RF Blaster: Difference between revisions
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[[File:RF Blaster 9.jpg|RF Blaster 9|100px]] | [[File:RF Blaster 9.jpg|RF Blaster 9|100px]] | ||
[[File:RF Blaster 13.jpg|RF Blaster 13|100px]] | [[File:RF Blaster 13.jpg|RF Blaster 13|100px]] | ||
[[File:Plasmagun_Autofire_Icon.png|RF Blaster 17|100px]] | [[File:Plasmagun_Autofire_Icon.png|RF Blaster 17 / Pirate RF Blaster 17|100px]] | ||
'''Type:''' Close range EM weapon. | '''Type:''' Close range EM weapon. | ||
Line 15: | Line 15: | ||
==Description== | ==Description== | ||
:Rapid-fire EM weapon for close ranges. | :Rapid-fire EM weapon for close ranges. Accuracy decreases with prolonged firing. | ||
:'''Pirate RF Blaster:''' when you deal critical damage, it increases its rate of fire by '''10'''%, stacks up to '''5''' times. | |||
==Weapon history== | ==Weapon history== | ||
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!colspan="5" |RF Blaster 13 | !colspan="5" |RF Blaster 13 | ||
!colspan="5" |RF Blaster 17 | !colspan="5" |RF Blaster 17 | ||
!colspan="1" |Pirate RF Blaster 17 | |||
|-align="center" | |-align="center" | ||
|{{Mk.1}} | |{{Mk.1}} | ||
Line 48: | Line 50: | ||
|{{Mk.4}} | |{{Mk.4}} | ||
|{{Mk.5}} | |{{Mk.5}} | ||
|{{Mk.4}} | |||
|-align="center" | |-align="center" | ||
|DPS (EM) | |DPS (EM) | ||
| 892 dmg./s. | | 892 dmg./s. | ||
| +36 dmg./s. | | +36 dmg./s. | ||
| +35 | | +35 dmg./s. | ||
| + | | +29 dmg./s. | ||
| +25 | | +25 dmg./s. | ||
| 945 dmg./s. | | 945 dmg./s. | ||
| +36 dmg./s. | | +36 dmg./s. | ||
| +36 dmg./s. | | +36 dmg./s. | ||
| + | | +29 dmg./s. | ||
| +25 | | +25 dmg./s. | ||
| 981 dmg./s. | | 981 dmg./s. | ||
| +36 dmg./s. | | +36 dmg./s. | ||
| +36 dmg./s. | | +36 dmg./s. | ||
| + | | +29 dmg./s. | ||
| +25 | | +25 dmg./s. | ||
| 866-1439 dmg./s. | |||
|-align="center" | |-align="center" | ||
|Damage (EM) | |Damage (EM) | ||
| 134 dmg. | | 134 dmg. | ||
| +5 dmg. | | +5 dmg. | ||
| + | | +6 dmg. | ||
| +4 | | +4 dmg. | ||
| + | | +4 dmg. | ||
| 142 dmg. | | 142 dmg. | ||
| +5 dmg. | | +5 dmg. | ||
| + | | +6 dmg. | ||
| +4 | | +4 dmg. | ||
| + | | +4 dmg. | ||
| 147 dmg. | | 147 dmg. | ||
| + | | +6 dmg. | ||
| + | | +5 dmg. | ||
| +4 | | +4 dmg. | ||
| + | | +4 dmg. | ||
| 130 dmg. | |||
|-align="center" | |-align="center" | ||
|Rate of fire | |Rate of fire | ||
Line 87: | Line 92: | ||
|colspan="5"| 400 rounds/min | |colspan="5"| 400 rounds/min | ||
|colspan="5"| 400 rounds/min | |colspan="5"| 400 rounds/min | ||
|colspan="1"| 400 rounds/min | |||
|-align="center" | |-align="center" | ||
|Critical chance | |Critical chance | ||
Line 92: | Line 98: | ||
|colspan="5"| 5% | |colspan="5"| 5% | ||
|colspan="5"| 5% | |colspan="5"| 5% | ||
|colspan="1"| 10% | |||
|-align="center" | |-align="center" | ||
|Critical damage bonus | |Critical damage bonus | ||
Line 97: | Line 104: | ||
|colspan="5"| 75% | |colspan="5"| 75% | ||
|colspan="5"| 75% | |colspan="5"| 75% | ||
|colspan="1"| 75% | |||
|-align="center" | |-align="center" | ||
|Projectile speed | |Projectile speed | ||
|colspan="5"| 4655 m | |colspan="5"| 4655 m/s | ||
|colspan="5"| 4785 m | |colspan="5"| 4785 m/s | ||
|colspan="5"| 5003 m | |colspan="5"| 5003 m/s | ||
|colspan="1"| 4752 m/s | |||
|-align="center" | |-align="center" | ||
|Firing range (max.) | |Firing range (max.) | ||
Line 107: | Line 116: | ||
|colspan="5"| 1650 m. | |colspan="5"| 1650 m. | ||
|colspan="5"| 1650 m. | |colspan="5"| 1650 m. | ||
|colspan="1"| 1650 m. | |||
|-align="center" | |-align="center" | ||
