Weapon 'Plasma inductor': Difference between revisions

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==Description==
==Description==
:A small makeshift plasma cannon with explosive damage. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.
:A small makeshift plasma cannon with explosive damage. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.
:Accumulates energy in a charge. Charged projectile does more damage on a hit and destroys the target within '''3''' sec., dealing '''2000''' EM damage.
:Accumulates energy in a charge. Charged projectile does more damage on a hit and damages the target within '''3''' sec., dealing '''2000''' EM damage.


==Characteristics==
==Characteristics==

Latest revision as of 15:03, 25 June 2024

Weapon 'Plasma inductor'
Weapon 'Plasma inductor'

Type: EM weapon.

For ship: Seeress

For ranks: 15-17.

Munitions:

Description

A small makeshift plasma cannon with explosive damage. Explosion damage depends on target size.
Accumulates energy in a charge. Charged projectile does more damage on a hit and damages the target within 3 sec., dealing 2000 EM damage.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Weapon 'Plasma inductor' 17
Mk.1 Mk.2 Mk.3 Mk.4
DPS (EM) 920/662 dmg./s. +27/+20 dmg./s. +26/+19 dmg./s. +27/+19 dmg./s.
Damage (EM) 690/1242 dmg. +20/+36 dmg. +20/+36 dmg. +20/+36 dmg.
Rate of fire 80/32 rounds/min
Trigger radius 10/90 m.
Explosion radius 100 m.
Critical chance 5%
Critical damage bonus 75%
Projectile speed 6750 m/s
Firing range (max.) 2600 m.
Overheating/cooling 10/5 s.
Cost Manufacturing 2047500 4095000 9555000

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions