Cyning: Difference between revisions
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|specialAbility_link = | |specialAbility_link = | ||
|specialAbility_icon = Icon_???.jpg | |specialAbility_icon = Icon_???.jpg | ||
|specialAbility_icon1 = [[File:Recon micro warp.png|link=Microwarp engine]] | |specialAbility_icon1 = [[File:Recon micro warp.png|link=Microwarp engine|50px]] | ||
|specialAbility_icon2 = [[File:Recon micro warp.png|link=Legion microwarp engine]] | |specialAbility_icon2 = [[File:Recon micro warp.png|link=Legion microwarp engine|50px]] | ||
|specialAbility_icon3 = [[File:Recon micro warp.png|link=Wardens microwarp engine]] | |specialAbility_icon3 = [[File:Recon micro warp.png|link=Wardens microwarp engine|50px]] | ||
|credits_craft = 6000000 | |credits_craft = 6000000 | ||
|currency = CR | |currency = CR |
Revision as of 10:00, 25 December 2019
Survivability* | 10612 |
Hull | 6458 |
Shield | 3541 |
Energy | 445 |
Speed | 362 |
Available from the beginning:
Beacon capture speed increased by 35%.
Main weapon damage increased by 7%.
Sensor range increased by 50%.
Maximum speed increased by 10%.
Maximum hull strength increased by 7,5%.
Maximum shield strength increased by 7,5%.
Available at experience level 2:
Critical chance increased by 15%.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen
Weapons | |
Active modules | |
not preinstalled | |
Special module |
Cost of manufacturing | 6000000 |
Cost of refitting | 1000000 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: Empire
Class: Interceptor
Role: Recon
Rank: 15
Description
This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.
Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.
Built for combat recon in extreme conditions, the prototype of ‘Cyning’ was the only ship to survive the Alien attack on Empire's 112th Design Bureau. Equipped with only basic weapons, "Cyning" was able to knock down several attacking ships, after which he fled from prosecution. Fortunately, the engineers responsible for the project were saved on its board, and with them all the documentation. Once safe, the engineers first of all made several amendments to their records and only after that went to medical rehabilitation. Soon non-serial production of this model for the needs of intelligence was established. The drawings were sent to the Mercenary Center specifically for pilots loyal to the Empire.
Manufacturing
Special module
You must select one of the following special modules. If there is one special module, you won't have to choose.
Bonuses
You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.
Rotation speed increased by 25%. | |
Strafe speed increased by 30%. | |
Maximum speed increased by 10%. | |
Time to weapon heating increased by 20%. | |
Kinetic weapon spread reduced by 33,3%. Kinetic weapon projectile speed increased by 35%. | |
EM spread reduced by 33,3%. EM projectile speed increased by 35%. |
Available equipment
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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