Osprey

From Star Conflict Wiki
Jump to: navigation, search
Osprey
Osprey.png
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 28114
Hull 13800
Shield 13129
Energy 1521
Speed 318

Available from the beginning:
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Maximum capacitor volume increased by 30%.
Available at experience level 8:
Critical chance increased by 10%.


Equipment upon purchase
Weapons
Multiphase laser.jpg LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
Explosive restoration.jpg Nanodrone Cloud.png Energy Emitter.png Warp Gate.png
Ship modifiers
Engine KatalizatorInjector Icon.png EngineGenerator Icon.png
Capacitor ImplsDischarger Icon.png CptrEnrgBridge Icon.png
Shield ResistShieldEMP Icon.png Adaptive shield icon.png
Hull ResistHullKinetic Icon.png Em-insulation icon.png
CPU WideScanner Icon.png

Special module Engineering combat drones.png


Buying price 7900000 Currency credits.png
Selling price 1975000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: FEDERATION
Class: Frigate
Role: Engineering
Rank: 13

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

At the moment, the recently announced frigate DL-787 "Osprey" has not yet begun to enter the market, however, its order portfolio will provide Dry Lab shipyards with at least five more years of operation at full design capacity.

Available equipment

Weapons
Beam Cannon 17 Heavy Blaster 13 Heavy Blaster 17 Positron Cannon 14 Positron Cannon 17 Coil Mortar 17 Mass Driver 14 Mass Driver 17 Dagtnith gun.png Vulcan 13 Vulcan 17 'Eclipse' Launcher 17 Waz'Dum 17 Multiphase laser.jpg

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png SpaceMissile Doomsday Icon.png Module GuidedDron Icon.png Repair rockets.jpg

Active Role Modules
Mass Shield Generator.png Nanodrone Cloud.png Autonomous Charging Station.png Warp Gate.png Energy Emitter.png Static Barrier.png Autonomous Repair Station.png Explosive restoration.jpg

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png A1MA module.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 1035 233 201 11405 10850 114 2000 2
2 1035 233 201 12432 11827 114 2000 2
3 1035 233 201 12888 12261 114 2200 2
4 1377 233 207 12888 12261 114 2200 2
5 1418 233 215 13230 12586 114 2400 2
6 1449 233 221 13458 12804 114 2400 2
7 1449 233 221 13687 12912 114 2600 2
8 1449 233 221 13687 12912 114 2800 2
9 1480 233 227 13800 13021 114 2800 2
10 1521 233 235 13800 13129 114 3000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 281 337 55 61 30 36
2 309 371 55 61 30 36
3 311 373 56 61 30 36
4 311 373 56 61 30 36
5 311 373 56 61 30 36
6 313 375 58 61 30 36
7 315 377 59 61 30 36
8 316 380 61 61 30 36
9 318 382 62 61 30 36
10 318 382 62 61 30 36



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers