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| |stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]] | | |stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]] |
| |stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]] | | |stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]] |
| |stock_ACTIVE_01 = [[File:Trampoline.jpg |link=Trampoline|70px]] | | |stock_ACTIVE_01 = [[File:Trampoline.jpg |link=Trampoline|Trampoline 8|70px]] |
| |stock_ACTIVE_02 = [[File:ShieldRestoreSmall_Icon.png |link=Shield Booster S|70px]] | | |stock_ACTIVE_02 = [[File:ShieldRestoreSmall_Icon.png |link=Shield Booster S|70px]] |
| |stock_ACTIVE_03 = [[File:Phase_Remodulator.png |link=Phase Modulator|70px]] | | |stock_ACTIVE_03 = [[File:Phase_Remodulator.png |link=Phase Modulator|70px]] |
Latest revision as of 09:44, 30 April 2023
General information
Faction: FEDERATION
Class: Interceptor
Role: Recon
Rank: 6
Description
Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.
GR-13 Hawk is a high speed civilian interceptor. It turned out to be so successful that GR company repeatedly modernized it. Now GR-13 "Hawk" is the de facto standard training ship used in private space schools.
Available equipment
Weapons
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Capacitor
Shield
Hull
Ship has no hull slots
CPU
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance
|
Hull resistance
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
0
|
30
|
-30
|
15
|
-15
|
45
|
Ship's characteristics on different experience levels
Level
|
Energy
|
Hull, (pts.)
|
Shield
|
Sensors
|
capacity, (pts.)
|
for afterburner, (pts./s)
|
regeneration, (pts./s)
|
capacity, (pts.)
|
regeneration, (pts./s)
|
range, (m)
|
target lock time, (s)
|
1
|
335
|
70
|
68
|
2425
|
2810
|
91
|
4500
|
2
|
2
|
335
|
70
|
68
|
2644
|
3063
|
91
|
4500
|
2
|
3
|
335
|
70
|
68
|
2741
|
3176
|
91
|
4800
|
2
|
4
|
345
|
70
|
70
|
2741
|
3176
|
91
|
7800
|
2
|
5
|
358
|
70
|
73
|
2813
|
3260
|
91
|
8100
|
2
|
6
|
369
|
70
|
75
|
2862
|
3316
|
91
|
8100
|
2
|
7
|
369
|
70
|
75
|
2910
|
3344
|
91
|
8400
|
2
|
8
|
369
|
70
|
75
|
2910
|
3344
|
91
|
8700
|
2
|
|
Ship's speed on different experience levels
Level
|
Speed
|
Acceleration, (m/s2)
|
Strafe, (m/s)
|
Pitch, (deg./s)
|
Roll, (deg./s)
|
march, (m/s)
|
afterburner, (m/s)
|
|