Hammerhead
Accumulates 5% free experience
The maximum experience level — 10
Survivability*
|
29381
|
Hull
|
14357
|
Shield
|
13794
|
Energy
|
1281
|
Speed
|
306
|
Available from the beginning:
Rotation speed increased by 15%.
Strafe speed increased by 15%.
Maximum speed increased by 5%.
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen
Equipment upon purchase
Weapons
|
|
Active modules
|
not preinstalled
|
|
Special module
|
|
Cost of manufacturing
|
8990000
|
Cost of refitting
|
1000000
|
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: Federation
Class: Frigate
Role: Engineering
Rank: 17
Description
This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.
This ship has pre-installed modifier slots: 2 engines, 2 capacitors, 2 shields, 1 hull and 2 cpu.
Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.
Hammerhead, the latest engineering frigate, was created at the very beginning of the invasion at the “Outpost” shipyard. The use of this ship allowed Armada to repel the attacks of Aliens, without incurring significant losses, until the end of the active phase of the invasion.
Unique ship equipment
Weapon
Drone operator "RepK-2"
- Attacks the enemy with unguided nanodrones. After a critical hit, nanodrones create a repair kit that restores hull points for allies.
Active modules
Mobile barrier
- Creates a large mobile shield around the ship, which increases its speed. Activating modules, shooting and taking damage interrupts the speed bonus. The shield blocks incoming damage and increases hull and shield damage resistance for those allies who take cover behind it.
Mobile portal
- Creates two connected portals between which all ships, both allied and hostile, can move.
Manufacturing
Special module
You must select one of the following special modules. If there is one special module, you won't have to choose.
|
Description
|
Energy consumption
|
Recharge
|
|
Every 31,5 s. produces drones with 3339 durability pts., no more than 2 at a time. The drone attacks the enemy at a distance of up to 1950 m. If the player’s shield volume is less than 50%, then the drone, instead of firing, will restore the 205 pts./s. shield to it. When the module is activated, one of the drones restores 4648 shield pts. to the allied ships within a radius of 1000 meters and turns off.
|
410 en.
|
3 s.
|
|
|
Sets up an autonomous battle station with upgradable levels. The upgrade option can be selected by pressing the activation key again during the upgrade process. Away from the owner the station is passive and persists for 20 s. The owner can spend energy to repair the station.
|
-
|
35 s.
|
|
|
|
|
|
Bonuses
You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.
Available equipment
Weapons
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance
|
Hull resistance
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
0
|
30
|
-30
|
15
|
-15
|
45
|
Ship's characteristics on different experience levels
Level
|
Energy
|
Hull, (pts.)
|
Shield
|
Sensors
|
capacity, (pts.)
|
for afterburner, (pts./s)
|
regeneration, (pts./s)
|
capacity, (pts.)
|
regeneration, (pts./s)
|
range, (m)
|
target lock time, (s)
|
1
|
1095
|
246
|
212
|
11865
|
11400
|
120
|
2000
|
2
|
2
|
1095
|
246
|
212
|
12933
|
12426
|
120
|
2000
|
2
|
3
|
1095
|
246
|
212
|
13407
|
12882
|
120
|
2200
|
2
|
4
|
1128
|
246
|
219
|
13407
|
12882
|
120
|
2200
|
2
|
5
|
1172
|
246
|
227
|
13763
|
13224
|
120
|
2400
|
2
|
6
|
1205
|
246
|
233
|
14001
|
13452
|
120
|
2400
|
2
|
7
|
1205
|
246
|
233
|
14238
|
13566
|
120
|
2600
|
2
|
8
|
1205
|
246
|
233
|
14238
|
13566
|
120
|
2800
|
2
|
9
|
1237
|
246
|
240
|
14357
|
13680
|
120
|
2800
|
2
|
10
|
1281
|
246
|
248
|
14357
|
13794
|
120
|
3000
|
2
|
|
Ship's speed on different experience levels
Level
|
Speed
|
Acceleration, (m/s2)
|
Strafe, (m/s)
|
Pitch, (deg./s)
|
Roll, (deg./s)
|
march, (m/s)
|
afterburner, (m/s)
|
1
|
272
|
326
|
55
|
70
|
34,5
|
41,4
|
2
|
298
|
357
|
55
|
70
|
34,5
|
41,4
|
3
|
299
|
359
|
56
|
70
|
34,5
|
41,4
|
4
|
299
|
359
|
56
|
70
|
34,5
|
41,4
|
5
|
299
|
359
|
56
|
70
|
34,5
|
41,4
|
6
|
301
|
361
|
58
|
70
|
34,5
|
41,4
|
7
|
303
|
363
|
59
|
70
|
34,5
|
41,4
|
8
|
305
|
365
|
61
|
70
|
34,5
|
41,4
|
9
|
306
|
367
|
62
|
70
|
34,5
|
41,4
|
10
|
306
|
367
|
62
|
70
|
34,5
|
41,4
|
|
Player Builds