|Spread (from-to) | |Spread (from-to) | ||
|colspan="5"| | |colspan="5"| 1-3.5 deg. | ||
|colspan="5"| | |colspan="5"| 1-3.5 deg. | ||
|colspan="5"| | |colspan="5"| 1-3.5 deg. | ||
|colspan="1"| 1-3.5 deg. | |||
|-align="center" | |-align="center" | ||
|Overheating/cooling | |Overheating/cooling | ||
Line 117: | Line 128: | ||
|colspan="5"| 30/2 s. | |colspan="5"| 30/2 s. | ||
|colspan="5"| 30/2 s. | |colspan="5"| 30/2 s. | ||
|colspan="1"| 30/2 s. | |||
|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
Line 135: | Line 147: | ||
| 1800000{{CR}} | | 1800000{{CR}} | ||
| 4200000{{CR}} | | 4200000{{CR}} | ||
| [[Workshop#EM|Manufacturing]] | |||
| [[Workshop#EM|Manufacturing]] | | [[Workshop#EM|Manufacturing]] | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 09:28, 20 September 2023
Type: Close range EM weapon.
For ship type: Interceptor
For ranks: 6-9, 9-13, 12-17.
Munitions:
Description
- Rapid-fire EM weapon for close ranges. Accuracy decreases with prolonged firing.
- Pirate RF Blaster: when you deal critical damage, it increases its rate of fire by 10%, stacks up to 5 times.
Weapon history
- RF Blaster is the most lightweight small-caliber plasma cannon, shooting in bursts. Single-projectile blaster damage may be lower, but it's compensated with density of fire.
- RF Blaster is perfect for those pilots who prefer to rain a hail of shells on their enemies.
- The gun was developed a few centuries ago, commissioned by Vanguard as a tool for massive interceptor attacks. Having taken an infantry weapon as a basis, ‘Typhoon Electronics Weapons’ produced a prototype that showed the best results and the company managed to sign a long-term contract. The weapon later spawned a variety of modifications, including infantry and armoured vehicle variants, based on next-gen technology developed by ‘Typhoon Electronics Weapons’. Now they're produced by dozens of companies across the galaxy. Although the largest and the only supplier of ship cannons for the Federation and the Mercenary Centre, is still ‘Typhoon Electronics Weapons’.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | RF Blaster 9 | RF Blaster 13 | RF Blaster 17 | Pirate RF Blaster 17 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.4 | |
DPS (EM) | 892 dmg./s. | +36 dmg./s. | +35 dmg./s. | +29 dmg./s. | +25 dmg./s. | 945 dmg./s. | +36 dmg./s. | +36 dmg./s. | +29 dmg./s. | +25 dmg./s. | 981 dmg./s. | +36 dmg./s. | +36 dmg./s. | +29 dmg./s. | +25 dmg./s. | 866-1439 dmg./s. |
Damage (EM) | 134 dmg. | +5 dmg. | +6 dmg. | +4 dmg. | +4 dmg. | 142 dmg. | +5 dmg. | +6 dmg. | +4 dmg. | +4 dmg. | 147 dmg. | +6 dmg. | +5 dmg. | +4 dmg. | +4 dmg. | 130 dmg. |
Rate of fire | 400 rounds/min | 400 rounds/min | 400 rounds/min | 400 rounds/min | ||||||||||||
Critical chance | 5% | 5% | 5% | 10% | ||||||||||||
Critical damage bonus | 75% | 75% | 75% | 75% | ||||||||||||
Projectile speed | 4655 m/s | 4785 m/s | 5003 m/s | 4752 m/s | ||||||||||||
Firing range (max.) | 1650 m. | 1650 m. | 1650 m. | 1650 m. | ||||||||||||
Spread (from-to) | 1-3.5 deg. | 1-3.5 deg. | 1-3.5 deg. | 1-3.5 deg. | ||||||||||||
Overheating/cooling | 30/2 s. | 30/2 s. | 30/2 s. | 30/2 s. | ||||||||||||
Cost | 82500 | 123800 | 247500 | 577500 | Manufacturing | Can be picked up from destroyed enemies in the zone Ice Pits | 270000 | 540000 | 1260000 | Manufacturing | Can be picked up from destroyed enemies in the zone Iridium Strand | 900000 | 1800000 | 4200000 | Manufacturing | Manufacturing |
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