Waz'Gul

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Revision as of 15:12, 10 April 2020 by U38594143 (talk | contribs) (Balance (1.6.10))
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Waz'Gul
Waz'Gul

Type: EM weapon.

For ship: Waz'Got

For ranks: 8-12, 11-17.

Munitions:

Description

Plasma charge can hit ships behind the target.
Critical hits restore energy for each affected target.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters Waz'Gul 12 Waz'Gul 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (EM) 292 dmg./s. +21 dmg./s. +21 dmg./s. +14 dmg./s. +7 dmg./s. 314 dmg./s. +21 dmg./s. +22 dmg./s. +14 dmg./s. +7 dmg./s.
Damage (EM) 973 dmg. +72 dmg. +71 dmg. +47 dmg. +25 dmg. 1045 dmg. +71 dmg. +72 dmg. +47 dmg. +25 dmg.
Energy regeneration 75 en. +6 en. +5 en. +4 en. +2 en. 81 en. +5 en. +6 en. +4 en. +2 en.
Rate of fire 18 rounds/min 18 rounds/min
Critical chance 20% 20%
Critical damage bonus 50% 50%
Projectile speed 4500 m./s. 4500 m./s.
Firing range (max.) 3600 m. 3600 m.
Spread 0,7 deg. 0,7 deg.
Overheating/cooling 8/1,5 s. 8/1,5 s.
Cost Manufacturing 225000 450000 1050000 Manufacturing Manufacturing 675000 1350000 3150000 Manufacturing

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions