Eclipse Launcher
Type: EM weapon.
For ranks: 8-12, 11-17.
Munitions:
Description
- Deals explosive EM damage. Explosion damage depends on target size.
- Projectile impact releases nanodrones that attack enemies.
- Drones restore hull to all allies in 400 m. radius. Restoration depends on target size.
- 'Dawn' launcher: drones restore hull and shield to all allies in a 400 m. radius.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
- Some damage parameters are rounded to integer values.
Parameters | 'Eclipse' Launcher 12 | 'Eclipse' Launcher 17 | 'Dawn' launcher 17 | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.4 | |
DPS (EM) | 363 dmg./s. | +13 dmg./s. | +14 dmg./s. | +11 dmg./s. | +10 dmg./s. | 376 dmg./s. | +13 dmg./s. | +14 dmg./s. | +11 dmg./s. | +10 dmg./s. | 415 dmg./s. |
Damage (EM) | 544 dmg. | +20 dmg. | +21 dmg. | +17 dmg. | +14 dmg. | 564 dmg. | +21 dmg. | +21 dmg. | +16 dmg. | +15 dmg. | 622 dmg. |
Mass repair | 375 pts. | +15 pts. | +15 pts. | +10 pts. | +10 pts. | 390 pts. | +15 pts. | +10 pts. | +15 pts. | +10 pts. | 280 pts. |
Rate of fire | 40 rounds/min | 40 rounds/min | 40 rounds/min | ||||||||
Trigger radius | 95 m. | 95 m. | 95 m. | ||||||||
Explosion radius | 120 m. | 120 m. | 120 m. | ||||||||
Critical chance | 5% | 5% | 5% | ||||||||
Critical damage bonus | 50% | 50% | 50% | ||||||||
Projectile speed | 5500 m/s | 5750 m/s | 5463 m/s | ||||||||
Firing range (max.) | 3700 m. | 3850 m. | 3850 m. | ||||||||
Overheating/cooling | 6/3.3 s. | 6/3.3 s. | 6/3.3 s. | ||||||||
Cost | Can be picked up from destroyed enemies in the zone Vanguard Outpost | 225000 | 450000 | 1050000 | Manufacturing | Can be picked up from destroyed enemies in the zone Gas Harvest Station | 675000 | 1350000 | 3150000 | Manufacturing | Manufacturing |
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