Excalibur
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Allows you to receive in the victorious battle details of the 15 rank ships.
Survivability* | 16670 |
Hull | 5107 |
Shield | 9910 |
Energy | 743 |
Speed | 245 |
Available from the beginning:
Energy regeneration speed increased by 25%.
Shield resistance to all types of damage increased by 10 dmg.
Kinetic weapon spread reduced by 33%.
Kinetic weapon projectile speed increased by 35%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
CPU |
Special module | File:Energyshieldcommander.png |
Buying price | 11990 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: JERICHO
Class: Fighter
Role: Command
Rank: 15
Description
This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
'Developed by the Saladin family. A powerful and high-tech ship, it requires the best pilots to fly it. Known as the “Punishing hand of Jericho”'.
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Hull
Ship has no hull slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
10 | 40 | -20 | 25 | -5 | 55 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||
|