Honor: Difference between revisions
(Balance (1.7.3a)) |
(Balance 1.10.6a) |
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|hull_max_syn8 = 10722 | |hull_max_syn8 = 10722 | ||
|shield_max_syn8 = 10627 | |shield_max_syn8 = 10627 | ||
|shield_regen_syn8 = | |shield_regen_syn8 = 127 | ||
|vision_radius_syn8 = 2800 | |vision_radius_syn8 = 2800 | ||
|lock_time_syn8 = 2 | |lock_time_syn8 = 2 |
Revision as of 15:10, 27 May 2022
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Survivability* | 22260 |
Hull | 10722 |
Shield | 10627 |
Energy | 919 |
Speed | 292 |
Available from the beginning:
Maximum speed increased by 10%.
Time to weapon heating increased by 20%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Buying price | 1430 |
* All specifications are shown for the ship with the maximum level of experience (8) without equipment
General information
Faction: FEDERATION
Class: Frigate
Role: Engineering
Rank: 6
Description
This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.
This frigate was released as soon as possible after the defeat of the Federation in one of the bloody clashes with the Pirates Cartel. The outcome of the battle was decided by the fact that the guns on the Federation frigates overheated too quickly and could not lead prolonged battles. "Honor" was equipped with new power system coolers and improved side engines. Subsequent battles showed a great advantage of the Honor over the ships of the Cartel.
Available equipment
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||
|