Ronin: Difference between revisions
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|specialAbility1_text = Increases shield resistance to selected damage by '''120''' pts. When a shield absorbs damage of the corresponding type, it increases the damage of the guns by '''15%''' for '''5''' seconds. When activated, it gives a '''35'''% speed bonus decreasing over '''15''' s. The speed bonus is reset if the frigate opens fire or activates modules. | |specialAbility1_text = Increases shield resistance to selected damage by '''120''' pts. When a shield absorbs damage of the corresponding type, it increases the damage of the guns by '''15%''' for '''5''' seconds. When activated, it gives a '''35'''% speed bonus decreasing over '''15''' s. The speed bonus is reset if the frigate opens fire or activates modules. | ||
|specialAbility2_text = Increases shield resistance to selected damage by '''180''' pts. When activated, it gives a '''35'''% speed bonus decreasing over '''15''' s. The speed bonus is reset if the frigate opens fire or activates modules. | |specialAbility2_text = Increases shield resistance to selected damage by '''180''' pts. When activated, it gives a '''35'''% speed bonus decreasing over '''15''' s. The speed bonus is reset if the frigate opens fire or activates modules. | ||
|specialAbility3_text = Increases shield resistance to selected damage by '''120''' pts. When a shield absorbs damage of the corresponding type, restores ''' | |specialAbility3_text = Increases shield resistance to selected damage by '''120''' pts. When a shield absorbs damage of the corresponding type, restores '''110''' energy pts. When activated, it gives a '''35'''% speed bonus decreasing over '''15''' s. The speed bonus is reset if the frigate opens fire or activates modules. | ||
|specialAbility1_energycost = '''300''' en. | |specialAbility1_energycost = '''300''' en. | ||
|specialAbility2_energycost = '''360''' en. | |specialAbility2_energycost = '''360''' en. | ||
|specialAbility3_energycost = '''300''' en. | |specialAbility3_energycost = '''300''' en. | ||
|specialAbility1_recharge = '''0''' s. | |specialAbility1_recharge = '''0.3''' s. | ||
|specialAbility2_recharge = '''0''' s. | |specialAbility2_recharge = '''0.3''' s. | ||
|specialAbility3_recharge = '''0''' s. | |specialAbility3_recharge = '''0.3''' s. | ||
|specialAbility_icon = Icon_???.jpg | |specialAbility_icon = Icon_???.jpg | ||
|specialAbility_icon1 = [[File:Guard phase shield thermall.png|link=Phase shield|50px]] | |specialAbility_icon1 = [[File:Guard phase shield thermall.png|link=Phase shield|50px]] | ||
Line 52: | Line 52: | ||
|shipImage_SideView = | |shipImage_SideView = | ||
|shipImage_UpView = | |shipImage_UpView = | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File:Laser_Basic_Icon.png|link=Beam Cannon|Beam Cannon 17|70px]] | |stock_WEAPON_01 = [[File:Laser_Basic_Icon.png|link=Beam Cannon|Beam Cannon 17|70px]] | ||
Line 109: | Line 102: | ||
|rot_speed_z_syn1 = 36 | |rot_speed_z_syn1 = 36 | ||
|energy_max_syn1 = 950 | |energy_max_syn1 = 950 | ||
|energy_regen_syn1 = | |energy_regen_syn1 = 221 | ||
|hull_max_syn1 = 14771 | |hull_max_syn1 = 14771 | ||
|shield_max_syn1 = 23650 | |shield_max_syn1 = 23650 | ||
