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| |stock_ACTIVE_04 = [[File:Liquid_Metal_Injector.png |link=Liquid Metal Injector|70px]] | | |stock_ACTIVE_04 = [[File:Liquid_Metal_Injector.png |link=Liquid Metal Injector|70px]] |
| |stock_ENGINE_MOD_01 = [[File:RotationThruster Icon.png |link=Vernier Engines|60px]] | | |stock_ENGINE_MOD_01 = [[File:RotationThruster Icon.png |link=Vernier Engines|60px]] |
| |stock_CAPACITOR_MOD_01 = [[File:Adaptation mechanism.jpg |link=Adaptation mechanism|60px]] | | |stock_CAPACITOR_MOD_01 = [[File:Adaptation mechanism.jpg |link=Adaptation mechanism|Adaptation mechanism 12|60px]] |
| |stock_CAPACITOR_MOD_02 = [[File:WeaponCoolant Icon.png |link=Iridium Heatsink|60px]] | | |stock_CAPACITOR_MOD_02 = [[File:WeaponCoolant Icon.png |link=Iridium Heatsink|60px]] |
| |stock_SHIELD_MOD_01 = [[File:ExtShld Icon.png |link=Shield Splitter|60px]] | | |stock_SHIELD_MOD_01 = [[File:ExtShld Icon.png |link=Shield Splitter|60px]] |
Latest revision as of 17:53, 2 July 2024
General information
Faction: FEDERATION
Class: Frigate
Role: Guard
Rank: 10
Description
Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.
Despite the generally satisfactory assessment of the frigate "Raptor Mk II" as a means of support, Vanguard still sought a replacement for it. Successes in the adaptation of civilian projects of space ships to the needs of the army interested the command of the Vanguard. And, after upgrading in its shipyards, the Vanguard received an excellent support ship, capable of acting as deeply as desired in the enemy’s territory.
Available equipment
Weapons
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance
|
Hull resistance
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
-20
|
10
|
-50
|
15
|
-15
|
45
|
Ship's characteristics on different experience levels
Level
|
Energy
|
Hull, (pts.)
|
Shield
|
Sensors
|
capacity, (pts.)
|
for afterburner, (pts./s)
|
regeneration, (pts./s)
|
capacity, (pts.)
|
regeneration, (pts./s)
|
range, (m)
|
target lock time, (s)
|
1
|
950
|
214
|
184
|
14570
|
13735
|
143
|
2000
|
2
|
2
|
1140
|
214
|
184
|
15881
|
14971
|
143
|
2000
|
2
|
3
|
1140
|
214
|
184
|
16464
|
15521
|
143
|
2200
|
2
|
4
|
1169
|
214
|
190
|
16464
|
15521
|
143
|
2200
|
2
|
5
|
1207
|
214
|
197
|
16901
|
15933
|
143
|
2400
|
2
|
6
|
1235
|
214
|
203
|
17193
|
16207
|
143
|
2400
|
2
|
7
|
1235
|
214
|
203
|
17484
|
16345
|
143
|
2600
|
2
|
8
|
1235
|
214
|
203
|
17484
|
16345
|
143
|
2800
|
2
|
9
|
1263
|
214
|
208
|
17630
|
16482
|
143
|
2800
|
2
|
10
|
1302
|
214
|
215
|
17630
|
16619
|
143
|
3000
|
2
|
|
Ship's speed on different experience levels
Level
|
Speed
|
Acceleration, (m/s2)
|
Strafe, (m/s)
|
Pitch, (deg./s)
|
Roll, (deg./s)
|
march, (m/s)
|
afterburner, (m/s)
|
|
Ship model