Alligator Mk II: Difference between revisions
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|shipImage_SideView = R3LT2F2_3.png | |shipImage_SideView = R3LT2F2_3.png | ||
|shipImage_UpView = R3LT2F2_1.png | |shipImage_UpView = R3LT2F2_1.png | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File:EM Dissolvers.jpg|link=EM Dissolvers|70px]] | |stock_WEAPON_01 = [[File:EM Dissolvers.jpg|link=EM Dissolvers|70px]] | ||
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|stock_ARMOR_MOD_02 = [[File:ResistHullThermal Icon.png |link=Thermal Insulator|60px]] | |stock_ARMOR_MOD_02 = [[File:ResistHullThermal Icon.png |link=Thermal Insulator|60px]] | ||
|stock_CPU_MOD_01 = [[File:ProtonWall Icon.png |link='Proton Wall' System|60px]] | |stock_CPU_MOD_01 = [[File:ProtonWall Icon.png |link='Proton Wall' System|60px]] | ||
<!-- Damage resist subblock --> | <!-- Damage resist subblock --> | ||
|hull_resist_thermal = 15 | |hull_resist_thermal = 15 |
Latest revision as of 17:20, 31 January 2024
Survivability* | 23137 |
Hull | 11144 |
Shield | 11046 |
Energy | 1237 |
Speed | 293 |
Available from the beginning:
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Maximum capacitor volume increased by 30%.
Available at experience level 8:
EM spread reduced by 33,3%.
EM projectile speed increased by 35%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Buying price | 1100000 |
Selling price | 275000 |
* All specifications are shown for the ship with the maximum level of experience (9) without equipment
General information
Faction: FEDERATION
Class: Frigate
Role: Engineering
Rank: 7
Description
Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.
Model of a military frigate DL-201 "Alligator-M", upgraded by Vanguard engineers. In particular, powerful and more capacious generators were installed to power plasma weapons and ship systems.
Available equipment
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|