Anaconda-M: Difference between revisions
(Balance 1.10.6a) |
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|shipImage_SideView = R3LT3F1_3.png | |shipImage_SideView = R3LT3F1_3.png | ||
|shipImage_UpView = R3LT3F1_1.png | |shipImage_UpView = R3LT3F1_1.png | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File:Beam Cannon 12.jpg|link=Beam Cannon|Beam Cannon 12|70px]] | |stock_WEAPON_01 = [[File:Beam Cannon 12.jpg|link=Beam Cannon|Beam Cannon 12|70px]] | ||
Line 50: | Line 43: | ||
|stock_ARMOR_MOD_01 = [[File:PassiveArmor Icon.png |link=Passive Armor|60px]] | |stock_ARMOR_MOD_01 = [[File:PassiveArmor Icon.png |link=Passive Armor|60px]] | ||
|stock_CPU_MOD_01 = [[File:RangeMasterUnit Icon.png |link='Horizon' Module|60px]] | |stock_CPU_MOD_01 = [[File:RangeMasterUnit Icon.png |link='Horizon' Module|60px]] | ||
<!-- Damage resist subblock --> | <!-- Damage resist subblock --> | ||
|hull_resist_thermal = 15 | |hull_resist_thermal = 15 | ||
Line 105: | Line 91: | ||
|energy_max_syn2 = 1104 | |energy_max_syn2 = 1104 | ||
|energy_regen_syn2 = 178 | |energy_regen_syn2 = 178 | ||
|hull_max_syn2 = | |hull_max_syn2 = 15418 | ||
|shield_max_syn2 = | |shield_max_syn2 = 14530 | ||
|shield_regen_syn2 = 139 | |shield_regen_syn2 = 139 | ||
|vision_radius_syn2 = 2000 | |vision_radius_syn2 = 2000 | ||
Line 125: | Line 111: | ||
|energy_max_syn3 = 1104 | |energy_max_syn3 = 1104 | ||
|energy_regen_syn3 = 178 | |energy_regen_syn3 = 178 | ||
|hull_max_syn3 = | |hull_max_syn3 = 15984 | ||
|shield_max_syn3 = | |shield_max_syn3 = 15063 | ||
|shield_regen_syn3 = 139 | |shield_regen_syn3 = 139 | ||
|vision_radius_syn3 = 2200 | |vision_radius_syn3 = 2200 | ||
Line 145: | Line 131: | ||
|energy_max_syn4 = 1132 | |energy_max_syn4 = 1132 | ||
|energy_regen_syn4 = 184 | |energy_regen_syn4 = 184 | ||
|hull_max_syn4 = | |hull_max_syn4 = 15984 | ||
|shield_max_syn4 = | |shield_max_syn4 = 15063 | ||
|shield_regen_syn4 = 139 | |shield_regen_syn4 = 139 | ||
|vision_radius_syn4 = 2200 | |vision_radius_syn4 = 2200 | ||
Line 165: | Line 151: | ||
|energy_max_syn5 = 1168 | |energy_max_syn5 = 1168 | ||
|energy_regen_syn5 = 191 | |energy_regen_syn5 = 191 | ||
|hull_max_syn5 = | |hull_max_syn5 = 16408 | ||
|shield_max_syn5 = | |shield_max_syn5 = 15463 | ||
|shield_regen_syn5 = 139 | |shield_regen_syn5 = 139 | ||
|vision_radius_syn5 = 2400 | |vision_radius_syn5 = 2400 | ||
Line 185: | Line 171: | ||
|energy_max_syn6 = 1196 | |energy_max_syn6 = 1196 | ||
|energy_regen_syn6 = 196 | |energy_regen_syn6 = 196 | ||
|hull_max_syn6 = | |hull_max_syn6 = 16691 | ||
|shield_max_syn6 = | |shield_max_syn6 = 15729 | ||
|shield_regen_syn6 = 139 | |shield_regen_syn6 = 139 | ||
|vision_radius_syn6 = 2400 | |vision_radius_syn6 = 2400 | ||
Line 205: | Line 191: | ||
|energy_max_syn7 = 1196 | |energy_max_syn7 = 1196 | ||
|energy_regen_syn7 = 196 | |energy_regen_syn7 = 196 | ||
|hull_max_syn7 = | |hull_max_syn7 = 16974 | ||
|shield_max_syn7 = | |shield_max_syn7 = 15863 | ||
|shield_regen_syn7 = 139 | |shield_regen_syn7 = 139 | ||
|vision_radius_syn7 = 2600 | |vision_radius_syn7 = 2600 | ||
Line 225: | Line 211: | ||
|energy_max_syn8 = 1196 | |energy_max_syn8 = 1196 | ||
|energy_regen_syn8 = 196 | |energy_regen_syn8 = 196 | ||
|hull_max_syn8 = | |hull_max_syn8 = 16974 | ||
|shield_max_syn8 = | |shield_max_syn8 = 15863 | ||
|shield_regen_syn8 = 139 | |shield_regen_syn8 = 139 | ||
|vision_radius_syn8 = 2800 | |vision_radius_syn8 = 2800 | ||
Line 245: | Line 231: | ||
|energy_max_syn9 = 1224 | |energy_max_syn9 = 1224 | ||
|energy_regen_syn9 = 201 | |energy_regen_syn9 = 201 | ||
|hull_max_syn9 = | |hull_max_syn9 = 17115 | ||
|shield_max_syn9 = | |shield_max_syn9 = 15996 | ||
|shield_regen_syn9 = 139 | |shield_regen_syn9 = 139 | ||
|vision_radius_syn9 = 2800 | |vision_radius_syn9 = 2800 |
Latest revision as of 12:55, 28 March 2024
Survivability* | 33348 |
Hull | 17115 |
Shield | 15996 |
Energy | 1224 |
Speed | 261 |
Available from the beginning:
Shield resistance to all damage increased by 10 pts.
Available at experience level 2:
Maximum capacitor volume increased by 20%.
Available at experience level 4:
Shield resistance to all damage increased by 10 pts.
Available at experience level 8:
Weapon cooling rate increased by 50%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Buying price | 3200000 |
Selling price | 800000 |
* All specifications are shown for the ship with the maximum level of experience (9) without equipment
General information
Faction: FEDERATION
Class: Frigate
Role: Guard
Rank: 9
Description
Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.
By taking a civilian frigate GR-55 "Anaconda" and replacing cargo compartments with landing sites for combat modules, General Reactors was able to offer the Army an excellent support frigate, on which interceptor and fighter squadrons relied confidently on their combat operations.
Available equipment
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
-20 | 10 | -50 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|