Loki: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Added Categories)
(Updated information)
Line 3: Line 3:
|ShipName = Loki
|ShipName = Loki
|ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
|ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
Unusual design of the Imperial Design Bureau. It is a very balanced and strong ship. The construction project itself was perceived frivolously, but later, after conducting computer tests, the command was convinced that the project was very promising. It is rumored that the designer, who was engaged in the development of this ship, drew inspiration from the prototype weapon that the Emperor's Guard uses!
|shipClass_text = Fighter
|shipClass_text = Fighter
|shipClass_link = Fighter
|shipClass_link = Fighter
Line 16: Line 18:
|specialAbility_text = Diffusion Shield
|specialAbility_text = Diffusion Shield
|specialAbility_link = Diffusion Shield
|specialAbility_link = Diffusion Shield
|specialAbility_icon = energyshieldcommander.png
|specialAbility_icon = Command diffusion shield.png
|price = 8500
|price =  
|currency = GS
|currency = DLC
<!-- Image block -->
<!-- Image block -->
|shipImage_Animation = R1MT4S.gif
|shipImage_Animation = R1MT4S.gif
Line 32: Line 34:
|module_cpu_count = 3
|module_cpu_count = 3
<!-- Stock fit -->
<!-- Stock fit -->
|stock_WEAPON_01 = [[File:Railgun_Basic_Icon.png|link=Assault Railgun|50px]]
|stock_WEAPON_01 = [[File:Assault Railgun 12.jpg|link=Assault Railgun|Assault Railgun 12|70px]]
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|stock_ACTIVE_01 = [[File:InfraredContermeasure_Icon.png|link=IR Flares|50px]]
|stock_ACTIVE_01 = [[File:Gravi-scanner.png                 |link=Gravi-scanner|70px]]
|stock_ACTIVE_02 = [[File:CommandArmorResist_Icon.png|link=Coating Polarizer|50px]]
|stock_ACTIVE_02 = [[File:Coating_Polarizer.png             |link=Coating Polarizer|70px]]
|stock_ACTIVE_03 = [[File:CommandWeaknessAnalyzer_Icon.png|link=Valkyrie System|50px]]
|stock_ACTIVE_03 = [[File:Valkyrie_System.png               |link='Valkyrie' System|70px]]
|stock_ACTIVE_04 = [[File:CommandShieldResist_Icon.png|link=Aegis System|50px]]
|stock_ACTIVE_04 = [[File:Aegis_System.png                   |link='Aegis' System|70px]]
|stock_ENGINE_MOD_01 = [[File:EngineGenerator_Icon.png|link=Auxiliary Generator|50px]]
|stock_ENGINE_MOD_01 = [[File:CollisionComp Icon.png             |link=Collision Compensator|60px]]
|stock_ENGINE_MOD_02 = [[File:KatalizatorInjector_Icon.png|link=Catalyst Injector|50px]]
|stock_ENGINE_MOD_02 = [[File:RotationThruster Icon.png         |link=Vernier Engines|60px]]
|stock_ENGINE_MOD_03 = [[File:InertialStabilizer_Icon.png|link=Inertial Stabilizer|50px]]
|stock_ENGINE_MOD_03 = [[File:Shared cooler icon.png             |link=Shared Cooler|60px]]
|stock_CAPACITOR_MOD_01 = [[File:CmplxBatt_Icon.png|link=Multiphase Generator|50px]]
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging Icon.png       |link=Voltage Regulator|60px]]
|stock_ARMOR_MOD_01 = [[File:ResistHullKinetic_Icon.png|link=Reactive Armor|50px]]
|stock_ARMOR_MOD_01 = [[File:HeavyArmor Icon.png               |link=Armor-Plated Hull|60px]]
|stock_ARMOR_MOD_02 = [[File:PassiveArmor_Icon.png|link=Passive Armor|50px]]
|stock_ARMOR_MOD_02 = [[File:CompositeArmor Icon.png           |link=Galvanized Armor|60px]]
|stock_CPU_MOD_01 = [[File:ProtonWall_Icon.png|link=Proton Wall System|50px]]
|stock_CPU_MOD_01 = [[File:RangeMasterUnit Icon.png           |link='Horizon' Module|60px]]
|stock_CPU_MOD_02 = [[File:TurboScanner_Icon.png|link=Overclocked CPU|50px]]
|stock_CPU_MOD_02 = [[File:CoProcessor Icon.png               |link=Target Tracking Coprocessor|60px]]
|stock_CPU_MOD_03 = [[File:WideScanner_Icon.png|link=Infrared Scanner|50px]]
|stock_CPU_MOD_03 = [[File:WideScanner Icon.png               |link=Infrared Scanner|60px]]
<!-- Technical specifications block -->
<!-- Technical specifications block -->
|module_active_count = 4
|module_active_count = 4
Line 70: Line 72:
<!-- Synergy = 10 -->
<!-- Synergy = 10 -->
|synLevel_syn10 = 10
|synLevel_syn10 = 10
|max_speed_syn10 = 253
|max_speed_syn10 = 304
|max_speed_boost_syn10 = 304
|max_speed_boost_syn10 = 364
|acceleration_syn10 = 102
|acceleration_syn10 = 102
|acceleration_boost_syn10 = 204
|acceleration_boost_syn10 = 204
Line 81: Line 83:
|rot_speed_y_syn10 = 83
|rot_speed_y_syn10 = 83
|rot_speed_z_syn10 = 76
|rot_speed_z_syn10 = 76
|energy_max_syn10 = 685
|energy_max_syn10 = 684
|energy_regen_syn10 = 161
|energy_regen_syn10 = 161
|hull_max_syn10 = 7938
|hull_max_syn10 = 7938
Line 89: Line 91:
|lock_time_syn10 = 2
|lock_time_syn10 = 2
<!-- Default bonus block -->
<!-- Default bonus block -->
|damage_mul = 7%
|damage_mul = '''17%'''
|damage_mul_synLvl = 0
|damage_mul_synLvl = 0
|rot_speed_mul = 15%
|rot_speed_mul = '''15%'''
|rot_speed_mul_synLvl = 0
|rot_speed_mul_synLvl = 0
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
|energy_regen_mul = 25%
|energy_regen_mul = '''25%'''
|energy_regen_mul_synLvl = 2
|energy_regen_mul_synLvl = 2
|crit_chance_add = 10%
|crit_chance_add = '''10%'''
|crit_chance_add_synLvl = 4
|crit_chance_add_synLvl = 4
|max_speed_mul = 10%
|spell_command_param_mul = '''25%'''
|spell_command_param_mul_synLvl = 4
|max_speed_mul = '''10%'''
|max_speed_mul_synLvl = 8
|max_speed_mul_synLvl = 8
}}
}}


 
[[Category:Ships]]
[[Category:Empire ships]]
[[Category:Empire ships]]
[[Category:Fighter ships]]
[[Category:Fighter ships]]
[[Category:Command ships]]
[[Category:Command ships]]

Revision as of 15:42, 22 April 2019

Loki
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 10

Survivability* 14918
Hull 7938
Shield 5058
Energy 684
Speed 304

Available from the beginning:
Main weapon damage increased by 17%.
Rotation speed increased by 15%.
Energy regeneration speed increased by 25%.
Critical chance increased by 10%.
Effects of "Command modules" increased by 25%.
Maximum speed increased by 10%.


Equipment upon purchase
Weapons
Assault Railgun 12
Active modules
Ship modifiers
Engine
Capacitor
Hull
CPU

Special module


Buying price DLC



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: EMPIRE
Class: Fighter
Role: Command
Rank: 12

Description

This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).

Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.

Unusual design of the Imperial Design Bureau. It is a very balanced and strong ship. The construction project itself was perceived frivolously, but later, after conducting computer tests, the command was convinced that the project was very promising. It is rumored that the designer, who was engaged in the development of this ship, drew inspiration from the prototype weapon that the Emperor's Guard uses!

Available equipment

Weapons
Ion Emitter 13 Ion Emitter 17 Pirate Ion Emitter 17 Singularity Cannon 14 Assault Railgun 12 Assault Railgun 17 / Pirate assault railgun 17 Gauss Cannon 13 Gauss Cannon 17 Pirate Gauss Cannon 17 Flux Phaser 12 Flux Phaser 17 / Pirate flux phaser 17 Phaser 14

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield
Ship has no shield slots

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
10 684 161 161 7938 5058 121 3750 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
10 304 364 102 88 83 76

Ship model