Deconstructor cannon: Difference between revisions
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==Description== | ==Description== | ||
:Kinetic weapon with explosive damage. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}. | |||
:Each critical hit additionally damages the hull. | :Each critical hit additionally damages the hull. | ||
Line 74: | Line 75: | ||
|colspan="5"| 60 rounds/min | |colspan="5"| 60 rounds/min | ||
|colspan="5"| 60 rounds/min | |colspan="5"| 60 rounds/min | ||
|-align="center" | |||
|Trigger radius | |||
|colspan="5"| 60 m. | |||
|colspan="5"| 60 m. | |||
|-align="center" | |||
|Explosion radius | |||
|colspan="5"| 70 m. | |||
|colspan="5"| 70 m. | |||
|-align="center" | |-align="center" | ||
|Critical chance | |Critical chance | ||
Line 84: | Line 93: | ||
|-align="center" | |-align="center" | ||
|Projectile speed | |Projectile speed | ||
|colspan="5"| 3500 m | |colspan="5"| 3500 m/s | ||
|colspan="5"| 3600 m | |colspan="5"| 3600 m/s | ||
|-align="center" | |-align="center" | ||
|Firing range (max.) | |Firing range (max.) |
Latest revision as of 15:07, 13 November 2023
Type: Kinetic weapon.
For ship type: Kris S, Wakizashi R and premium ships of the role
For ranks: 8-12, 12-17.
Munitions:
Description
- Kinetic weapon with explosive damage. Explosion damage depends on target size.
- Each critical hit additionally damages the hull.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | Deconstructor cannon 12 | Deconstructor cannon 17 | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
DPS (kinetic) | 608 dmg./s. | +26 dmg./s. | +27 dmg./s. | +21 dmg./s. | +19 dmg./s. | 661 dmg./s. | +27 dmg./s. | +26 dmg./s. | +21 dmg./s. | +19 dmg./s. |
Damage (kinetic) | 608 dmg. | +26 dmg. | +27 dmg. | +21 dmg. | +19 dmg. | 661 dmg. | +27 dmg. | +26 dmg. | +21 dmg. | +19 dmg. |
Damage to hull (kinetic) | 410 dmg. | +10 dmg. | +20 dmg. | +10 dmg. | +20 dmg. | 440 dmg. | +20 dmg. | +20 dmg. | +10 dmg. | +10 dmg. |
Rate of fire | 60 rounds/min | 60 rounds/min | ||||||||
Trigger radius | 60 m. | 60 m. | ||||||||
Explosion radius | 70 m. | 70 m. | ||||||||
Critical chance | 7% | 7% | ||||||||
Critical damage bonus | 50% | 50% | ||||||||
Projectile speed | 3500 m/s | 3600 m/s | ||||||||
Firing range (max.) | 1800 m. | 1800 m. | ||||||||
Spread (from-to) | 0-2 deg. | 0-2 deg. | ||||||||
Overheating/cooling | 7/2 s. | 7/2 s. | ||||||||
Energy consumption | 20 en./s. | 20 en./s. | ||||||||
Cost | Can be picked up from destroyed enemies in the zone Ice Belt | 225000 | 450000 | 1050000 | Manufacturing | Can be picked up from destroyed enemies in the zone Transport Hub | 427500 | 855000 | 1995000 | Manufacturing |