Line 129: | Line 122: | ||
|rot_speed_z_syn2 = 36 | |rot_speed_z_syn2 = 36 | ||
|energy_max_syn2 = 1140 | |energy_max_syn2 = 1140 | ||
|energy_regen_syn2 = | |energy_regen_syn2 = 221 | ||
|hull_max_syn2 = | |hull_max_syn2 = 16007 | ||
|shield_max_syn2 = | |shield_max_syn2 = 25630 | ||
|shield_regen_syn2 = 178 | |shield_regen_syn2 = 178 | ||
|vision_radius_syn2 = 2000 | |vision_radius_syn2 = 2000 | ||
Line 149: | Line 142: | ||
|rot_speed_z_syn3 = 36 | |rot_speed_z_syn3 = 36 | ||
|energy_max_syn3 = 1140 | |energy_max_syn3 = 1140 | ||
|energy_regen_syn3 = | |energy_regen_syn3 = 221 | ||
|hull_max_syn3 = | |hull_max_syn3 = 16557 | ||
|shield_max_syn3 = | |shield_max_syn3 = 26510 | ||
|shield_regen_syn3 = 178 | |shield_regen_syn3 = 178 | ||
|vision_radius_syn3 = 2200 | |vision_radius_syn3 = 2200 | ||
Line 169: | Line 162: | ||
|rot_speed_z_syn4 = 36 | |rot_speed_z_syn4 = 36 | ||
|energy_max_syn4 = 1169 | |energy_max_syn4 = 1169 | ||
|energy_regen_syn4 = | |energy_regen_syn4 = 226 | ||
|hull_max_syn4 = | |hull_max_syn4 = 16557 | ||
|shield_max_syn4 = | |shield_max_syn4 = 26510 | ||
|shield_regen_syn4 = 178 | |shield_regen_syn4 = 178 | ||
|vision_radius_syn4 = 2200 | |vision_radius_syn4 = 2200 | ||
Line 189: | Line 182: | ||
|rot_speed_z_syn5 = 36 | |rot_speed_z_syn5 = 36 | ||
|energy_max_syn5 = 1207 | |energy_max_syn5 = 1207 | ||
|energy_regen_syn5 = | |energy_regen_syn5 = 234 | ||
|hull_max_syn5 = | |hull_max_syn5 = 16969 | ||
|shield_max_syn5 = | |shield_max_syn5 = 27170 | ||
|shield_regen_syn5 = 178 | |shield_regen_syn5 = 178 | ||
|vision_radius_syn5 = 2400 | |vision_radius_syn5 = 2400 | ||
Line 209: | Line 202: | ||
|rot_speed_z_syn6 = 36 | |rot_speed_z_syn6 = 36 | ||
|energy_max_syn6 = 1235 | |energy_max_syn6 = 1235 | ||
|energy_regen_syn6 = | |energy_regen_syn6 = 239 | ||
|hull_max_syn6 = | |hull_max_syn6 = 17244 | ||
|shield_max_syn6 = | |shield_max_syn6 = 27610 | ||
|shield_regen_syn6 = 178 | |shield_regen_syn6 = 178 | ||
|vision_radius_syn6 = 2400 | |vision_radius_syn6 = 2400 | ||
Line 229: | Line 222: | ||
|rot_speed_z_syn7 = 36 | |rot_speed_z_syn7 = 36 | ||
|energy_max_syn7 = 1235 | |energy_max_syn7 = 1235 | ||
|energy_regen_syn7 = | |energy_regen_syn7 = 239 | ||
|hull_max_syn7 = | |hull_max_syn7 = 17519 | ||
|shield_max_syn7 = | |shield_max_syn7 = 27830 | ||
|shield_regen_syn7 = 178 | |shield_regen_syn7 = 178 | ||
|vision_radius_syn7 = 2600 | |vision_radius_syn7 = 2600 | ||
Line 249: | Line 242: | ||
|rot_speed_z_syn8 = 36 | |rot_speed_z_syn8 = 36 | ||
|energy_max_syn8 = 1235 | |energy_max_syn8 = 1235 | ||
|energy_regen_syn8 = | |energy_regen_syn8 = 239 | ||
|hull_max_syn8 = | |hull_max_syn8 = 17519 | ||
|shield_max_syn8 = | |shield_max_syn8 = 27830 | ||
|shield_regen_syn8 = 178 | |shield_regen_syn8 = 178 | ||
|vision_radius_syn8 = 2800 | |vision_radius_syn8 = 2800 | ||
Line 269: | Line 262: | ||
|rot_speed_z_syn9 = 36 | |rot_speed_z_syn9 = 36 | ||
|energy_max_syn9 = 1263 | |energy_max_syn9 = 1263 | ||
|energy_regen_syn9 = | |energy_regen_syn9 = 245 | ||
|hull_max_syn9 = | |hull_max_syn9 = 17656 | ||
|shield_max_syn9 = | |shield_max_syn9 = 28050 | ||
|shield_regen_syn9 = 178 | |shield_regen_syn9 = 178 | ||
|vision_radius_syn9 = 2800 | |vision_radius_syn9 = 2800 | ||
Line 289: | Line 282: | ||
|rot_speed_z_syn10 = 36 | |rot_speed_z_syn10 = 36 | ||
|energy_max_syn10 = 1302 | |energy_max_syn10 = 1302 | ||
|energy_regen_syn10 = | |energy_regen_syn10 = 252 | ||
|hull_max_syn10 = | |hull_max_syn10 = 17656 | ||
|shield_max_syn10 = | |shield_max_syn10 = 28270 | ||
|shield_regen_syn10 = 178 | |shield_regen_syn10 = 178 | ||
|vision_radius_syn10 = 3000 | |vision_radius_syn10 = 3000 | ||
Line 302: | Line 295: | ||
|shield_max_mul = '''7.5%''' | |shield_max_mul = '''7.5%''' | ||
|shield_max_mul_synLvl = 0 | |shield_max_mul_synLvl = 0 | ||
|energy_regen_mul = ''' | |energy_regen_mul = '''20%''' | ||
|energy_regen_mul_synLvl = 0 | |energy_regen_mul_synLvl = 0 | ||
<!-- Synergy unlocked bonus block --> | <!-- Synergy unlocked bonus block --> |
Latest revision as of 20:28, 2 July 2024
Survivability* | 48367 |
Hull | 17656 |
Shield | 28270 |
Energy | 1302 |
Speed | 201 |
Available from the beginning:
Energy regeneration speed increased by 20%.
Shield resistance to all damage increased by 10 pts.
Maximum hull strength increased by 7.5%.
Maximum shield strength increased by 7.5%.
Available at experience level 2:
Maximum capacitor volume increased by 20%.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Cost of manufacturing | 6000000 |
Cost of refitting | 1000000 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: Jericho
Class: Frigate
Role: Guard
Rank: 15
Description
This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.
Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.
Guard Frigate ‘Ronin’ became the final design of Jericho's Liu Family before it was eradicated. Together with the death of Monolith, the laboratories in which this powerful machine was developed disappeared. The ship’s drawings, fortunately, were preserved, and the Ronin was able to be recreated from them. However, scientists from other families could not understand exactly how this machine works. It is unlikely that in the near future they will be able to create something like that. The first ships of this series went to the few surviving soldiers of Liu, who, having lost their master and house, went on a journey through the galaxy. One of these warriors joined the mercenaries and handed over the blueprints of his ship to the UMC for his new brothers.
Unique ship equipment
Active module
Field generator 'Shadow of Bartle'
- Imposes invisibility on all allies in range for a long time, but remains visible itself.
Manufacturing
Special module
You must select one of the following special modules. If there is one special module, you won't have to choose.
Bonuses
You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.
Main weapon damage increased by 10%. | |
Kinetic weapon spread reduced by 33.3%. Kinetic weapon projectile speed increased by 35%. | |
EM spread reduced by 33.3%. EM projectile speed increased by 35%. | |
Shield resistance to all damage increased by 10 pts. | |
Hull resistance to all damage increased by 10 pts. | |
Maximum hull strength increased by 7.5%. Maximum shield strength increased by 7.5%. |
Available equipment
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
5 | 35 | -25 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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