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  • 16:57, 12 March 2025'Cobra' missile launcher (hist | edit) ‎[1,801 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ 'Cobra' missile launcher|100px|left '''Type:''' Kinetic missile weapon. '''For ship type:''' {{Long Range}} '''For ranks:''' 13-17. '''Munitions:''' {{AVALIABLE MODIFIERS RAIL GUNS}} ==Description== :A missile weapon of the “Atlas” corporation with explosive damage. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}. ==Characteristics== :Para...")
  • 16:54, 12 March 2025'Ben Gunn' launcher (hist | edit) ‎[1,479 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ 'Ben Gunn' launcher|100px|left '''Type:''' Thermal weapon. '''For ship type:''' {{Gunship}} '''For ranks:''' 13-17. '''Munitions:''' {{AVALIABLE MODIFIERS LASERS}} ==Description== :Thermal weapon of the “Atlas” corporation. :Has a very high critical damage bonus. ==Characteristics== :Parameters are shown without ship bonuses and modifiers for the '''1''' weapon. :Damage per second and per shot increase depending on...")
  • 16:50, 12 March 2025Freezing laser (hist | edit) ‎[1,404 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Freezing laser|100px|left '''Type:''' EM laser. '''For ship type:''' {{ECM}} '''For ranks:''' 13-17. '''Munitions:''' {{AVALIABLE MODIFIERS PLASMA GUNS}} ==Description== :A laser weapon of the “Atlas” corporation with extremely high damage. :When hitting the enemy, the cooldown of their modules is increased by '''100'''% for '''3''' sec. ==Characteristics== :Parameters are shown without ship bonuses and modifiers for the...")
  • 16:06, 13 February 2025'Cor Vulnus' proton wall (hist | edit) ‎[924 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ 'Cor Vulnus' proton wall|100px|left '''Type:''' Ship modifier. '''Group:''' CPU modifiers. '''For ranks:''' 14-17. '''For ship:''' Cor Vulnus {{ECM}} ==Description== :Reduces controlling effects duration. :If the targeted enemy ship is in direct line of sight and closer than '''3000''' metres, the module reduces the damage of its weapons. :You can place only one modifier. ==Characteristics== {| class="wikitable"...")
  • 16:04, 13 February 2025'Cor Vulnus' auxiliary generator (hist | edit) ‎[852 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ 'Cor Vulnus' auxiliary generator|100px|left '''Type:''' Ship modifier. '''Group:''' Engine modifiers. '''For ranks:''' 14-17. '''For ship:''' Cor Vulnus {{ECM}} ==Description== :Increases maximum speed by increasing afterburner energy consumption by '''20'''%. :Much more efficient than the standard “Auxiliary Generator” module. :You can place only one modifier. ==Characteristics== {| class="wikita...")
  • 18:48, 24 January 2025Deceptive maneuver (hist | edit) ‎[642 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Deceptive maneuver|100px|left '''Type:''' Special module '''For ship:''' Bashe {{Suppressor}} ==Description== :Upon activation, the module creates a copy of the ship for '''30''' seconds. The copy attacks the nearest enemy, but does not deal damage. :The ship itself goes invisible for '''5''' seconds and makes a sharp dash forward for '''1.2''' s. ==Characteristics== *'''Module durability:''' 10400 pts. *'''Recovery ti...")
  • 18:46, 24 January 2025Weapon destabilizer (hist | edit) ‎[737 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Weapon destabilizer|100px|left '''Type:''' Ship modifier. '''Group:''' CPU modifiers. '''For ranks:''' 14-17. '''For ship:''' Bashe {{Suppressor}} ==Description== :Reduces the damage of all enemy weapons and modules within '''750''' meters. :You can place only one modifier. ==Characteristics== {| class="wikitable" width="50%" align="center" !rowspan="2" width="25%"|Parameters !colspan="4" |Weapon destabilizer 17 |-alig...")
  • 18:44, 24 January 2025Snake skin (hist | edit) ‎[777 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Snake skin|100px|left '''Type:''' Ship modifier. '''Group:''' Hull modifiers. '''For ranks:''' 13-17. '''For ship:''' Bashe {{Suppressor}} ==Description== :Increases the hull's strength and its resistance to all damage. :You can place only one modifier. ==Characteristics== {| class="wikitable" width="50%" align="center" !rowspan="2" width="25%"|Parameters !colspan="4" |Snake skin 17 |-align="center" |{{Mk.1}} |{{Mk.2}} |{{Mk.3}...")
  • 18:41, 24 January 2025'Lightning' homing system (hist | edit) ‎[1,439 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ 'Lightning' homing system|100px|left '''Type:''' Active module. '''Group:''' Suppressor Class modules. '''For ranks:''' 13-17. '''For ship:''' Bashe {{Suppressor}} ==Description== :The module follows the enemy that is the closest to the ship. :Activation of the module fires an arc charge; once it hits, it is reflected to the next three enemies in a chain within '''10000''' meters, dealing half of...")
  • 18:35, 24 January 2025Ion plasma cannon 'Snake' (hist | edit) ‎[2,068 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Ion plasma cannon 'Snake'|100px|left '''Type:''' Powerful plasma weapon. '''For ship:''' Bashe {{Suppressor}} '''For ranks:''' 15-17. '''Munitions:''' {{AVALIABLE MODIFIERS PLASMA GUNS}} ==Description== :Chargeable plasma weapon. Damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}. :Has three charge levels: *1. Fires a plasma ball; *2. Fires a charged...")
  • 18:04, 24 January 2025Bashe (hist | edit) ‎[12,221 bytes]U38594143 (talk | contribs) (Created page with "{{Ship(Craft) <!-- Main block --> |shipName_text = Bashe |ShipName = Bashe |ShipLOR = Destroyer is a huge and powerful ship, that deals a lot of damage. Terrible enemies of other classes of ships at long range, capable of supporting their team with dense fire and special abilities. For their power and range destroyers pay high vulnerability in melee and additional damage from the loss of modules. Immediately after the start of the second Alien Invasion, the Seventh Squa...")
  • 17:08, 25 December 2024Weapon booster 'Black jack' (hist | edit) ‎[799 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Weapon booster 'Black jack'|100px|left '''Type:''' Ship modifier. '''Group:''' Capacitor modifiers. '''For ranks:''' 13-17. '''For ship:''' Persei-8 {{Tackler}} ==Description== :Increases weapon rate of fire (reducing time to overheat), but reduces maximum capacitor volume by '''40'''%. :You can place only one modifier. ==Characteristics== {| class="wikitable" width="50%" align="center" !rowspan="2" width="25%"...")
  • 17:07, 25 December 2024'Circe' engines (hist | edit) ‎[743 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ 'Circe' engines|100px|left '''Type:''' Ship modifier. '''Group:''' Engine modifiers. '''For ranks:''' 14-17. '''For ship:''' Persei-8 {{Tackler}} ==Description== :Increases rotation speed and maximum speed. :You can place only one modifier. ==Characteristics== {| class="wikitable" width="50%" align="center" !rowspan="2" width="25%"|Parameters !colspan="4" |'Circe' engines 17 |-align="center" |{{Mk.1}} |{{Mk.2}} |{{Mk.3}} |...")
  • 17:04, 25 December 2024Hypno-beam 'Toad' (hist | edit) ‎[975 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Hypno-beam 'Toad'|100px|left '''Type:''' Active module. '''Group:''' Tackler modules. '''For ranks:''' 13-17. '''For ship:''' Persei-8 {{Tackler}} ==Description== :Creates a beam of '''3000''' m. length and '''200''' m. radius in front of the ship. The enemy ships that enter the beam are slowed down by '''50'''% and are pulled towards the ship. :The beam is active for '''6''' sec. ==Characteristics== {| class="wikit...")
  • 16:58, 25 December 2024Long-distance minelayer (hist | edit) ‎[2,095 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Long-distance minelayer|100px|left '''Type:''' Kinetic weapon. '''For ship:''' Persei-8 {{Tackler}} '''For ranks:''' 14-17. '''Munitions:''' {{AVALIABLE MODIFIERS RAIL GUNS}} ==Description== :Kinetic weapon with explosive damage. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}. :Each shot of the weapon creates a '''300''' m. radius minefield...")
  • 16:30, 25 December 2024Express delivery (hist | edit) ‎[1,080 bytes]U38594143 (talk | contribs) (Created page with "__NOTOC__ Express delivery|100px|left '''Type:''' Special module '''For ship:''' Persei-8 {{Tackler}} ==Description== :The ship lands down on a surface, the distance to which should be no more than '''350''' m. The landing angle should be no more than '''45''' degrees and ship speed - no more than '''600''' m/s. :If the module is activated far from the surface, landing waiting mode 50px|link= is a...")
  • 16:22, 25 December 2024Persei-8 (hist | edit) ‎[11,926 bytes]U38594143 (talk | contribs) (Created page with "{{Ship(Craft) <!-- Main block --> |slots_craft = 9 |engine_craft = 6 |reactor_craft = 5 |deflector_craft = 3 |exterior_craft = 2 |computer_craft = 1 |internal_craft = 3 |internal_destroyer_craft = 0 |ShipName = Persei-8 |ShipLOR = ''This ship has pre-installed modifier slots: 3 engines, 2 capacitors, 1 shield, 2 hulls and 1 cpu.'' Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken t...")