Reserve shield system: Difference between revisions
Jump to navigation
Jump to search
(Created page with "__NOTOC__ Reserve shield system|100px|left '''Type:''' Ship modifier. '''Group:''' Shield modifiers. '''For ranks:''' 8-12....") |
No edit summary |
||
(2 intermediate revisions by the same user not shown) | |||
Line 6: | Line 6: | ||
'''Group:''' Shield modifiers. | '''Group:''' Shield modifiers. | ||
'''For ranks:''' 8-12. | '''For ranks:''' 8-12, 13-17. | ||
'''For ship type:''' [[Kris S]] and premium ships of the role {{Covert Ops}}(Reserve shield system 12), [[Pilum]] {{Covert Ops}}(Reserve shield system 17) | |||
==Description== | ==Description== | ||
Line 15: | Line 14: | ||
:Triggers no more than once a certain time. | :Triggers no more than once a certain time. | ||
:You can place only one modifier. | :You can place only one modifier. | ||
==Characteristics== | ==Characteristics== | ||
{| class="wikitable" width=" | {| class="wikitable" width="85%" align="center" | ||
!rowspan="2" width="20%"|Parameters | !rowspan="2" width="20%"|Parameters | ||
!colspan="4" |Reserve shield system | !colspan="5" |Reserve shield system 12 | ||
!colspan="4" |Reserve shield system 17 | |||
|-align="center" | |-align="center" | ||
|{{Mk.1}} | |||
|{{Mk.2}} | |||
|{{Mk.3}} | |||
|{{Mk.4}} | |||
|{{Mk.5}} | |||
|{{Mk.1}} | |{{Mk.1}} | ||
|{{Mk.2}} | |{{Mk.2}} | ||
Line 28: | Line 32: | ||
|-align="center" | |-align="center" | ||
|Active time | |Active time | ||
| 1 | | 1.6 s. | ||
| +0 | | +0.4 s. | ||
| +0 | | +0.2 s. | ||
| +0 | | +0.2 s. | ||
| +0.1 s. | |||
| 2.2 s. | |||
| +0.2 s. | |||
| +0.2 s. | |||
| +0.2 s. | |||
|-align="center" | |-align="center" | ||
|Recharge | |Recharge | ||
| 60 s. | |||
| -20 s. | |||
| -5 s. | |||
| -5 s. | |||
| -5 s. | |||
| 60 s. | | 60 s. | ||
| -20 s. | | -20 s. | ||
Line 40: | Line 54: | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
|Can be picked up from destroyed enemies in the zone [[Vanguard Outpost]] | | Can be picked up from destroyed enemies in the zone [[Vanguard Outpost]] | ||
|142500{{CR}} | | 142500{{CR}} | ||
|285000{{CR}} | | 285000{{CR}} | ||
|665000{{CR}} | | 665000{{CR}} | ||
| [[Workshop#Shield|Manufacturing]] | |||
| [[Workshop#Shield|Manufacturing]] | |||
| 783800{{CR}} | |||
| 1567500{{CR}} | |||
| 3657500{{CR}} | |||
|- | |- | ||
|} | |} |
Latest revision as of 13:18, 13 September 2024
Type: Ship modifier.
Group: Shield modifiers.
For ranks: 8-12, 13-17.
For ship type: Kris S and premium ships of the role (Reserve shield system 12), Pilum (Reserve shield system 17)
Description
- When the shield is depleted, temporarily gives absolute protection.
- Triggers no more than once a certain time.
- You can place only one modifier.
Characteristics
Parameters | Reserve shield system 12 | Reserve shield system 17 | |||||||
---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Active time | 1.6 s. | +0.4 s. | +0.2 s. | +0.2 s. | +0.1 s. | 2.2 s. | +0.2 s. | +0.2 s. | +0.2 s. |
Recharge | 60 s. | -20 s. | -5 s. | -5 s. | -5 s. | 60 s. | -20 s. | -5 s. | -5 s. |
Cost | Can be picked up from destroyed enemies in the zone Vanguard Outpost | 142500 | 285000 | 665000 | Manufacturing | Manufacturing | 783800 | 1567500 | 3657500 |