Aura

From Star Conflict Wiki
Revision as of 03:25, 22 April 2018 by Rolandius (talk | contribs) (Added Categories)
Jump to navigation Jump to search
Aura
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 15489
Hull 8241
Shield 5252
Energy 905
Speed 242

Available from the beginning:
Main weapon damage increased by 7%.
Maximum speed increased by 5%.
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Effects of "Command modules" increased by 20%.
Available at experience level 8:
Maximum capacitor volume increased by 30%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module File:Energyshieldcommander.png


Buying price 8400000
Selling price 2100000



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: EMPIRE
Class: Fighter
Role: Command
Rank: 14

Description

Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.

Available equipment

Weapons
Ion Emitter 17 Pirate Ion Emitter 17 Singularity Cannon 14 Singularity Cannon 17 / Pirate Singularity Cannon 17 Assault Railgun 17 / Pirate assault railgun 17 Gauss Cannon 17 Pirate Gauss Cannon 17 Flux Phaser 17 / Pirate flux phaser 17 Phaser 14 Phaser 17

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 615 171 119.2 6810 4340 126 2500 2
2 615 171 149 7423 4731 126 2500 2
3 615 171 149 7696 4905 126 2750 2
4 634 171 152.6 7696 4905 126 2750 2
5 659 171 157.4 7900 5035 126 3000 2
6 677 171 161 8036 5122 126 3000 2
7 677 171 161 8173 5165 126 3250 2
8 861 171 161 8173 5165 126 3500 2
9 880 171 164.5 8241 5208 126 3500 2
10 905 171 169.3 8241 5252 126 3750 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 235 282 90 88 72 66
2 235 282 90 88 72 66
3 236 284 93 88 72 66
4 236 284 93 88 72 66
5 236 284 93 88 72 66
6 238 285 95 88 72 66
7 239 287 98 88 72 66
8 241 289 100 88 72 66
9 242 291 102 88 72 66
10 242 291 102 88 72 66



Ships
Interceptors Fighters Frigates Destroyers