Hawk-Eye: Difference between revisions

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|boost_energy_cost_per_second_mul = 33.33%
|boost_energy_cost_per_second_mul = 25%
|boost_energy_cost_per_second_mul_synLvl = 8
|boost_energy_cost_per_second_mul_synLvl = 8
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Revision as of 18:31, 24 September 2016

Hawk-Eye
Accumulates 5% free experience

The maximum level of experience — 9

Survivability* 6690
Hull 3001
Shield 3445
Energy 373
Speed 397

Available from the beginning:
Beacon capture speed increased by 35%.
Sensor range increased by 50%.
Available at experience level 2:
Critical chance increased by 15%.
Available at experience level 4:
Rotation speed increased by 25%.
Available at experience level 8:
Afterburner energy draw reduced by 25%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine
Capacitor
Shield
CPU

Special module


Buying price 1550000
Selling price 387500



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: FEDERATION
Class: Interceptor
Role: Recon
Rank: 7

Description

Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.

Available equipment

Weapons
Plasma Gun 8 Pulse Laser 7 Pulse Laser 11 Shrapnel Cannon 8 RF Blaster 9

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull
Ship has no hull slots

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 330 73 64 2480 2870 93 4500 2
2 330 73 64 2704 3129 93 4500 2
3 330 73 64 2803 3244 93 4800 2
4 340 73 65.9 2803 3244 93 4800 2
5 354 73 68.5 2877 3330 93 5100 2
6 363 73 70.4 2927 3387 93 5100 2
7 363 73 70.4 2976 3416 93 5400 2
8 363 55 70.4 2976 3416 93 5700 2
9 373 55 72.3 3001 3445 93 5700 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 384 461 178 114 102 78
2 384 461 178 114 102 78
3 387 464 182 114 102 78
4 387 464 182 114 128 98
5 387 464 182 114 128 98
6 389 467 187 114 128 98
7 392 470 192 114 128 98
8 394 473 196 114 128 98
9 397 476 201 114 128 98



Ships
Interceptors Fighters Frigates Destroyers