Stingray: Difference between revisions
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|damage_mul = 8% | |damage_mul = 8% | ||
|damage_mul_synLvl = 2 | |damage_mul_synLvl = 2 | ||
|heat_add_mul = | |heat_add_mul = 20% | ||
|heat_add_mul_synLvl = 4 | |heat_add_mul_synLvl = 4 | ||
|rot_speed_mul = 25% | |rot_speed_mul = 25% | ||
|rot_speed_mul_synLvl = 8 | |rot_speed_mul_synLvl = 8 | ||
}} | }} |
Revision as of 19:47, 24 September 2016
Stingray
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Allows you to receive in the victorious battle details of the 10 rank ships.
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Allows you to receive in the victorious battle details of the 10 rank ships.
The maximum level of experience — 10
Survivability* | 10914 |
Hull | 5210 |
Shield | 5264 |
Energy | 814 |
Speed | 305 |
Available from the beginning:
Main weapon damage increased by 8%.
Time to weapon heating increased by 20%.
Rotation speed increased by 25%.
Equipment upon purchase
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
CPU |
Special module | File:Energylance.png |
Buying price | 400 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: FEDERATION
Class: Fighter
Role: Gunship
Rank: 10
Description
Ship_Race3_M_T4_PremUniq_desc_lore_MISSING
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Hull
Ship has no hull slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||
|