Deimon: Difference between revisions
No edit summary |
No edit summary |
||
(6 intermediate revisions by 5 users not shown) | |||
Line 3: | Line 3: | ||
|ShipName = Deimon | |ShipName = Deimon | ||
|ShipLOR = Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed. | |ShipLOR = Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed. | ||
Once was the main recon of the Empire. Now from these interceptors form reconnaissance and rescue teams, as replaced by Deimon came more sophisticated and expensive models. Deimon is also actively used to gather information about aliens due to sensitive radar and a durable engine. | |||
|shipClass_text = Interceptor | |shipClass_text = Interceptor | ||
|shipClass_link = Interceptor | |shipClass_link = Interceptor | ||
Line 16: | Line 18: | ||
|specialAbility_text = Microwarp engine | |specialAbility_text = Microwarp engine | ||
|specialAbility_link = Microwarp engine | |specialAbility_link = Microwarp engine | ||
|specialAbility_icon = | |specialAbility_icon = Recon micro warp.png | ||
|price = 4070 | |price = 4070 | ||
|currency = GS | |currency = GS | ||
Line 32: | Line 34: | ||
|module_cpu_count = 2 | |module_cpu_count = 2 | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_ACTIVE_01 = [[File: | |stock_WEAPON_01 = [[File:Plasma Gun 12.jpg|link=Plasma Gun|Plasma Gun 12|70px]] | ||
|stock_ACTIVE_02 = [[File: | |stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]] | ||
|stock_ACTIVE_03 = [[File: | |stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]] | ||
|stock_ACTIVE_04 = [[File: | |stock_ACTIVE_01 = [[File:Spy_Drones.png |link=Spy Drones Container|70px]] | ||
|stock_ENGINE_MOD_01 = [[File: | |stock_ACTIVE_02 = [[File:Micro-locator.png |link=Micro-locator|70px]] | ||
|stock_CAPACITOR_MOD_01 = [[File: | |stock_ACTIVE_03 = [[File:Parasitic_Remodulator.png |link=Parasitic Remodulator|70px]] | ||
|stock_ARMOR_MOD_01 = [[File: | |stock_ACTIVE_04 = [[File:AdaptiveArmorBoost_Icon.png |link=Nanocomposite Coating|70px]] | ||
|stock_ARMOR_MOD_02 = [[File: | |stock_ENGINE_MOD_01 = [[File:CollisionComp Icon.png |link=Collision Compensator|60px]] | ||
|stock_ARMOR_MOD_03 = [[File: | |stock_ENGINE_MOD_02 = [[File:Shared cooler icon.png |link=Shared Cooler|60px]] | ||
|stock_CPU_MOD_01 = [[File: | |stock_CAPACITOR_MOD_01 = [[File:CptrEnrgBridge Icon.png |link=Power Unit Conduit|60px]] | ||
|stock_CPU_MOD_02 = [[File: | |stock_CAPACITOR_MOD_02 = [[File:EmergencyBarrier Icon.png |link=Emergency Barrier|60px]] | ||
|stock_ARMOR_MOD_01 = [[File:AutoRepairUnit Icon.png |link=Regenerative Coating|60px]] | |||
|stock_ARMOR_MOD_02 = [[File:FastMissileRacks Icon.png |link=Improved Missile Pylons|60px]] | |||
|stock_ARMOR_MOD_03 = [[File:PassiveArmor Icon.png |link=Passive Armor|60px]] | |||
|stock_CPU_MOD_01 = [[File:ScoutScanner Icon.png |link=Enhanced Scanner|60px]] | |||
|stock_CPU_MOD_02 = [[File:WideScanner Icon.png |link=Infrared Scanner|60px]] | |||
<!-- Technical specifications block --> | <!-- Technical specifications block --> | ||
|module_active_count = 4 | |module_active_count = 4 | ||
|module_engine_count = | |module_engine_count = 2 | ||
|module_hull_count = 3 | |module_hull_count = 3 | ||
|module_shield_count = 0 | |module_shield_count = 0 | ||
|module_capacitor_count = | |module_capacitor_count = 2 | ||
|module_cpu_count = 2 | |module_cpu_count = 2 | ||
<!-- Damage resist subblock --> | <!-- Damage resist subblock --> | ||
Line 65: | Line 72: | ||
<!-- Synergy = 9 --> | <!-- Synergy = 9 --> | ||
|synLevel_syn9 = 9 | |synLevel_syn9 = 9 | ||
|max_speed_syn9 = | |max_speed_syn9 = 362 | ||
|max_speed_boost_syn9 = | |max_speed_boost_syn9 = 435 | ||
|acceleration_syn9 = 201 | |acceleration_syn9 = 201 | ||
|acceleration_boost_syn9 = 402 | |acceleration_boost_syn9 = 402 | ||
|boost_energy_cost_syn9 = | |boost_energy_cost_syn9 = 77 | ||
|boost_energy_min_syn9 = 65 | |boost_energy_min_syn9 = 65 | ||
|strafe_speed_x_syn9 = 114 | |strafe_speed_x_syn9 = 114 | ||
Line 77: | Line 84: | ||
|rot_speed_z_syn9 = 78 | |rot_speed_z_syn9 = 78 | ||
|energy_max_syn9 = 362 | |energy_max_syn9 = 362 | ||
|energy_regen_syn9 = 70 | |energy_regen_syn9 = 70 | ||
|hull_max_syn9 = | |hull_max_syn9 = 5378 | ||
|shield_max_syn9 = 2952 | |shield_max_syn9 = 2952 | ||
|shield_regen_syn9 = | |shield_regen_syn9 = 96 | ||
|vision_radius_syn9 = 5700 | |vision_radius_syn9 = 5700 | ||
|lock_time_syn9 = 2 | |lock_time_syn9 = 2 | ||
<!-- Default bonus block --> | <!-- Default bonus block --> | ||
|beacon_capture_mul = 35% | |beacon_capture_mul = '''35%''' | ||
|beacon_capture_mul_synLvl = 0 | |beacon_capture_mul_synLvl = 0 | ||
|damage_mul = 7% | |damage_mul = '''7%''' | ||
|damage_mul_synLvl = 0 | |damage_mul_synLvl = 0 | ||
|vision_radius_mul = 50% | |vision_radius_mul = '''50%''' | ||
|vision_radius_mul_synLvl = 0 | |vision_radius_mul_synLvl = 0 | ||
|max_speed_mul = '''10%''' | |||
|max_speed_mul_synLvl = 0 | |||
<!-- Synergy unlocked bonus block --> | <!-- Synergy unlocked bonus block --> | ||
|crit_chance_add = 15% | |crit_chance_add = '''15%''' | ||
|crit_chance_add_synLvl = 2 | |crit_chance_add_synLvl = 2 | ||
|spell_emission_range_mul = 50% | |spell_emission_range_mul = '''50%''' | ||
|spell_emission_range_mul_synLvl = 4 | |spell_emission_range_mul_synLvl = 4 | ||
|rocket_cooldown_coef_mul = | |rocket_cooldown_coef_mul = '''20%''' | ||
|rocket_cooldown_coef_mul_synLvl = 8 | |rocket_cooldown_coef_mul_synLvl = 8 | ||
}} | }} | ||
[[Category:Ships]] | |||
[[Category:Empire ships]] | |||
[[Category:Interceptor ships]] | |||
[[Category:Recon ships]] |
Latest revision as of 05:12, 23 October 2019
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Survivability* | 8841 |
Hull | 5378 |
Shield | 2952 |
Energy | 362 |
Speed | 362 |
Available from the beginning:
Beacon capture speed increased by 35%.
Main weapon damage increased by 7%.
Sensor range increased by 50%.
Maximum speed increased by 10%.
Critical chance increased by 15%.
Effective range of "Recon modules" increased by 50%.
Missile and missile cassette reloading speed up by 20%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Hull | |
CPU |
Special module |
Buying price | 4070 |
* All specifications are shown for the ship with the maximum level of experience (9) without equipment
General information
Faction: EMPIRE
Class: Interceptor
Role: Recon
Rank: 9
Description
This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.
Once was the main recon of the Empire. Now from these interceptors form reconnaissance and rescue teams, as replaced by Deimon came more sophisticated and expensive models. Deimon is also actively used to gather information about aliens due to sensitive radar and a durable engine.
Available equipment
Active Multipurpose Modules
Shield
Ship has no shield slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||
|