Black Ghost

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Black Ghost
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 10

Survivability* 266906
Hull 189668
Shield 26620
Energy 4212
Speed 102

Available from the beginning:
Main weapon damage increased by 15%.
Incoming melee damage is multiplied by 2.5.
Hull resistance to thermal damage increased by 50 pts.
Hull resistance to EM damage increased by 20 pts.
Power of Suppressor Class modules increased by 10%.

Equipment upon purchase
Halo Launcher 17
Active modules
Ship modifiers

Special module

Buying price DLC

* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: UMC
Class: Destroyer
Role: Suppressor
Rank: 16


This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).

Destroyer is a huge and powerful ship, that deals a lot of damage. Terrible enemies of other classes of ships at long range, capable of supporting their team with dense fire and special abilities.

The universe is full of mysteries and secrets. One of these mysteries is the “Black Ghost” spaceship. Even before the Invasion, many pilots told tales about signals allegedly sent from an unknown ship. But no one could find any official records about it. And recently, some pilots have been talking about personally meeting this ship away from the major space routes. They say that stumbling upon it means bad luck. Perhaps this is only a legend, but if you hear the sound of a fog whistle or see a mark on the radar, we suggest that you run! Otherwise, death awaits you.

Attention! This ship is available to players annually during the “Halloween” event. The rest of the time the ship is blocked and using it is impossible.

Available equipment

Meson Cannon 17 / Pirate Meson cannon 17 'Halo' Launcher 17 / Pirate 'Halo' launcher 17 Coilgun 17 / Pirate Coilgun 17

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers





Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 65 -15 65

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
10 4212 295 262 189668 26620 245 4500 3

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
10 102 123 11,3 10 11 18

Interceptors Fighters Frigates Destroyers