Eagle-M: Difference between revisions

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[[Category:Federation ships]]
[[Category:Interceptor ships]]
[[Category:Covert Ops ships]]

Revision as of 03:49, 22 April 2018

Eagle-M
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 7790
Hull 3649
Shield 3836
Energy 375
Speed 397

Available from the beginning:
Beacon capture speed increased by 20%.
Available at experience level 2:
Critical chance increased by 30%.
Available at experience level 4:
Effects of "Covert Ops modules" increased by 20%.
Available at experience level 8:
Weapon cooling rate increased by 50%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine
Capacitor
Hull
CPU

Special module


Buying price 6990000
Selling price 1747500



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: Federation
Class: Interceptor
Role: Covert Ops
Rank: 12

Description

Covert Ops ships are designed for sudden hit and run attacks on individual enemy ships. A special plasma web allows these ships to cause damage to the enemy without any direct contact whatsoever.

Available equipment

Weapons
Plasma Gun 12 Plasma Gun 17 Pulse Laser 14 Shrapnel Cannon 12 Shrapnel Cannon 17 Pirate Shrapnel Cannon 17 RF Blaster 13 RF Blaster 17 / Pirate RF Blaster 17 Phase Suppressor 12 Phase Suppressor 17 / Pirate phase suppressor 17

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield
Ship has no shield slots

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 320 85 62.1 3015 3170 103 3000 2
2 320 85 62.1 3287 3456 103 3000 2
3 320 85 62.1 3407 3583 103 3300 2
4 330 85 63.9 3407 3583 103 3300 2
5 343 85 66.4 3498 3678 103 3600 2
6 352 85 68.3 3558 3741 103 3600 2
7 352 85 68.3 3619 3773 103 3900 2
8 352 85 68.3 3619 3773 103 4200 2
9 362 85 70.1 3649 3805 103 4200 2
10 375 85 72.6 3649 3836 103 4500 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 384 461 178 114 102 78
2 384 461 178 114 102 78
3 387 464 182 114 102 78
4 387 464 182 114 102 78
5 387 464 182 114 102 78
6 389 467 187 114 102 78
7 392 470 192 114 102 78
8 394 473 196 114 102 78
9 397 476 201 114 102 78
10 397 476 201 114 102 78



Ships
Interceptors Fighters Frigates Destroyers