Confessor: Difference between revisions
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Nowadays, a small circle of UMC pilots close to the Mendes family have indeed received ships for themselves, but they aren’t willing to make contact and share the details. It’s only known that Confessor control systems are extremely difficult to use, and this makes their use almost impossible without special implants. According to rumours, the UMC is working on adapting the systems to the needs of ordinary pilots, but there has been no visible success yet. | Nowadays, a small circle of UMC pilots close to the Mendes family have indeed received ships for themselves, but they aren’t willing to make contact and share the details. It’s only known that Confessor control systems are extremely difficult to use, and this makes their use almost impossible without special implants. According to rumours, the UMC is working on adapting the systems to the needs of ordinary pilots, but there has been no visible success yet. | ||
==Unique ship equipment== | |||
===Weapon=== | |||
'''[[Weapon 'Sonex spear']]''' | |||
:Fires flaming bolts. The explosion of the bolt pierces objects for '''550''' m. If enemies struck by the explosion open fire, they deal thermal damage to themselves. | |||
===Active module=== | |||
'''[[Front pyro emitter]]''' | |||
:For a few seconds pumps a cloud of charged particles that then ignites and deals thermal damage to all ships in range. | |||
|shipClass_text = Frigate | |shipClass_text = Frigate | ||
Line 32: | Line 41: | ||
|raceNameLink = Jericho | |raceNameLink = Jericho | ||
|raceImage = jericho.png | |raceImage = jericho.png | ||
|specialAbility1_text = Increases shield resistance to selected damage by '''120''' pts. When a shield absorbs damage of the corresponding type, it increases the damage of the guns by '''15%''' for '''5''' seconds. When activated, it gives a '''35'''% speed bonus | |specialAbility1_text = Increases shield resistance to selected damage by '''120''' pts. When a shield absorbs damage of the corresponding type, it increases the damage of the guns by '''15%''' for '''5''' seconds. When activated, it gives a '''35'''% speed bonus decreasing over '''15''' s. The speed bonus is reset if the frigate opens fire or activates modules. | ||
|specialAbility2_text = For every '''4000''' damage dealt to the ship's shield accumulates a charge which increases the shield resistance by '''15''' pts. You can accumulate up to '''10''' charges. Upon activation, it spends all charges to restore '''600- | |specialAbility2_text = For every '''4000''' damage dealt to the ship's shield accumulates a charge which increases the shield resistance by '''15''' pts. You can accumulate up to '''10''' charges. Upon activation, it spends all charges to restore '''600-11400''' pts. of shield and gives a '''35'''% bonus to speed decreasing over '''15''' s. The speed bonus is reset if the frigate opens fire or activates modules. | ||
|specialAbility3_text = | |specialAbility3_text = | ||
|specialAbility1_energycost = '''300''' en. | |specialAbility1_energycost = '''300''' en. | ||
|specialAbility2_energycost = '''500''' en. | |specialAbility2_energycost = '''500''' en. | ||
|specialAbility3_energycost = | |specialAbility3_energycost = | ||
|specialAbility1_recharge = '''0''' s. | |specialAbility1_recharge = '''0.3''' s. | ||
|specialAbility2_recharge = '''20''' s. | |specialAbility2_recharge = '''20''' s. | ||
|specialAbility3_recharge = | |specialAbility3_recharge = | ||
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|shipImage_SideView = | |shipImage_SideView = | ||
|shipImage_UpView = | |shipImage_UpView = | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File:Laser_Basic_Icon.png|link=Beam Cannon|Beam Cannon 17|70px]] | |stock_WEAPON_01 = [[File:Laser_Basic_Icon.png|link=Beam Cannon|Beam Cannon 17|70px]] | ||
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|energy_max_syn2 = 1140 | |energy_max_syn2 = 1140 | ||
|energy_regen_syn2 = 184 | |energy_regen_syn2 = 184 | ||
|hull_max_syn2 = | |hull_max_syn2 = 16007 | ||
|shield_max_syn2 = | |shield_max_syn2 = 25630 | ||
|shield_regen_syn2 = 178 | |shield_regen_syn2 = 178 | ||
|vision_radius_syn2 = 2000 | |vision_radius_syn2 = 2000 | ||
Line 145: | Line 147: | ||
|energy_max_syn3 = 1140 | |energy_max_syn3 = 1140 | ||
|energy_regen_syn3 = 184 | |energy_regen_syn3 = 184 | ||
|hull_max_syn3 = | |hull_max_syn3 = 16557 | ||
|shield_max_syn3 = | |shield_max_syn3 = 26510 | ||
|shield_regen_syn3 = 178 | |shield_regen_syn3 = 178 | ||
|vision_radius_syn3 = 2200 | |vision_radius_syn3 = 2200 | ||
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|energy_max_syn4 = 1169 | |energy_max_syn4 = 1169 | ||
|energy_regen_syn4 = 190 | |energy_regen_syn4 = 190 | ||
|hull_max_syn4 = | |hull_max_syn4 = 16557 | ||
|shield_max_syn4 = | |shield_max_syn4 = 26510 | ||
|shield_regen_syn4 = 178 | |shield_regen_syn4 = 178 | ||
|vision_radius_syn4 = 2200 | |vision_radius_syn4 = 2200 | ||
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|energy_max_syn5 = 1207 | |energy_max_syn5 = 1207 | ||
|energy_regen_syn5 = 197 | |energy_regen_syn5 = 197 | ||
|hull_max_syn5 = | |hull_max_syn5 = 16969 | ||
