Deconstructor cannon: Difference between revisions

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(Created page with "__NOTOC__ Deconstructor cannon|100px|left '''Type:''' Kinetic weapon. '''For ship type:''' Kris S, Wakizashi R and premium ships of t...")
 
(1.6.5 mk5)
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!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="5" |Deconstructor cannon 12
!colspan="5" |Deconstructor cannon 12
!colspan="4" |Deconstructor cannon 17
!colspan="5" |Deconstructor cannon 17
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
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|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|DPS (kinetic)
|DPS (kinetic)
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| +26 dmg./s.
| +26 dmg./s.
| +21 dmg./s.
| +21 dmg./s.
| +19 dmg./s.
|-align="center"
|-align="center"
|Damage (kinetic)
|Damage (kinetic)
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| +26 dmg.
| +26 dmg.
| +21 dmg.
| +21 dmg.
| +19 dmg.
|-align="center"
|-align="center"
|Damage to hull (kinetic)
|Damage to hull (kinetic)
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| +20 dmg.
| +20 dmg.
| +20 dmg.
| +20 dmg.
| +10 dmg.
| +10 dmg.
| +10 dmg.
|-align="center"
|-align="center"
|Rate of fire
|Rate of fire
|colspan="5"| 60 rounds/min
|colspan="5"| 60 rounds/min
|colspan="4"| 60 rounds/min
|colspan="5"| 60 rounds/min
|-align="center"
|-align="center"
|Critical chance
|Critical chance
|colspan="5"| 7%
|colspan="5"| 7%
|colspan="4"| 7%
|colspan="5"| 7%
|-align="center"
|-align="center"
|Critical damage bonus
|Critical damage bonus
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="4"| 50%
|colspan="5"| 50%
|-align="center"
|-align="center"
|Projectile speed  
|Projectile speed  
|colspan="5"| 3500 m./s.
|colspan="5"| 3500 m./s.
|colspan="4"| 3600 m./s.
|colspan="5"| 3600 m./s.
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
|colspan="5"| 1800 m.
|colspan="5"| 1800 m.
|colspan="4"| 1800 m.
|colspan="5"| 1800 m.
|-align="center"
|-align="center"
|Spread (from-to)
|Spread (from-to)
|colspan="5"| 0-2 deg.
|colspan="5"| 0-2 deg.
|colspan="4"| 0-2 deg.
|colspan="5"| 0-2 deg.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling
|colspan="5"| 7/2 s.
|colspan="5"| 7/2 s.
|colspan="4"| 7/2 s.
|colspan="5"| 7/2 s.
|-align="center"
|-align="center"
|Energy consumption
|Energy consumption
|colspan="5"| 20 en./s.
|colspan="5"| 20 en./s.
|colspan="4"| 20 en./s.
|colspan="5"| 20 en./s.
|-align="center"
|-align="center"
|Cost
|Cost
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|855000{{CR}}
|855000{{CR}}
|1995000{{CR}}
|1995000{{CR}}
|[[Workshop#Kinetic|Manufacturing]]
|}
|}



Revision as of 13:13, 27 December 2019

Deconstructor cannon
Deconstructor cannon

Type: Kinetic weapon.

For ship type: Kris S, Wakizashi R and premium ships of the role

For ranks: 8-12, 12-17.

Munitions:

Description

Each critical hit additionally damages the hull.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Deconstructor cannon 12 Deconstructor cannon 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (kinetic) 608 dmg./s. +26 dmg./s. +27 dmg./s. +21 dmg./s. +19 dmg./s. 661 dmg./s. +27 dmg./s. +26 dmg./s. +21 dmg./s. +19 dmg./s.
Damage (kinetic) 608 dmg. +26 dmg. +27 dmg. +21 dmg. +19 dmg. 661 dmg. +27 dmg. +26 dmg. +21 dmg. +19 dmg.
Damage to hull (kinetic) 410 dmg. +10 dmg. +20 dmg. +10 dmg. +20 dmg. 440 dmg. +20 dmg. +20 dmg. +10 dmg. +10 dmg.
Rate of fire 60 rounds/min 60 rounds/min
Critical chance 7% 7%
Critical damage bonus 50% 50%
Projectile speed 3500 m./s. 3600 m./s.
Firing range (max.) 1800 m. 1800 m.
Spread (from-to) 0-2 deg. 0-2 deg.
Overheating/cooling 7/2 s. 7/2 s.
Energy consumption 20 en./s. 20 en./s.
Cost Can be picked up from destroyed enemies in the zone Ice Belt 225000 450000 1050000 Manufacturing Can be picked up from destroyed enemies in the zone Transport Hub 427500 855000 1995000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions