Energy discharger: Difference between revisions

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==Description==
==Description==
:If a target is hit, your special module effect is extended by '''0,7''' s. for each precise shot.
:If a target is hit, your special module effect is extended by '''0.7''' s. for each precise shot.


==Characteristics==
==Characteristics==
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|-align="center"
|-align="center"
|DPS (EM)
|DPS (EM)
| 564 dmg./s.
| 584 dmg./s.
| +25 dmg./s.
| +25 dmg./s.
| +24 dmg./s.
| +27 dmg./s.
| +20 dmg./s.
| +20 dmg./s.
| +18 dmg./s.
| +17 dmg./s.
|-align="center"
|-align="center"
|Damage (EM)
|Damage (EM)
| 423 dmg.
| 438 dmg.
| +19 dmg.
| +19 dmg.
| +18 dmg.
| +20 dmg.
| +15 dmg.
| +15 dmg.
| +13 dmg.
| +13 dmg.
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|-align="center"
|-align="center"
|Projectile speed  
|Projectile speed  
|colspan="5"| 6000 m./s.
|colspan="5"| 7000 m/s
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
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|-align="center"
|-align="center"
|Spread (from-to)
|Spread (from-to)
|colspan="5"| 1-0,2 deg.
|colspan="5"| 1-0.2 deg.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling
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|-align="center"
|-align="center"
|Cost
|Cost
|Can be picked up from destroyed enemies in the zone [[Threshold]]
| Can be picked up from destroyed enemies in the zone [[Threshold]]
|1237500{{CR}}
| 1237500{{CR}}
|2475000{{CR}}
| 2475000{{CR}}
|5775000{{CR}}
| 5775000{{CR}}
|[[Workshop#EM|Manufacturing]]
| [[Workshop#EM|Manufacturing]]
|}
 
{| border="0" align="center" width="100%"
|height="5"|
|}
|}



Latest revision as of 08:56, 25 July 2024

Energy discharger
Energy discharger

Type: EM weapon.

For ship: Granite

For ranks: 13-17.

Munitions:

Description

If a target is hit, your special module effect is extended by 0.7 s. for each precise shot.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Energy discharger 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (EM) 584 dmg./s. +25 dmg./s. +27 dmg./s. +20 dmg./s. +17 dmg./s.
Damage (EM) 438 dmg. +19 dmg. +20 dmg. +15 dmg. +13 dmg.
Rate of fire 80 rounds/min
Critical chance 20%
Critical damage bonus 50%
Projectile speed 7000 m/s
Firing range (max.) 4100 m.
Spread (from-to) 1-0.2 deg.
Overheating/cooling 9/1 s.
Cost Can be picked up from destroyed enemies in the zone Threshold 1237500 2475000 5775000 Manufacturing

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions