Deconstructor cannon

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Deconstructor cannon

Type: Kinetic weapon.

For ship type: Kris S, Wakizashi R and premium ships of the role Covert Ops.png

For ranks: 8-12, 12-17.

Munitions:

RailCumulative Icon.png RailUp1 Icon.png RailUranium Icon.png RailUranium Icon.png Iridium Slugs.png Explosive Shells Mk.4.png Explosive Shells (premium).png Resonating slugs.png Piercing charges.png

Description

Each critical hit additionally damages the hull.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Deconstructor cannon 12 Deconstructor cannon 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4
DPS (kinetic) 608 dmg./s. +26 dmg./s. +27 dmg./s. +21 dmg./s. +19 dmg./s. 661 dmg./s. +27 dmg./s. +26 dmg./s. +21 dmg./s.
Damage (kinetic) 608 dmg. +26 dmg. +27 dmg. +21 dmg. +19 dmg. 661 dmg. +27 dmg. +26 dmg. +21 dmg.
Damage to hull (kinetic) 410 dmg. +10 dmg. +20 dmg. +10 dmg. +20 dmg. 440 dmg. +20 dmg. +20 dmg. +10 dmg.
Rate of fire 60 rounds/min 60 rounds/min
Critical chance 7% 7%
Critical damage bonus 50% 50%
Projectile speed 3500 m./s. 3600 m./s.
Firing range (max.) 1800 m. 1800 m.
Spread (from-to) 0-2 deg. 0-2 deg.
Overheating/cooling 7/2 s. 7/2 s.
Energy consumption 20 en./s. 20 en./s.
Cost Can be picked up from destroyed enemies in the zone Ice Belt 225000Currency credits.png 450000Currency credits.png 1050000Currency credits.png Manufacturing Can be picked up from destroyed enemies in the zone Transport Hub 427500Currency credits.png 855000Currency credits.png 1995000Currency credits.png


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