Disintegrator: Difference between revisions
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(Created page with "__NOTOC__ Disintegrator|100px|left '''Type:''' Special module '''For ship type:''' {{Long Range}} (Empire) ==Description== :Sniper gun...") |
(Balance (1.6.3a)) |
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!colspan="5" |Ranks | !colspan="5" |Ranks | ||
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! | !2-3 | ||
!4-6 | !4-6 | ||
!7-9 | !7-9 | ||
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|Projectile speed | |Projectile speed | ||
| | |9800 m./s. | ||
| | |10550 m./s. | ||
| | |11600 m./s. | ||
| | |11900 m./s. | ||
| | |12400 m./s. | ||
|- | |- | ||
|-align="center" | |-align="center" |
Revision as of 08:35, 27 June 2019
Type: Special module
For ship type: (Empire)
Description
- Sniper gun, which additionally deals thermal damage to frigates and to destroyers.
- Damage depends on the level of the main weapon installed on the ship.
Features
- The ship can't move.
- When activating module you need time to charge the first shot.
- The target is highlighted by a laser sight. This can demask your position.
- In the disintegrator mode, a fixed 4-fold zoom is activated.
Ships on which Disintegrator can be installed
Rank 2: Harpy
Rank 3: Siegfried
Rank 4: Iron Harpy
Rank 5: Steel Harpy
Rank 7: Acid Hydra
Rank 8: Cerberus
Rank 9: Sigurdr
Rank 13: Dragon
Rank 15: Archdragon, Black Dragon
Rank 17: Project 1011
Characteristics
Parameters | Ranks | ||||
---|---|---|---|---|---|
2-3 | 4-6 | 7-9 | 10-12 | 13-17 | |
Damage (thermal) | 5600 dmg. | 6350 dmg. | 7100 dmg. | 8620 dmg. | 9900 dmg. |
Add. damage to frigates (thermal) | 400 dmg. | 650 dmg. | 1000 dmg. | 1250 dmg. | 1500 dmg. |
Add. damage to destroyers (thermal) | 8400 dmg. | 9525 dmg. | 10650 dmg. | 12930 dmg. | 14850 dmg. |
Rate of fire | 18 rounds/min | ||||
Projectile speed | 9800 m./s. | 10550 m./s. | 11600 m./s. | 11900 m./s. | 12400 m./s. |
Firing range (optimal) | 7500 m. | 8500 m. | 10000 m. | 10000 m. | 10000 m. |
Firing range (max.) | 8500 m. | 9500 m. | 12000 m. | 12000 m. | 12000 m. |
Energy consumption per shot | 110 en. | 129 en. | 147 en. | 166 en. | 185 en. |
Recharge | 3 s. |