Procyon (ship)

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Procyon
Accumulates 5% free experience

The maximum experience level — 9

Survivability* 167806
Hull 99825
Shield 39600
Energy 4520
Speed 135

Available from the beginning:
Rotation speed increased by 7%.
Incoming melee damage is multiplied by 2.5.
Available at experience level 2:
Hull resistance to EM damage increased by 33 pts.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen


Equipment upon purchase
Weapons
Halo Launcher 11
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module Should be chosen

Cost of manufacturing 1000000
Cost of refitting 300000


* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: Federation
Class: Destroyer
Role: Suppressor
Rank: 8

Description

This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.

Destroyer is a huge and powerful ship, that deals a lot of damage. Terrible enemies of other classes of ships at long range, capable of supporting their team with dense fire and special abilities. For their power and range destroyers pay high vulnerability in melee and additional damage from the loss of modules.

Only six months after Sol-X Inc's bankruptcy it was revealed that the corporation had been spying on Federation shipyards in favour of the Empire. By that time an incredibly valuable database with all the information about the Federation ships was sold at an auction. The buyer, a private investor, was soon pronounced dead under mysterious circumstances. Further fate of the Sol-X database is unknown. Recently, a previously unknown Procyon corporation presented the eponymous destroyer. Despite the fact that most experts are inclined to believe that Procyon was built thanks to the Sol-X databases, the authorities were unable able to present the corporation any charges. With its hightech destroyer, the corporation has easily won the state tender.

Manufacturing

Special module

You must select one of the following special modules. If there is one special module, you won't have to choose.

Description Energy consumption  Recharge
Empire Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 20%, weapon damage and projectile speed by 20% or restoring of 250 pts. shield volume per second and increase the shield resistance to all types of damage by 15 pts. 120 en. 0.3 s.
Jericho Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 20%, weapon damage and projectile speed by 12% or restoring of 600 pts. shield volume per second and increase the shield resistance to all types of damage by 30 pts. 120 en. 0.3 s.
Federation Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 40%, weapon damage and projectile speed by 12% or restoring of 250 pts. shield volume per second and increase the shield resistance to all types of damage by 15 pts. 120 en. 0.3 s.

Bonuses

You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.

Rotation speed increased by 25%.
Afterburner energy draw reduced by 25%.
Maximum speed increased by 10%.
Power of Suppressor Class modules increased by 10%.
Cooldown time of Suppressor Class modules decreased by 15%.
Energy drain of of Suppressor Class modules decreased by 25%.

Available equipment

Weapons
Meson Cannon 11 'Halo' Launcher 11 Coilgun 11

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 4000 200 207 82500 33000 200 3000 3
2 4000 200 207 89925 35970 200 3000 3
3 4000 200 207 93225 37290 200 3300 3
4 4120 200 214 93225 37290 200 3300 3
5 4280 200 221 95700 38280 200 3600 3
6 4400 200 227 97350 38940 200 3600 3
7 4400 200 227 99000 39270 200 3900 3
8 4400 200 227 99000 39270 200 4200 3
9 4520 200 234 99825 39600 200 4200 3

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 131 157 10 10 11,8 19,3
2 131 157 10 10 11,8 19,3
3 132 158 10,3 10 11,8 19,3
4 132 158 10,3 10 11,8 19,3
5 132 158 10,3 10 11,8 19,3
6 132 159 10,5 10 11,8 19,3
7 133 160 10,8 10 11,8 19,3
8 134 161 11,1 10 11,8 19,3
9 135 162 11,3 10 11,8 19,3

Player Builds

Ship model