Cyning: Difference between revisions
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(Created page with "{{Ship <!-- Main block --> |ShipName = Cyning |ShipLOR = Ship_Race1_S_T5_Craft_desc_lore_MISSING |shipClass_text = Interceptor |shipClass_link = Interceptor |tier = 5 |rank = ...") |
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|shipRole_link = Recon | |shipRole_link = Recon | ||
|shipRole_image = role_scout.png | |shipRole_image = role_scout.png | ||
|raceName = | |raceName = EMPIRE | ||
|race_link = EMPIRE | |race_link = EMPIRE | ||
|raceNameLink = EMPIRE | |raceNameLink = EMPIRE |
Revision as of 19:23, 23 August 2016
Cyning
Accumulates 5% free experience
The maximum level of experience — 10
Survivability* | 10612 |
Hull | 6458 |
Shield | 3541 |
Energy | 445 |
Speed | 331 |
Available from the beginning:
Beacon capture speed increased by 35%.
Main weapon damage increased by 7%.
Sensor range increased by 50%.
Maximum hull strength increased by 7.5%.
Maximum shield strength increased by 7.5%.
Available at experience level 2:
Critical chance increased by 15%.
Available at experience level 4:
Available at experience level 8:
Equipment upon purchase
Weapons | |
Active modules | |
Ship modifiers |
Special module | File:Empty special.png |
Buying price | 6000000 |
Selling price | 1500000 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: EMPIRE
Class: Interceptor
Role: Recon
Rank: 15
Description
Ship_Race1_S_T5_Craft_desc_lore_MISSING
Available equipment
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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