User:Akaurl: Difference between revisions

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{{Ship
{{Ship
<!-- Main block -->
<!-- Main block -->
|ShipName = Black Death
|ShipName = Swarm
|ShipLOR = ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences.
|ShipLOR = Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.
|shipClass_text = Interceptor
|shipClass_text = Interceptor
|shipClass_link = Interceptor
|shipClass_link = Interceptor
|tier = 1
|tier = 3
|rank = 3
|rank = 8
|shipRole_text = ECM
|shipRole_text = Recon
|shipRole_link = ECM
|shipRole_link = Recon
|shipRole_image = role_ecm.png
|shipRole_image = role_scout.png
|raceName = JERICHO
|raceName = EMPIRE
|race_link = JERICHO
|race_link = EMPIRE
|raceNameLink = JERICHO
|raceNameLink = EMPIRE
|raceImage = jericho.png
|raceImage = empire.png
|specialAbility_text = Metastable Energy Field Generator
|specialAbility_text = Microwarp engine
|specialAbility_link = Metastable Energy Field Generator
|specialAbility_link = Microwarp engine
|specialAbility_icon = blackoutgenerator.png
|specialAbility_icon = microwarp_basic.png
|price = 850
|price = 2350000
|currency = GS
|currency = CR
<!-- Image block -->
<!-- Image block -->
|shipImage_Animation = R2ST1P.gif
|shipImage_Animation = R1ST3.gif
|shipImage_FrontView = R2ST1P_2.png
|shipImage_FrontView = R1ST3_2.png
|shipImage_SideView = R2ST1P_3.png
|shipImage_SideView = R1ST3_3.png
|shipImage_UpView = R2ST1P_1.png
|shipImage_UpView = R1ST3_1.png
<!-- Module's slots -->
<!-- Module's slots -->
|module_active_count = 2
|module_active_count = 4
|module_engine_count = 0
|module_engine_count = 1
|module_hull_count = 0
|module_hull_count = 3
|module_shield_count = 1
|module_shield_count = 0
|module_capacitor_count = 0
|module_capacitor_count = 1
|module_cpu_count = 0
|module_cpu_count = 1
<!-- Stock fit -->
<!-- Stock fit -->
|stock_SHIELD_MOD_01 = [[File:ShieldExtender_Icon.png|link=Дополнительный излучатель щита|50px]]
|stock_ACTIVE_01 = [[File:SpyDrone_Icon.png |link=Контейнер ботов-шпионов|50px]]
|stock_ACTIVE_01 = [[File:IonRay_Icon.png |link=Ионный рассеиватель|50px]]
|stock_ACTIVE_02 = [[File:SpyBeacon_Icon.png |link=Микропеленгатор|50px]]
|stock_ACTIVE_02 = [[File:ShieldRestoreSmall_Icon.png |link=Усилитель щита S|50px]]
|stock_ACTIVE_03 = [[File:ShieldVampire_Icon.png|link=Поглотитель щита|50px]]
|stock_ACTIVE_04 = [[File:Shift_Icon.png |link=Фазовый модулятор|50px]]
|stock_ENGINE_MOD_01 = [[File:CollisionComp_Icon.png|link=Компенсатор столкновений|50px]]
|stock_CAPACITOR_MOD_01 = [[File:EmergencyBarrier_Icon.png|link=Аварийный барьер|50px]]
|stock_ARMOR_MOD_01 = [[File:ArmorPlates_Icon.png|link=Усиленные ребра жесткости|50px]]
|stock_CPU_MOD_01 = [[File:ScoutScanner_Icon.png|link=Усиленный сканер|50px]]
|stock_ARMOR_MOD_03 = [[File:ResistHullThermal_Icon.png|link=Термоизолирующее покрытие|50px]]
|stock_ARMOR_MOD_02 = [[File:ResistHullKinetic_Icon.png|link=Система динамической защиты|50px]]
<!-- Technical specifications block -->
<!-- Technical specifications block -->
|module_active_count = 2
|module_active_count = 4
|module_engine_count = 0
|module_engine_count = 1
|module_hull_count = 0
|module_hull_count = 3
|module_shield_count = 1
|module_shield_count = 0
|module_capacitor_count = 0
|module_capacitor_count = 1
|module_cpu_count = 0
|module_cpu_count = 1
<!-- Damage resist subblock -->
<!-- Damage resist subblock -->
|hull_resist_thermal = 15
|hull_resist_thermal = 15
Line 55: Line 62:
|shield_resist_kinetic_calc = 30
|shield_resist_kinetic_calc = 30
|shield_resist_emp_calc = -30
|shield_resist_emp_calc = -30
<!-- Synergy = 1 -->
|synLevel_syn1 = 1
|max_speed_syn1 = 320
|max_speed_boost_syn1 = 384
|acceleration_syn1 = 178
|acceleration_boost_syn1 = 355
|boost_energy_cost_syn1 = 75
|boost_energy_min_syn1 = 65
|strafe_speed_x_syn1 = 114
|strafe_speed_y_syn1 = 114
|rot_speed_x_syn1 = 102
|rot_speed_y_syn1 = 102
|rot_speed_z_syn1 = 78
|energy_max_syn1 = 310
|energy_regen_syn1 = 60.1
|hull_max_syn1 = 4355
|shield_max_syn1 = 2410
|shield_regen_syn1 = 95
|vision_radius_syn1 = 4500
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|max_speed_syn2 = 320
|max_speed_boost_syn2 = 384
|acceleration_syn2 = 178
|acceleration_boost_syn2 = 355
|boost_energy_cost_syn2 = 75
|boost_energy_min_syn2 = 65
|strafe_speed_x_syn2 = 114
|strafe_speed_y_syn2 = 114
|rot_speed_x_syn2 = 102
|rot_speed_y_syn2 = 102
|rot_speed_z_syn2 = 78
|energy_max_syn2 = 310
|energy_regen_syn2 = 60.1
|hull_max_syn2 = 4747
|shield_max_syn2 = 2627
|shield_regen_syn2 = 95
