Difference between revisions of "Archelon"

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|ShipName = Archelon
 
|ShipName = Archelon
|ShipLOR = Ship_Race3_L_T3_PremUniq_desc_lore_MISSING
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|ShipLOR = Due to the combination of incredible dynamics and threat to enemies, Archelon is rightly considered a revolution in its role. This is a Federation guard frigate in a new interpretation. Stealthier due to its silhouette.Extremely dangerous to enemies thanks to a unique special module ‘Provocateur System’, increasing resistance to all damage types and active module ‘Radiation converter’ using all incoming EM damage to restore shields.And all this — without compromising performance or appearance.
 
|shipClass_text = Frigate
 
|shipClass_text = Frigate
 
|shipClass_link = Frigate
 
|shipClass_link = Frigate

Revision as of 06:07, 27 November 2017

Archelon
Archelon.png
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Allows you to receive in the victorious battle details of the 7 rank ships.

The maximum level of experience — 9

Survivability* 35616
Hull 17232
Shield 16916
Energy 933
Speed 218

Available from the beginning:
Afterburner energy draw reduced by 25%.
Maximum hull strength increased by 15%.
Maximum shield strength increased by 15%.


Equipment upon purchase
Weapons
Laser Basic Icon.png LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
BoostJammerAOE Icon.png MissileDefence Icon.png SmartBomb Icon.png ShieldRestoreLarge Icon.png
Ship modifiers
Shield ExtShld Icon.png ResistShieldEMP Icon.png ResistShldThermal Icon.png
Hull ResistHullKinetic Icon.png

Special module 50px


Buying price 200 Currency parts.png



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: FEDERATION
Class: Frigate
Role: Guard
Rank: 7

Description

Due to the combination of incredible dynamics and threat to enemies, Archelon is rightly considered a revolution in its role. This is a Federation guard frigate in a new interpretation. Stealthier due to its silhouette.Extremely dangerous to enemies thanks to a unique special module ‘Provocateur System’, increasing resistance to all damage types and active module ‘Radiation converter’ using all incoming EM damage to restore shields.And all this — without compromising performance or appearance.

Available equipment

Weapons
Beam Cannon 8 Heavy Blaster 9 Positron Cannon 7 Positron Cannon 11 Coil Mortar 8 Mass Driver 11 Dagtnith gun.png Vulcan 9 Railgun Heavy Icon.png MIRV launcher.jpg Plasma Devastator.jpg

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png Module DeathRay Icon.png

Active Role Modules
Mass Propulsion Inhibitor.png Emergency Shield Boost.png Missile Shield.png Pulsar.png Liquid Metal Injector.png Radiation converter module.png Graviton projectile exciter.jpg Boarding charger.jpg Active missile shield.jpg Ballistic codebreaker.jpg Missile swarm.jpg

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png

Ship modifiers
Engine
Ship has no engine slots

Capacitor
Ship has no capacitor slots

Shield
AddShldGen Icon.png ShieldExtender Icon.png ResistShldThermal Icon.png ResistShieldEMP Icon.png ResistShieldKin Icon.png ExtShld Icon.png 'Conformist' booster.jpg

Hull
ArmorPlates Icon.png Em-insulation icon.png ResistHullThermal Icon.png ResistHullKinetic Icon.png HeavyArmor Icon.png Crystal Plates.png AutoRepairUnit Icon.png Extended hull icon.png

CPU
Ship has no CPU slots

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
9 933 146 180.7 17232 16916 97 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
9 218 262 63 62 30 36

Ship model

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