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Star Conflict is a team-based space battle arena in a nutshell. Imagine this -- dodging slower moving shots from destroyers and frigates while trying to evade the fast interceptor ship on your tail, and while targeting the guy who's coming right at you, his hull barely intact. One well placed shot, and you've won the match - if you don't get hit by the crossfire and the now two interceptors targeting you. This is Star Conflict. High adrenaline space combat with tactics and team play similar to other popular MOBA games, such as Dota 2, League of Legends, Overwatch, Smite, and Heroes of the Storm.

Star Conflict goes beyond MOBA gameplay, offering other challenges when you want to take a break from pvp. You can team up with friends to fight through missions together in PVE, or practice your PVP skills and teamplay in co-op vs. ai mode. You can create your own and fight other corporations to take over sectors in Open Space, the sector based space sandbox, where you can explore, do contracts, and team up with others to take out the pirates and alien menace while gathering resources for more advanced ships.


Three thousand years have passed since the first colony ships left planet Earth. The galaxy is now divided between vast star empires and independent groups, of which the three most powerful are the Empire, the Federation and Jericho.

On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. They were all presumed destroyed in a mysterious cataclysm. Pulsing anomalies lurk in forgotten star systems, burning like miniature suns and scouring all life from the nearby worlds.

But that does not stop mankind, the new masters of the universe, from claiming these worlds. Empires and Alliances, mercenaries and adventurers alike all rushed to find Precursor artifacts despite the growing danger. Many perished, including most of the well-armed expedition that first found the Sector. However, the few who returned did so with ship holds filled with new technology and other valuables to convince the galaxy that it was worth the risk.

Now the galaxy is on the verge of total war over the inheritance of the Precursors, and this ensures that mercenaries who ply their trade in Sector 1337 will never be short of work. At your disposal are hundreds of different ships - from rapid interceptors to heavy frigates, armed with a plethora of weapons and customizations. Each ship can be modified for different tasks: scouting, bounty hunting, mining, support of allies, and more!


Empire - A perfectly oiled war machine, perfect in its submission and loyalty to their leader. The policy of this faction is aimed at expansion of the boundaries of the Emperor's power.

Representatives of the Federation - Comprised of explorers and traders, the Representatives of the Federation are an alliance of free worlds. They do not obey anyone, having paid for their freedom with centuries of bloody wars against the Empire.

For centuries, the scientists of Jericho waged developments in the field of cybernetics. They studied various methods of connecting living and nonliving tissues, striving for perfection of the human body and mind.

At one time, Ellydium was just one of many corporations trying to get rich in the Precursors sectors. But after the first attack of the aliens, everything changed. From the start of the invasion ‘Ellydium’ focused its activities on the study of Alien technology.

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