|vision_radius_syn2 = 4500
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|max_speed_syn3 = 322
|max_speed_boost_syn3 = 387
|acceleration_syn3 = 182
|acceleration_boost_syn3 = 364
|boost_energy_cost_syn3 = 75
|boost_energy_min_syn3 = 65
|strafe_speed_x_syn3 = 114
|strafe_speed_y_syn3 = 114
|rot_speed_x_syn3 = 102
|rot_speed_y_syn3 = 102
|rot_speed_z_syn3 = 78
|energy_max_syn3 = 310
|energy_regen_syn3 = 60.1
|hull_max_syn3 = 4922
|shield_max_syn3 = 2724
|shield_regen_syn3 = 95
|vision_radius_syn3 = 4800
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|max_speed_syn4 = 322
|max_speed_boost_syn4 = 387
|acceleration_syn4 = 182
|acceleration_boost_syn4 = 364
|boost_energy_cost_syn4 = 75
|boost_energy_min_syn4 = 65
|strafe_speed_x_syn4 = 114
|strafe_speed_y_syn4 = 114
|rot_speed_x_syn4 = 102
|rot_speed_y_syn4 = 102
|rot_speed_z_syn4 = 78
|energy_max_syn4 = 320
|energy_regen_syn4 = 61.9
|hull_max_syn4 = 4922
|shield_max_syn4 = 2724
|shield_regen_syn4 = 95
|vision_radius_syn4 = 4800
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|max_speed_syn5 = 322
|max_speed_boost_syn5 = 387
|acceleration_syn5 = 182
|acceleration_boost_syn5 = 364
|boost_energy_cost_syn5 = 75
|boost_energy_min_syn5 = 65
|strafe_speed_x_syn5 = 114
|strafe_speed_y_syn5 = 114
|rot_speed_x_syn5 = 102
|rot_speed_y_syn5 = 102
|rot_speed_z_syn5 = 78
|energy_max_syn5 = 332
|energy_regen_syn5 = 64.3
|hull_max_syn5 = 5052
|shield_max_syn5 = 2796
|shield_regen_syn5 = 95
|vision_radius_syn5 = 5100
|lock_time_syn5 = 2
<!-- Synergy = 6 -->
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|synLevel_syn6 = 6
|max_speed_syn6 = 344
|max_speed_syn6 = 324
|max_speed_boost_syn6 = 412
|max_speed_boost_syn6 = 389
|acceleration_syn6 = 187
|acceleration_syn6 = 187
|acceleration_boost_syn6 = 373
|acceleration_boost_syn6 = 373
|boost_energy_cost_syn6 = 63
|boost_energy_cost_syn6 = 75
|boost_energy_min_syn6 = 65
|boost_energy_min_syn6 = 65
|strafe_speed_x_syn6 = 114
|strafe_speed_x_syn6 = 114
Line 68: Line 175:
|rot_speed_y_syn6 = 102
|rot_speed_y_syn6 = 102
|rot_speed_z_syn6 = 78
|rot_speed_z_syn6 = 78
|energy_max_syn6 = 237
|energy_max_syn6 = 341
|energy_regen_syn6 = 45.9
|energy_regen_syn6 = 66.1
|hull_max_syn6 = 2886
|hull_max_syn6 = 5139
|shield_max_syn6 = 5718
|shield_max_syn6 = 2844
|shield_regen_syn6 = 85
|shield_regen_syn6 = 95
|vision_radius_syn6 = 3600
|vision_radius_syn6 = 5100
|lock_time_syn6 = 1
|lock_time_syn6 = 2
<!-- Synergy = 7 -->
|synLevel_syn7 = 7
|max_speed_syn7 = 327
|max_speed_boost_syn7 = 392
|acceleration_syn7 = 192
|acceleration_boost_syn7 = 383
|boost_energy_cost_syn7 = 75
|boost_energy_min_syn7 = 65
|strafe_speed_x_syn7 = 114
|strafe_speed_y_syn7 = 114
|rot_speed_x_syn7 = 102
|rot_speed_y_syn7 = 102
|rot_speed_z_syn7 = 78
|energy_max_syn7 = 341
|energy_regen_syn7 = 66.1
|hull_max_syn7 = 5226
|shield_max_syn7 = 2868
|shield_regen_syn7 = 95
|vision_radius_syn7 = 5400
|lock_time_syn7 = 2
<!-- Synergy = 8 -->
|synLevel_syn8 = 8
|max_speed_syn8 = 329
|max_speed_boost_syn8 = 394
|acceleration_syn8 = 196
|acceleration_boost_syn8 = 392
|boost_energy_cost_syn8 = 75
|boost_energy_min_syn8 = 65
|strafe_speed_x_syn8 = 114
|strafe_speed_y_syn8 = 114
|rot_speed_x_syn8 = 102
|rot_speed_y_syn8 = 102
|rot_speed_z_syn8 = 78
|energy_max_syn8 = 341
|energy_regen_syn8 = 66.1
|hull_max_syn8 = 5226
|shield_max_syn8 = 2868
|shield_regen_syn8 = 95
|vision_radius_syn8 = 5700
|lock_time_syn8 = 2
<!-- Synergy = 9 -->
|synLevel_syn9 = 9
|max_speed_syn9 = 331
|max_speed_boost_syn9 = 397
|acceleration_syn9 = 201
|acceleration_boost_syn9 = 402
|boost_energy_cost_syn9 = 75
|boost_energy_min_syn9 = 65
|strafe_speed_x_syn9 = 114
|strafe_speed_y_syn9 = 114
|rot_speed_x_syn9 = 102
|rot_speed_y_syn9 = 102
|rot_speed_z_syn9 = 78
|energy_max_syn9 = 351
|energy_regen_syn9 = 67.9
|hull_max_syn9 = 5270
|shield_max_syn9 = 2892
|shield_regen_syn9 = 95
|vision_radius_syn9 = 5700
|lock_time_syn9 = 2
<!-- Default bonus block -->
<!-- Default bonus block -->
|beacon_capture_mul = 20%
|beacon_capture_mul = 35%
|beacon_capture_mul_synLvl = 0
|beacon_capture_mul_synLvl = 0
|damage_mul = 7%
|damage_mul_synLvl = 0
|vision_radius_mul = 50%
|vision_radius_mul_synLvl = 0
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
|heat_add_mul = 50%
|crit_chance_add = 15%
|heat_add_mul_synLvl = 2
|crit_chance_add_synLvl = 2
|damage_mul = 10%
|module_emission_cooldown_mul = 25%
|damage_mul_synLvl = 4
|module_emission_cooldown_mul_synLvl = 4
|hull_resist_thermal_add = 30 dmg
|hull_resist_thermal_add_synLvl = 8
}}
}}

Revision as of 14:17, 3 March 2016

Swarm
Accumulates 5% free experience

The maximum level of experience — 9

Survivability* 8662
Hull 5270
Shield 2892
Energy 351
Speed 331

Available from the beginning:
Beacon capture speed increased by 35%.
Main weapon damage increased by 7%.
Sensor range increased by 50%.
Available at experience level 2:
Critical chance increased by 15%.
Available at experience level 4:
Reloading rate of "Recon modules" reduced by 25%.
Available at experience level 8:
Hull resistance to thermal damage increased by 30 dmg.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine
Capacitor
Hull
CPU

Special module


Buying price 2350000
Selling price 587500



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: EMPIRE
Class: Interceptor
Role: Recon
Rank: 8

Description

Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.

Available equipment

Weapons
Plasma Gun 8 Plasma Gun 12 Pulse Laser 11 Shrapnel Cannon 8 Shrapnel Cannon 12 RF Blaster 9 Phase Suppressor 12

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield
Ship has no shield slots

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 310 75 60.1 4355 2410 95 4500 2
2 310 75 60.1 4747 2627 95 4500 2
3 310 75 60.1 4922 2724 95 4800 2
4 320 75 61.9 4922 2724 95 4800 2
5 332 75 64.3 5052 2796 95 5100 2
6 341 75 66.1 5139 2844 95 5100 2
7 341 75 66.1 5226 2868 95 5400 2
8 341 75 66.1 5226 2868 95 5700 2
9 351 75 67.9 5270 2892 95 5700 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 320 384 178 114 102 78
2 320 384 178 114 102 78
3 322 387 182 114 102 78
4 322 387 182 114 102 78
5 322 387 182 114 102 78
6 324 389 187 114 102 78
7 327 392 192 114 102 78
8 329 394 196 114 102 78
9 331 397 201 114 102 78



Ships
Interceptors Fighters Frigates Destroyers