Waz'Gul

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Waz'Gul

Type: EM weapon.

For ship: Waz'Got Role engineer.png

For ranks: 8-12, 11-17.

Munitions:

PlasmaFast Icon.png PlasmaSupernova Icon.png PlasmaUp1 Icon.png Double Deflector Mk.4.png Double Deflector (premium).png Suprecooled Charges.png Resonating charges Mk.4.png Boosted charges.png

Description

Plasma charge can hit ships behind the target.
Critical hits restore energy for each affected target.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters Waz'Gul 12 Waz'Gul 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4
DPS (EM) 292 dmg./s. +21 dmg./s. +21 dmg./s. +14 dmg./s. +7 dmg./s. 314 dmg./s. +21 dmg./s. +22 dmg./s. +14 dmg./s.
Damage (EM) 973 dmg. +72 dmg. +71 dmg. +47 dmg. +25 dmg. 1045 dmg. +71 dmg. +72 dmg. +47 dmg.
Energy regeneration 75 en. +6 en. +5 en. +4 en. +2 en. 81 en. +5 en. +6 en. +4 en.
Rate of fire 18 rounds/min 18 rounds/min
Critical chance 20% 20%
Critical damage bonus 50% 50%
Projectile speed 3000 m./s. 3000 m./s.
Firing range (max.) 3600 m. 3600 m.
Spread 1 deg. 1 deg.
Overheating/cooling 8/1,5 s. 8/1,5 s.
Cost Manufacturing 225000Currency credits.png 450000Currency credits.png 1050000Currency credits.png Manufacturing Manufacturing 675000Currency credits.png 1350000Currency credits.png 3150000Currency credits.png

Gallery

Waz'Gul (art).jpg


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