Weapon 'Plasma inductor': Difference between revisions

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__NOTOC__
__NOTOC__
[[File:Weapon “Plasma inductor”.jpg|Weapon “Plasma inductor”|100px|left]]
[[File:Weapon “Plasma inductor”.jpg|Weapon 'Plasma inductor'|100px|left]]


'''Type:''' EM weapon.
'''Type:''' EM weapon.
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==Description==
==Description==
:A small makeshift plasma cannon. Accumulates energy in a charge.  
:A small makeshift plasma cannon with explosive damage. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.
:Charged projectile does more damage on a hit and destroys the target within '''3''' sec., dealing '''2926''' EM damage.
:Accumulates energy in a charge. Charged projectile does more damage on a hit and destroys the target within '''3''' sec., dealing '''2000''' EM damage.


==Characteristics==
==Characteristics==
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{| class="wikitable" width="50%" align="center"
{| class="wikitable" width="50%" align="center"
!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="4" |Weapon “Plasma inductor” 17
!colspan="4" |Weapon 'Plasma inductor' 17
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
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|Rate of fire
|Rate of fire
|colspan="4"| 80/32 rounds/min
|colspan="4"| 80/32 rounds/min
|-align="center"
|Trigger radius
|colspan="4"| 10/90 m.
|-align="center"
|Explosion radius
|colspan="4"| 100 m.
|-align="center"
|-align="center"
|Critical chance
|Critical chance
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|-align="center"
|-align="center"
|Projectile speed  
|Projectile speed  
|colspan="4"| 8000 m/s
|colspan="4"| 6750 m/s
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
|colspan="4"| 3900 m.
|colspan="4"| 2600 m.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling

Latest revision as of 15:18, 14 March 2024

Weapon 'Plasma inductor'
Weapon 'Plasma inductor'

Type: EM weapon.

For ship: Seeress

For ranks: 15-17.

Munitions:

Description

A small makeshift plasma cannon with explosive damage. Explosion damage depends on target size.
Accumulates energy in a charge. Charged projectile does more damage on a hit and destroys the target within 3 sec., dealing 2000 EM damage.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Weapon 'Plasma inductor' 17
Mk.1 Mk.2 Mk.3 Mk.4
DPS (EM) 920/662 dmg./s. +27/+20 dmg./s. +26/+19 dmg./s. +27/+19 dmg./s.
Damage (EM) 690/1242 dmg. +20/+36 dmg. +20/+36 dmg. +20/+36 dmg.
Rate of fire 80/32 rounds/min
Trigger radius 10/90 m.
Explosion radius 100 m.
Critical chance 5%
Critical damage bonus 75%
Projectile speed 6750 m/s
Firing range (max.) 2600 m.
Overheating/cooling 10/5 s.
Cost Manufacturing 2047500 4095000 9555000

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions