Black Ghost
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Survivability* | 229738 |
Hull | 162116 |
Shield | 24394 |
Energy | 3978 |
Speed | 102 |
Available from the beginning:
Main weapon damage increased by 7%.
Hull resistance to thermal damage increased by 50 pts.
Hull resistance to EM damage increased by 20 pts.
Power of Suppressor Class modules increased by 10%.
Weapons | |
Active modules | |
not preinstalled | |
Ship modifiers
not preinstalled |
Special module |
Buying price |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: UMC
Class: Destroyer
Role: Suppressor
Rank: 14
Description
This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
This ship has pre-installed modifier slots: 1 engines, 3 capacitors, 1 shield, 3 hulls and 2 cpu.
Destroyer is a huge and powerful ship, that deals a lot of damage. Terrible enemies of other classes of ships at long range, capable of supporting their team with dense fire and special abilities.
The universe is full of mysteries and secrets. One of these mysteries is the “Black Ghost” spaceship. Even before the Invasion, many pilots told tales about signals allegedly sent from an unknown ship. But no one could find any official records about it. And recently, some pilots have been talking about personally meeting this ship away from the major space routes. They say that stumbling upon it means bad luck. Perhaps this is only a legend, but if you hear the sound of a fog whistle or see a mark on the radar, we suggest that you run! Otherwise, death awaits you.
Attention! This ship is available to players annually during the “Halloween” event. The rest of the time the ship is blocked and using it is impossible.
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 65 | -15 | 65 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||
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