|shield_max_syn5 = | |shield_max_syn5 = 27170 | ||
|shield_regen_syn5 = 178 | |shield_regen_syn5 = 178 | ||
|vision_radius_syn5 = 2400 | |vision_radius_syn5 = 2400 | ||
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|energy_max_syn6 = 1235 | |energy_max_syn6 = 1235 | ||
|energy_regen_syn6 = 203 | |energy_regen_syn6 = 203 | ||
|hull_max_syn6 = | |hull_max_syn6 = 17244 | ||
|shield_max_syn6 = | |shield_max_syn6 = 27610 | ||
|shield_regen_syn6 = 178 | |shield_regen_syn6 = 178 | ||
|vision_radius_syn6 = 2400 | |vision_radius_syn6 = 2400 | ||
Line 225: | Line 227: | ||
|energy_max_syn7 = 1235 | |energy_max_syn7 = 1235 | ||
|energy_regen_syn7 = 203 | |energy_regen_syn7 = 203 | ||
|hull_max_syn7 = | |hull_max_syn7 = 17519 | ||
|shield_max_syn7 = | |shield_max_syn7 = 27830 | ||
|shield_regen_syn7 = 178 | |shield_regen_syn7 = 178 | ||
|vision_radius_syn7 = 2600 | |vision_radius_syn7 = 2600 | ||
Line 245: | Line 247: | ||
|energy_max_syn8 = 1235 | |energy_max_syn8 = 1235 | ||
|energy_regen_syn8 = 203 | |energy_regen_syn8 = 203 | ||
|hull_max_syn8 = | |hull_max_syn8 = 17519 | ||
|shield_max_syn8 = | |shield_max_syn8 = 27830 | ||
|shield_regen_syn8 = 178 | |shield_regen_syn8 = 178 | ||
|vision_radius_syn8 = 2800 | |vision_radius_syn8 = 2800 | ||
Line 265: | Line 267: | ||
|energy_max_syn9 = 1263 | |energy_max_syn9 = 1263 | ||
|energy_regen_syn9 = 208 | |energy_regen_syn9 = 208 | ||
|hull_max_syn9 = | |hull_max_syn9 = 17656 | ||
|shield_max_syn9 = | |shield_max_syn9 = 28050 | ||
|shield_regen_syn9 = 178 | |shield_regen_syn9 = 178 | ||
|vision_radius_syn9 = 2800 | |vision_radius_syn9 = 2800 | ||
Line 285: | Line 287: | ||
|energy_max_syn10 = 1302 | |energy_max_syn10 = 1302 | ||
|energy_regen_syn10 = 215 | |energy_regen_syn10 = 215 | ||
|hull_max_syn10 = | |hull_max_syn10 = 17656 | ||
|shield_max_syn10 = | |shield_max_syn10 = 28270 | ||
|shield_regen_syn10 = 178 | |shield_regen_syn10 = 178 | ||
|vision_radius_syn10 = 3000 | |vision_radius_syn10 = 3000 |
Latest revision as of 13:17, 28 March 2024
Survivability* | 46054 |
Hull | 17656 |
Shield | 28270 |
Energy | 1302 |
Speed | 201 |
Available from the beginning:
Shield resistance to all damage increased by 10 pts.
Maximum hull strength increased by 7.5%.
Maximum shield strength increased by 7.5%.
Available at experience level 2:
Maximum capacitor volume increased by 20%.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Cost of manufacturing | 8990000 |
Cost of refitting | 1000000 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: Jericho
Class: Frigate
Role: Guard
Rank: 16
Description
This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.
This ship has pre-installed modifier slots: 1 engine, 2 capacitors, 3 shields, 1 hull and 2 cpu.
Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.
The first ships of this type were seen in 4622 in the Solaris system under the banners of the Raid. The frigates weren’t responding to the contact requests, but they weren’t attacking first as well. A group of mercenaries attacked a lone ship on a dare. The attack failed: they couldn’t break the ship’s shield and in the course of counterattack the frigate destroyed the majority of the attackers, forcing them to retreat.
According to their stories, the ship’s pilot contacted them during the battle and offered them to confess before dying. Because of this, the frigate was codenamed “Confessor”, the name that was assigned to it after the first official publications about the ship. Soon after this, the UMC was approached by old contacts of Jericho, who offered to transfer a small batch of these frigates to the mercenaries in exchange for some information. Whether this is true or not is unknown.
Nowadays, a small circle of UMC pilots close to the Mendes family have indeed received ships for themselves, but they aren’t willing to make contact and share the details. It’s only known that Confessor control systems are extremely difficult to use, and this makes their use almost impossible without special implants. According to rumours, the UMC is working on adapting the systems to the needs of ordinary pilots, but there has been no visible success yet.
Unique ship equipment
Weapon
- Fires flaming bolts. The explosion of the bolt pierces objects for 550 m. If enemies struck by the explosion open fire, they deal thermal damage to themselves.
Active module
- For a few seconds pumps a cloud of charged particles that then ignites and deals thermal damage to all ships in range.
Manufacturing
Special module
You must select one of the following special modules. If there is one special module, you won't have to choose.
Bonuses
You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.
Main weapon damage increased by 10%. | |
Kinetic weapon spread reduced by 33.3%. Kinetic weapon projectile speed increased by 35%. | |
EM spread reduced by 33.3%. EM projectile speed increased by 35%. | |
Shield resistance to all damage increased by 10 pts. | |
Hull resistance to all damage increased by 10 pts. | |
Maximum hull strength increased by 7.5%. Maximum shield strength increased by 7.5%. |
Available equipment
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
-5 | 25 | -35 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Player Builds