Difference between revisions of "Alligator Mk II"

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(Balance (1.7.3a))
(Balance 1.10.6a)
 
Line 87: Line 87:
 
|hull_max_syn1 = 9210
 
|hull_max_syn1 = 9210
 
|shield_max_syn1 = 9205
 
|shield_max_syn1 = 9205
|shield_regen_syn1 = 97
+
|shield_regen_syn1 = 131
 
|vision_radius_syn1 = 2000
 
|vision_radius_syn1 = 2000
 
|lock_time_syn1 = 2
 
|lock_time_syn1 = 2
Line 107: Line 107:
 
|hull_max_syn2 = 10039
 
|hull_max_syn2 = 10039
 
|shield_max_syn2 = 10034
 
|shield_max_syn2 = 10034
|shield_regen_syn2 = 97
+
|shield_regen_syn2 = 131
 
|vision_radius_syn2 = 2000
 
|vision_radius_syn2 = 2000
 
|lock_time_syn2 = 2
 
|lock_time_syn2 = 2
Line 127: Line 127:
 
|hull_max_syn3 = 10408
 
|hull_max_syn3 = 10408
 
|shield_max_syn3 = 10402
 
|shield_max_syn3 = 10402
|shield_regen_syn3 = 97
+
|shield_regen_syn3 = 131
 
|vision_radius_syn3 = 2200
 
|vision_radius_syn3 = 2200
 
|lock_time_syn3 = 2
 
|lock_time_syn3 = 2
Line 147: Line 147:
 
|hull_max_syn4 = 10408
 
|hull_max_syn4 = 10408
 
|shield_max_syn4 = 10402
 
|shield_max_syn4 = 10402
|shield_regen_syn4 = 97
+
|shield_regen_syn4 = 131
 
|vision_radius_syn4 = 2200
 
|vision_radius_syn4 = 2200
 
|lock_time_syn4 = 2
 
|lock_time_syn4 = 2
Line 167: Line 167:
 
|hull_max_syn5 = 10684
 
|hull_max_syn5 = 10684
 
|shield_max_syn5 = 10678
 
|shield_max_syn5 = 10678
|shield_regen_syn5 = 97
+
|shield_regen_syn5 = 131
 
|vision_radius_syn5 = 2400
 
|vision_radius_syn5 = 2400
 
|lock_time_syn5 = 2
 
|lock_time_syn5 = 2
Line 187: Line 187:
 
|hull_max_syn6 = 10868
 
|hull_max_syn6 = 10868
 
|shield_max_syn6 = 10862
 
|shield_max_syn6 = 10862
|shield_regen_syn6 = 97
+
|shield_regen_syn6 = 131
 
|vision_radius_syn6 = 2400
 
|vision_radius_syn6 = 2400
 
|lock_time_syn6 = 2
 
|lock_time_syn6 = 2
Line 207: Line 207:
 
|hull_max_syn7 = 11052
 
|hull_max_syn7 = 11052
 
|shield_max_syn7 = 10954
 
|shield_max_syn7 = 10954
|shield_regen_syn7 = 97
+
|shield_regen_syn7 = 131
 
|vision_radius_syn7 = 2600
 
|vision_radius_syn7 = 2600
 
|lock_time_syn7 = 2
 
|lock_time_syn7 = 2
Line 227: Line 227:
 
|hull_max_syn8 = 11052
 
|hull_max_syn8 = 11052
 
|shield_max_syn8 = 10954
 
|shield_max_syn8 = 10954
|shield_regen_syn8 = 97
+
|shield_regen_syn8 = 131
 
|vision_radius_syn8 = 2800
 
|vision_radius_syn8 = 2800
 
|lock_time_syn8 = 2
 
|lock_time_syn8 = 2
Line 247: Line 247:
 
|hull_max_syn9 = 11144
 
|hull_max_syn9 = 11144
 
|shield_max_syn9 = 11046
 
|shield_max_syn9 = 11046
|shield_regen_syn9 = 97
+
|shield_regen_syn9 = 131
 
|vision_radius_syn9 = 2800
 
|vision_radius_syn9 = 2800
 
|lock_time_syn9 = 2
 
|lock_time_syn9 = 2

Latest revision as of 15:11, 27 May 2022

Alligator Mk II
Alligator Mk II.png
Accumulates 5% free experience

The maximum level of experience — 9

Survivability* 23137
Hull 11144
Shield 11046
Energy 1237
Speed 293

Available from the beginning:
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Maximum capacitor volume increased by 30%.
Available at experience level 8:
EM spread reduced by 33,3%.
EM projectile speed increased by 35%.


Equipment upon purchase
Weapons
EM Dissolvers.jpg PlasmaUp1 Icon.png SpaceMissile Cruise.png
Active modules
'Twins' barrier.jpg ShieldRestoreLarge Icon.png Autonomous Charging Station.png Nanodrone Cloud.png
Ship modifiers
Engine EngineGenerator Icon.png RotationThruster Icon.png KatalizatorInjector Icon.png
Capacitor ExtCapacitorBattary Icon.png
Shield ResistShldThermal Icon.png AddShldGen Icon.png
Hull ResistHullKinetic Icon.png ResistHullThermal Icon.png
CPU ProtonWall Icon.png

Special module Engineering combat drones.png


Buying price 1100000 Currency credits.png
Selling price 275000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: FEDERATION
Class: Frigate
Role: Engineering
Rank: 7

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

Model of a military frigate DL-201 "Alligator-M", upgraded by Vanguard engineers. In particular, powerful and more capacious generators were installed to power plasma weapons and ship systems.

Available equipment

Weapons
Beam Cannon 8 Heavy Blaster 9 Positron Cannon 7 Positron Cannon 11 Coil Mortar 8 Mass Driver 11 Dagtnith gun.png Vulcan 9 Waz'Dum 8 EM Dissolvers.jpg

Missile slot
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png Module GuidedDron Icon.png

Active Role Modules
Mass Shield Generator.png Nanodrone Cloud.png Autonomous Charging Station.png Autonomous Repair Station.png Warp Gate.png Energy Emitter.png 'Twins' barrier.jpg

Active Multipurpose Modules

ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png KatalizatorInjector Icon.png RotationThruster Icon.png

Capacitor
CapacitorRecharging Icon.png ExtCapacitorBattary Icon.png ImplsDischarger Icon.png EmergencyBarrier Icon.png Acceleration coils icon.png

Shield
AddShldGen Icon.png ShieldExtender Icon.png ResistShldThermal Icon.png ResistShieldEMP Icon.png ResistShieldKin Icon.png ExtShld Icon.png

Hull
ArmorPlates Icon.png Em-insulation icon.png ResistHullThermal Icon.png ResistHullKinetic Icon.png HeavyArmor Icon.png Crystal Plates.png AutoRepairUnit Icon.png Extended hull icon.png

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png ProtonWall Icon.png RangeMasterUnit Icon.png WideScanner Icon.png Spatial scanner icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 865 194 168 9210 9205 131 2000 2
2 865 194 168 10039 10034 131 2000 2
3 865 194 168 10408 10402 131 2200 2
4 1150 194 173 10408 10402 131 2200 2
5 1185 194 179 10684 10678 131 2400 2
6 1211 194 184 10868 10862 131 2400 2
7 1211 194 184 11052 10954 131 2600 2
8 1211 194 184 11052 10954 131 2800 2
9 1237 194 189 11144 11046 131 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 259 311 55 61 30 36
2 285 342 55 61 30 36
3 286 344 56 61 30 36
4 286 344 56 61 30 36
5 286 344 56 61 30 36
6 288 346 58 61 30 36
7 290 348 59 61 30 36
8 292 350 61 61 30 36
9 293 352 62 61 30 36



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers