This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.
'For its elegant and stylish form, fascinating curves, playful disposition, and its furious and unbridled power the ship was called “Rockwell”'.
Rockwell was called Dry Lab's “biggest failure” after the first Rockwell prototype exploded with the power of a megaton bomb. During the investigation, it turned out that the modification drawings were purchased from Jericho and had a microscopic error in the calculations, which, however, had a very explosive effect. As a result, the project "Rockwell" was closed. Only a few months ago, the project again received funding, as a result a very high-quality fighter appeared, equipped with improved weapons and engines based on Jericho models. From where the working drawing of engines was taken is unknown.
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
|Shield resistance||Hull resistance|
|to thermal weapon, (pts.)||to kinetic weapon, (pts.)||to EM weapon, (pts.)||to thermal weapon, (pts.)||to kinetic weapon, (pts.)||to EM weapon, (pts.)|
Ship's characteristics on different experience levels
|capacity, (pts.)||for afterburner, (pts./s)||regeneration, (pts./s)||capacity, (pts.)||regeneration, (pts./s)||range, (m)||target lock time, (s)|
Ship's speed on different experience levels
|Level||Speed||Acceleration, (m/s2)||Strafe, (m/s)||Pitch, (deg./s)||Roll, (deg./s)|
|march, (m/s)||afterburner, (m/s)|