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| |stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]] | | |stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]] |
| |stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]] | | |stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]] |
| |stock_ACTIVE_01 = [[File:Internal network dampenet.jpg |link=Internal network dampenet|70px]] | | |stock_ACTIVE_01 = [[File:Internal network dampenet.jpg |link=Internal network dampener|70px]] |
| |stock_ACTIVE_02 = [[File:System_hack_module.png |link=System Hack|70px]] | | |stock_ACTIVE_02 = [[File:System_hack_module.png |link=System Hack|70px]] |
| |stock_ACTIVE_03 = [[File:AdaptiveArmorBoost_Icon.png |link=Nanocomposite Coating|70px]] | | |stock_ACTIVE_03 = [[File:AdaptiveArmorBoost_Icon.png |link=Nanocomposite Coating|70px]] |
Latest revision as of 14:05, 1 October 2021
General information
Faction: EMPIRE
Class: Interceptor
Role: ECM
Rank: 11
Description
ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences.
Interceptor of assault squadrons of the housing Legion. It is intended for reconnaissance of the end point of the warp transition and ensuring the safe arrival of the main forces in the space sector of interest. Also, separate squadrons of GJF-30 "Tempest" interceptors protect the Governor-General of the Empire in their flights and provide long-distance cover for the Emperor's personal fleet.
Available equipment
Weapons
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance
|
Hull resistance
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
0
|
30
|
-30
|
15
|
-15
|
45
|
Ship's characteristics on different experience levels
Level
|
Energy
|
Hull, (pts.)
|
Shield
|
Sensors
|
capacity, (pts.)
|
for afterburner, (pts./s)
|
regeneration, (pts./s)
|
capacity, (pts.)
|
regeneration, (pts./s)
|
range, (m)
|
target lock time, (s)
|
1
|
285
|
82
|
55
|
5120
|
3160
|
100
|
3000
|
1
|
2
|
285
|
82
|
55
|
5581
|
3445
|
100
|
3000
|
1
|
3
|
285
|
82
|
55
|
5786
|
3571
|
100
|
3300
|
1
|
4
|
294
|
82
|
57
|
5786
|
3571
|
100
|
3300
|
1
|
5
|
305
|
82
|
59
|
5940
|
3666
|
100
|
3600
|
1
|
6
|
314
|
82
|
61
|
6042
|
3729
|
100
|
3600
|
1
|
7
|
314
|
82
|
61
|
6144
|
3761
|
100
|
3900
|
1
|
8
|
314
|
82
|
61
|
6144
|
3761
|
100
|
4200
|
1
|
9
|
322
|
82
|
62
|
6195
|
3793
|
100
|
4200
|
1
|
10
|
333
|
82
|
65
|
6195
|
3824
|
100
|
4500
|
1
|
|
Ship's speed on different experience levels
Level
|
Speed
|
Acceleration, (m/s2)
|
Strafe, (m/s)
|
Pitch, (deg./s)
|
Roll, (deg./s)
|
march, (m/s)
|
afterburner, (m/s)
|
10
|
330
|
396
|
201
|
114
|
102
|
78
|
|