Reserve shield system: Difference between revisions

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'''Group:''' Shield modifiers.
'''Group:''' Shield modifiers.


'''For ranks:''' 8-12.
'''For ranks:''' 8-12, 13-17.


'''For ship type:''' [[Kris S]] and premium ships of the role {{Covert Ops}}
'''For ship type:''' [[Kris S]] and premium ships of the role {{Covert Ops}}(Reserve shield system 12), [[Pilum]] {{Covert Ops}}(Reserve shield system 17)


==Description==
==Description==
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==Characteristics==
==Characteristics==
{| class="wikitable" width="50%" align="center"
{| class="wikitable" width="85%" align="center"
!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="5" |Reserve shield system 12
!colspan="5" |Reserve shield system 12
!colspan="4" |Reserve shield system 17
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
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|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|-align="center"
|-align="center"
|Active time
|Active time
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| +0.2 s.
| +0.2 s.
| +0.1 s.
| +0.1 s.
| 2.2 s.
| +0.2 s.
| +0.2 s.
| +0.2 s.
|-align="center"
|-align="center"
|Recharge
|Recharge
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| -20 s.
| -20 s.
| -5 s.
| -5 s.
| -5 s.
| -5 s.
| 60 s.
| -20 s.
| -5 s.
| -5 s.
| -5 s.
| -5 s.
|-align="center"
|-align="center"
|Cost
|Cost
|Can be picked up from destroyed enemies in the zone [[Vanguard Outpost]]
| Can be picked up from destroyed enemies in the zone [[Vanguard Outpost]]
|142500{{CR}}
| 142500{{CR}}
|285000{{CR}}
| 285000{{CR}}
|665000{{CR}}
| 665000{{CR}}
|[[Workshop#Shield|Manufacturing]]
| [[Workshop#Shield|Manufacturing]]
 
| [[Workshop#Shield|Manufacturing]]
| 783800{{CR}}
| 1567500{{CR}}
| 3657500{{CR}}
|-
|-
|}
|}

Latest revision as of 13:18, 13 September 2024

Reserve shield system
Reserve shield system

Type: Ship modifier.

Group: Shield modifiers.

For ranks: 8-12, 13-17.

For ship type: Kris S and premium ships of the role (Reserve shield system 12), Pilum (Reserve shield system 17)

Description

When the shield is depleted, temporarily gives absolute protection.
Triggers no more than once a certain time.
You can place only one modifier.

Characteristics

Parameters Reserve shield system 12 Reserve shield system 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4
Active time 1.6 s. +0.4 s. +0.2 s. +0.2 s. +0.1 s. 2.2 s. +0.2 s. +0.2 s. +0.2 s.
Recharge 60 s. -20 s. -5 s. -5 s. -5 s. 60 s. -20 s. -5 s. -5 s.
Cost Can be picked up from destroyed enemies in the zone Vanguard Outpost 142500 285000 665000 Manufacturing Manufacturing 783800 1567500 3657500


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions