Difference between revisions of "Procyon (ship)"

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<!-- Main block -->
 
<!-- Main block -->
 
|ShipName = Procyon
 
|ShipName = Procyon
|ShipLOR = Only six months after Sol-X Inc's bankruptcy it was revealed that the corporation had been spying on Federation shipyards in favour of the Empire. By that time an incredibly valuable database with all the information about the Federation ships was sold at an auction. The buyer, a private investor, was soon pronounced dead under mysterious circumstances. Further fate of the Sol-X database is unknown. Recently, a previously unknown Procyon corporation presented the eponymous destroyer. Despite the fact that most experts are inclined to believe that Procyon was built thanks to the Sol-X databases, the authorities were unable able to present the corporation any charges. With its hightech destroyer, the corporation has easily won the state tender.
+
|ShipLOR = Destroyer is a huge and powerful ship, that deals a lot of damage. Terrible enemies of other classes of ships at long range, capable of supporting their team with dense fire and special abilities. For their power and range destroyers pay high vulnerability in melee and additional damage from the loss of modules.
 +
 
 +
Only six months after Sol-X Inc's bankruptcy it was revealed that the corporation had been spying on Federation shipyards in favour of the Empire. By that time an incredibly valuable database with all the information about the Federation ships was sold at an auction. The buyer, a private investor, was soon pronounced dead under mysterious circumstances. Further fate of the Sol-X database is unknown. Recently, a previously unknown Procyon corporation presented the eponymous destroyer. Despite the fact that most experts are inclined to believe that Procyon was built thanks to the Sol-X databases, the authorities were unable able to present the corporation any charges. With its hightech destroyer, the corporation has easily won the state tender.
 +
 
 
|shipClass_text = Destroyer
 
|shipClass_text = Destroyer
 
|shipClass_link = Destroyer
 
|shipClass_link = Destroyer
Line 14: Line 17:
 
|raceNameLink = Federation
 
|raceNameLink = Federation
 
|raceImage = federation.png
 
|raceImage = federation.png
|specialAbility1_text = Reroutes energy flow in ship systems. Allows to select between max speed by '''20%''', weapon damage by '''20%''' or restoring of '''250''' pts. shield volume per second.
+
|specialAbility1_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''20%''', weapon damage and projectile speed by '''20%''' or restoring of '''250''' pts. shield volume per second and increase the shield resistance to all types of damage by '''15''' pts.
|specialAbility2_text = Reroutes energy flow in ship systems. Allows to select between max speed by '''20%''', weapon damage by '''12%''' or restoring of '''400''' pts. shield volume per second.
+
|specialAbility2_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''20%''', weapon damage and projectile speed by '''12%''' or restoring of '''400''' pts. shield volume per second and increase the shield resistance to all types of damage by '''30''' pts.
|specialAbility3_text = Reroutes energy flow in ship systems. Allows to select between max speed by '''30%''', weapon damage by '''12%''' or restoring of '''250''' pts. shield volume per second.
+
|specialAbility3_text = Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by '''30%''', weapon damage and projectile speed by '''12%''' or restoring of '''250''' pts. shield volume per second and increase the shield resistance to all types of damage by '''15''' pts.
 
|specialAbility1_energycost = '''120''' en.
 
|specialAbility1_energycost = '''120''' en.
 
|specialAbility2_energycost = '''120''' en.
 
|specialAbility2_energycost = '''120''' en.
 
|specialAbility3_energycost = '''120''' en.  
 
|specialAbility3_energycost = '''120''' en.  
|specialAbility1_recharge = '''0,3''' s.
+
|specialAbility1_recharge = '''0.3''' s.
|specialAbility2_recharge = '''0,3''' s.
+
|specialAbility2_recharge = '''0.3''' s.
|specialAbility3_recharge = '''0,3''' s.
+
|specialAbility3_recharge = '''0.3''' s.
 
|specialAbility_icon = Icon_???.jpg
 
|specialAbility_icon = Icon_???.jpg
 
|specialAbility_icon1 = [[File:Empire energy router icon.png|link=Energy router|Empire Energy router|50px]]
 
|specialAbility_icon1 = [[File:Empire energy router icon.png|link=Energy router|Empire Energy router|50px]]
Line 54: Line 57:
 
|stock_WEAPON_01 = [[File:Halo Launcher 11.png|link=Halo Launcher|Halo Launcher 11|70px]]
 
|stock_WEAPON_01 = [[File:Halo Launcher 11.png|link=Halo Launcher|Halo Launcher 11|70px]]
 
|stock_AMMO_01 = [[File:PlasmaUp1 Icon.png|link=Double Deflector|50px]]
 
|stock_AMMO_01 = [[File:PlasmaUp1 Icon.png|link=Double Deflector|50px]]
|stock_MISSILE_01 =  
+
|stock_MISSILE_01 = [[File:Static shield icon.png|link=Static Shield|50px]]
|stock_ACTIVE_01 = ''not preinstalled''
+
|stock_ACTIVE_01 = [[File:Active-y.png|link=|50px]]
|stock_ACTIVE_02 =  
+
|stock_ACTIVE_02 = [[File:Active-y.png|link=|50px]]
|stock_ACTIVE_03 =  
+
|stock_ACTIVE_03 = [[File:Active-y.png|link=|50px]]
|stock_ACTIVE_04 =  
+
|stock_ACTIVE_04 = [[File:Active-y.png|link=|50px]]
 +
|stock_ENGINE_MOD_01 = [[File:Enginemod-n.png|link=|50px]]
 +
|stock_ENGINE_MOD_02 = [[File:Enginemod-n.png|link=|50px]]
 +
|stock_ENGINE_MOD_03 = [[File:Enginemod-n.png|link=|50px]]
 +
|stock_CAPACITOR_MOD_01 = [[File:Capacitormod-n.png|link=|50px]]
 +
|stock_CAPACITOR_MOD_02 = [[File:Capacitormod-n.png|link=|50px]]
 +
|stock_CAPACITOR_MOD_03 = [[File:Capacitormod-n.png|link=|50px]]
 +
|stock_SHIELD_MOD_01 = [[File:Shieldmod-n.png|link=|50px]]
 +
|stock_SHIELD_MOD_02 = [[File:Shieldmod-n.png|link=|50px]]
 +
|stock_SHIELD_MOD_03 = [[File:Shieldmod-n.png|link=|50px]]
 +
|stock_ARMOR_MOD_01 = [[File:Hullmod-n.png|link=|50px]]
 +
|stock_ARMOR_MOD_02 = [[File:Hullmod-n.png|link=|50px]]
 +
|stock_ARMOR_MOD_03 = [[File:Hullmod-n.png|link=|50px]]
 +
|stock_CPU_MOD_01 = [[File:Compmod-n.png|link=|50px]]
 +
|stock_CPU_MOD_02 = [[File:Compmod-n.png|link=|50px]]
 +
|stock_CPU_MOD_03 = [[File:Compmod-n.png|link=|50px]]
 
<!-- Damage resist subblock -->
 
<!-- Damage resist subblock -->
|hull_resist_thermal = 15
+
|hull_resist_thermal = 25
|hull_resist_kinetic = <nowiki>-</nowiki>15
+
|hull_resist_kinetic = <nowiki>-</nowiki>5
|hull_resist_emp = 45
+
|hull_resist_emp = 55
|shield_resist_thermal = 0
+
|shield_resist_thermal = 10
|shield_resist_kinetic = 30
+
|shield_resist_kinetic = 40
|shield_resist_emp = <nowiki>-</nowiki>30
+
|shield_resist_emp = <nowiki>-</nowiki>20
|hull_resist_thermal_calc = 15
+
|hull_resist_thermal_calc = 25
|hull_resist_kinetic_calc = -15
+
|hull_resist_kinetic_calc = -5
|hull_resist_emp_calc = 78
+
|hull_resist_emp_calc = 88
|shield_resist_thermal_calc = 0
+
|shield_resist_thermal_calc = 10
|shield_resist_kinetic_calc = 30
+
|shield_resist_kinetic_calc = 40
|shield_resist_emp_calc = -30
+
|shield_resist_emp_calc = -20
 
<!-- Synergy = 1 -->
 
<!-- Synergy = 1 -->
 
|synLevel_syn1 = 1
 
|synLevel_syn1 = 1
Line 86: Line 104:
 
|rot_speed_z_syn1 = 19,3
 
|rot_speed_z_syn1 = 19,3
 
|energy_max_syn1 = 4000
 
|energy_max_syn1 = 4000
|energy_regen_syn1 = 171
+
|energy_regen_syn1 = 207
|hull_max_syn1 = 75000
+
|hull_max_syn1 = 82500
|shield_max_syn1 = 30000
+
|shield_max_syn1 = 33000
 
|shield_regen_syn1 = 200
 
|shield_regen_syn1 = 200
 
|vision_radius_syn1 = 3000
 
|vision_radius_syn1 = 3000
Line 106: Line 124:
 
|rot_speed_z_syn2 = 19,3
 
|rot_speed_z_syn2 = 19,3
 
|energy_max_syn2 = 4000
 
|energy_max_syn2 = 4000
|energy_regen_syn2 = 171
+
|energy_regen_syn2 = 207
|hull_max_syn2 = 81750
+
|hull_max_syn2 = 89925
|shield_max_syn2 = 32700
+
|shield_max_syn2 = 35970
 
|shield_regen_syn2 = 200
 
|shield_regen_syn2 = 200
 
|vision_radius_syn2 = 3000
 
|vision_radius_syn2 = 3000
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|rot_speed_z_syn3 = 19,3
 
|rot_speed_z_syn3 = 19,3
 
|energy_max_syn3 = 4000
 
|energy_max_syn3 = 4000
|energy_regen_syn3 = 171
+
|energy_regen_syn3 = 207
|hull_max_syn3 = 84750
+
|hull_max_syn3 = 93225
|shield_max_syn3 = 33900
+
|shield_max_syn3 = 37290
 
|shield_regen_syn3 = 200
 
|shield_regen_syn3 = 200
 
|vision_radius_syn3 = 3300
 
|vision_radius_syn3 = 3300
Line 146: Line 164:
 
|rot_speed_z_syn4 = 19,3
 
|rot_speed_z_syn4 = 19,3
 
|energy_max_syn4 = 4120
 
|energy_max_syn4 = 4120
|energy_regen_syn4 = 176
+
|energy_regen_syn4 = 214
|hull_max_syn4 = 84750
+
|hull_max_syn4 = 93225
|shield_max_syn4 = 33900
+
|shield_max_syn4 = 37290
 
|shield_regen_syn4 = 200
 
|shield_regen_syn4 = 200
 
|vision_radius_syn4 = 3300
 
|vision_radius_syn4 = 3300
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|rot_speed_z_syn5 = 19,3
 
|rot_speed_z_syn5 = 19,3
 
|energy_max_syn5 = 4280
 
|energy_max_syn5 = 4280
|energy_regen_syn5 = 183
+
|energy_regen_syn5 = 221
|hull_max_syn5 = 87000
+
|hull_max_syn5 = 95700
|shield_max_syn5 = 34800
+
|shield_max_syn5 = 38280
 
|shield_regen_syn5 = 200
 
|shield_regen_syn5 = 200
 
|vision_radius_syn5 = 3600
 
|vision_radius_syn5 = 3600
Line 176: Line 194:
 
|max_speed_syn6 = 132
 
|max_speed_syn6 = 132
 
|max_speed_boost_syn6 = 159
 
|max_speed_boost_syn6 = 159
|acceleration_syn6 = 10,6
+
|acceleration_syn6 = 10,5
 
|acceleration_boost_syn6 = 53
 
|acceleration_boost_syn6 = 53
 
|boost_energy_cost_syn6 = 200
 
|boost_energy_cost_syn6 = 200
Line 186: Line 204:
 
|rot_speed_z_syn6 = 19,3
 
|rot_speed_z_syn6 = 19,3
 
|energy_max_syn6 = 4400
 
|energy_max_syn6 = 4400
|energy_regen_syn6 = 188
+
|energy_regen_syn6 = 227
|hull_max_syn6 = 88500
+
|hull_max_syn6 = 97350
|shield_max_syn6 = 35400
+
|shield_max_syn6 = 38940
 
|shield_regen_syn6 = 200
 
|shield_regen_syn6 = 200
 
|vision_radius_syn6 = 3600
 
|vision_radius_syn6 = 3600
Line 196: Line 214:
 
|max_speed_syn7 = 133
 
|max_speed_syn7 = 133
 
|max_speed_boost_syn7 = 160
 
|max_speed_boost_syn7 = 160
|acceleration_syn7 = 10,9
+
|acceleration_syn7 = 10,8
 
|acceleration_boost_syn7 = 55
 
|acceleration_boost_syn7 = 55
 
|boost_energy_cost_syn7 = 200
 
|boost_energy_cost_syn7 = 200
Line 206: Line 224:
 
|rot_speed_z_syn7 = 19,3
 
|rot_speed_z_syn7 = 19,3
 
|energy_max_syn7 = 4400
 
|energy_max_syn7 = 4400
|energy_regen_syn7 = 188
+
|energy_regen_syn7 = 227
|hull_max_syn7 = 90000
+
|hull_max_syn7 = 99000
|shield_max_syn7 = 35700
+
|shield_max_syn7 = 39270
 
|shield_regen_syn7 = 200
 
|shield_regen_syn7 = 200
 
|vision_radius_syn7 = 3900
 
|vision_radius_syn7 = 3900
Line 216: Line 234:
 
|max_speed_syn8 = 134
 
|max_speed_syn8 = 134
 
|max_speed_boost_syn8 = 161
 
|max_speed_boost_syn8 = 161
|acceleration_syn8 = 11,2
+
|acceleration_syn8 = 11,1
 
|acceleration_boost_syn8 = 56
 
|acceleration_boost_syn8 = 56
 
|boost_energy_cost_syn8 = 200
 
|boost_energy_cost_syn8 = 200
Line 226: Line 244:
 
|rot_speed_z_syn8 = 19,3
 
|rot_speed_z_syn8 = 19,3
 
|energy_max_syn8 = 4400
 
|energy_max_syn8 = 4400
|energy_regen_syn8 = 188
+
|energy_regen_syn8 = 227
|hull_max_syn8 = 90000
+
|hull_max_syn8 = 99000
|shield_max_syn8 = 35700
+
|shield_max_syn8 = 39270
 
|shield_regen_syn8 = 200
 
|shield_regen_syn8 = 200
 
|vision_radius_syn8 = 4200
 
|vision_radius_syn8 = 4200
Line 236: Line 254:
 
|max_speed_syn9 = 135
 
|max_speed_syn9 = 135
 
|max_speed_boost_syn9 = 162
 
|max_speed_boost_syn9 = 162
|acceleration_syn9 = 11,5
+
|acceleration_syn9 = 11,3
 
|acceleration_boost_syn9 = 57
 
|acceleration_boost_syn9 = 57
 
|boost_energy_cost_syn9 = 200
 
|boost_energy_cost_syn9 = 200
Line 246: Line 264:
 
|rot_speed_z_syn9 = 19,3
 
|rot_speed_z_syn9 = 19,3
 
|energy_max_syn9 = 4520
 
|energy_max_syn9 = 4520
|energy_regen_syn9 = 193
+
|energy_regen_syn9 = 234
|hull_max_syn9 = 90750
+
|hull_max_syn9 = 99825
|shield_max_syn9 = 36000
+
|shield_max_syn9 = 39600
 
|shield_regen_syn9 = 200
 
|shield_regen_syn9 = 200
 
|vision_radius_syn9 = 4200
 
|vision_radius_syn9 = 4200
Line 255: Line 273:
 
|rot_speed_mul_1 = '''7%'''
 
|rot_speed_mul_1 = '''7%'''
 
|rot_speed_mul_1_synLvl = 0
 
|rot_speed_mul_1_synLvl = 0
 +
|destr_closedmg = '''2.5'''
 +
|destr_closedmg_synLvl = 0
 
<!-- Synergy unlocked bonus block -->
 
<!-- Synergy unlocked bonus block -->
|hull_resist_emp_add = '''33 pts'''  
+
|hull_resist_emp_add = '''33''' pts
 
|hull_resist_emp_add_synLvl = 2
 
|hull_resist_emp_add_synLvl = 2
 
|rot_speed_mul = '''25%'''
 
|rot_speed_mul = '''25%'''
Line 271: Line 291:
 
|module_suppressor_energy_cost_mul_synLvl = 8_3
 
|module_suppressor_energy_cost_mul_synLvl = 8_3
 
}}
 
}}
{| border="0" align="center" width="100%"
 
|height="5"|
 
|}
 
  
 
[[Category:Federation ships]]
 
[[Category:Federation ships]]
[[Category:Destroyer ships]]
 
 
[[Category:Suppressor ships]]
 
[[Category:Suppressor ships]]

Latest revision as of 10:58, 27 May 2022

Procyon
Procyon.png
Accumulates 5% free experience

The maximum experience level — 9

Survivability* 167806
Hull 99825
Shield 39600
Energy 4520
Speed 135

Available from the beginning:
Rotation speed increased by 7%.
Incoming melee damage is multiplied by 2.5.
Available at experience level 2:
Hull resistance to EM damage increased by 33 pts.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen


Equipment upon purchase
Weapons
Halo Launcher 11 PlasmaUp1 Icon.png Static shield icon.png
Active modules
Active-y.png Active-y.png Active-y.png Active-y.png
Ship modifiers
Engine Enginemod-n.png Enginemod-n.png Enginemod-n.png
Capacitor Capacitormod-n.png Capacitormod-n.png Capacitormod-n.png
Shield Shieldmod-n.png Shieldmod-n.png Shieldmod-n.png
Hull Hullmod-n.png Hullmod-n.png Hullmod-n.png
CPU Compmod-n.png Compmod-n.png Compmod-n.png

Special module Should be chosen

Cost of manufacturing 1000000 Currency credits.png
Cost of refitting 300000 Currency credits.png


* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: Federation
Class: Destroyer
Role: Suppressor
Rank: 8

Description

This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.

Destroyer is a huge and powerful ship, that deals a lot of damage. Terrible enemies of other classes of ships at long range, capable of supporting their team with dense fire and special abilities. For their power and range destroyers pay high vulnerability in melee and additional damage from the loss of modules.

Only six months after Sol-X Inc's bankruptcy it was revealed that the corporation had been spying on Federation shipyards in favour of the Empire. By that time an incredibly valuable database with all the information about the Federation ships was sold at an auction. The buyer, a private investor, was soon pronounced dead under mysterious circumstances. Further fate of the Sol-X database is unknown. Recently, a previously unknown Procyon corporation presented the eponymous destroyer. Despite the fact that most experts are inclined to believe that Procyon was built thanks to the Sol-X databases, the authorities were unable able to present the corporation any charges. With its hightech destroyer, the corporation has easily won the state tender.

Manufacturing

Special module

You must select one of the following special modules. If there is one special module, you won't have to choose.

Description Energy consumption  Recharge
Empire Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 20%, weapon damage and projectile speed by 20% or restoring of 250 pts. shield volume per second and increase the shield resistance to all types of damage by 15 pts. 120 en. 0.3 s.
Jericho Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 20%, weapon damage and projectile speed by 12% or restoring of 400 pts. shield volume per second and increase the shield resistance to all types of damage by 30 pts. 120 en. 0.3 s.
Federation Energy router Reroutes energy flow in ship systems. Allows to select between max speed and rotation speed by 30%, weapon damage and projectile speed by 12% or restoring of 250 pts. shield volume per second and increase the shield resistance to all types of damage by 15 pts. 120 en. 0.3 s.

Bonuses

You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.

4 lvl bonus.png Rotation speed increased by 25%.
4 lvl bonus.png Afterburner energy draw reduced by 25%.
4 lvl bonus.png Maximum speed increased by 10%.
8 lvl bonus.png Power of Suppressor Class modules increased by 10%.
8 lvl bonus.png Cooldown time of Suppressor Class modules decreased by 15%.
8 lvl bonus.png Energy drain of of Suppressor Class modules decreased by 25%.

Available equipment

Weapons
Meson Cannon 11 'Halo' Launcher 11 Coilgun 11 G'Thar'Du Cannon.png Plasma burster.jpg

Missile slot

Static shield icon.png Heavy repair drone.png

Active Role Modules

Pyro emitter icon.png Wormhole projector icon.png Tempest launcher icon.png Gravitational lens icon.png Photon emitter icon.png Landing platform.jpg

Active Multipurpose Modules

Plasma turret icon.png Blaster turret icon.png Multiphase shield icon.png Repelling beam icon.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png KatalizatorInjector Icon.png RotationThruster Icon.png BoostersOverLoader Icon.png

Capacitor
CapacitorRecharging Icon.png ExtCapacitorBattary Icon.png ImplsDischarger Icon.png EmergencyBarrier Icon.png CptrEnrgBridge Icon.png

Shield
AddShldGen Icon.png ShieldExtender Icon.png ResistShldThermal Icon.png ResistShieldEMP Icon.png ResistShieldKin Icon.png ExtShld Icon.png CuttedShieldHolder Icon.png

Hull
ArmorPlates Icon.png Em-insulation icon.png ResistHullThermal Icon.png ResistHullKinetic Icon.png HeavyArmor Icon.png Crystal Plates.png AutoRepairUnit Icon.png PassiveArmor Icon.png Extended hull icon.png

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png ProtonWall Icon.png RangeMasterUnit Icon.png WideScanner Icon.png Spatial scanner icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 4000 200 207 82500 33000 200 3000 3
2 4000 200 207 89925 35970 200 3000 3
3 4000 200 207 93225 37290 200 3300 3
4 4120 200 214 93225 37290 200 3300 3
5 4280 200 221 95700 38280 200 3600 3
6 4400 200 227 97350 38940 200 3600 3
7 4400 200 227 99000 39270 200 3900 3
8 4400 200 227 99000 39270 200 4200 3
9 4520 200 234 99825 39600 200 4200 3

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 131 157 10 10 11,8 19,3
2 131 157 10 10 11,8 19,3
3 132 158 10,3 10 11,8 19,3
4 132 158 10,3 10 11,8 19,3
5 132 158 10,3 10 11,8 19,3
6 132 159 10,5 10 11,8 19,3
7 133 160 10,8 10 11,8 19,3
8 134 161 11,1 10 11,8 19,3
9 135 162 11,3 10 11,8 19,3

Player Builds

Ship model

Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers

Navigation menu