Kusarigama: Difference between revisions
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|raceNameLink = Jericho | |raceNameLink = Jericho | ||
|raceImage = federation.png | |raceImage = federation.png | ||
|specialAbility1_text = Launches a plasma web dealing thermal damage over a period of '''12''' seconds. The range of action is '''2000''' m. If the target’s speed is higher than ''' | |specialAbility1_text = Launches a plasma web dealing thermal damage over a period of '''12''' seconds. The range of action is '''2000''' m. If the target’s speed is higher than '''50'''%, the target receives additional thermal damage. The amount of damage depends on the level of the main weapon installed on the ship. | ||
|specialAbility2_text = Launches a plasma web at enemies within a '''1200''' m. range that inflicts '''75''' thermal damage per second for '''12''' sec. The amount of damage depends on the level of the main weapon installed on the ship. If the enemies get close to each other at a distance less than '''1500''' m. while the web is active, they inflict additional '''1000''' thermal damage per second to each other. | |specialAbility2_text = Launches a plasma web at enemies within a '''1200''' m. range that inflicts '''75''' thermal damage per second for '''12''' sec. The amount of damage depends on the level of the main weapon installed on the ship. If the enemies get close to each other at a distance less than '''1500''' m. while the web is active, they inflict additional '''1000''' thermal damage per second to each other. | ||
|specialAbility3_text = | |specialAbility3_text = | ||
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|specialAbility2_energycost = '''150''' en. | |specialAbility2_energycost = '''150''' en. | ||
|specialAbility3_energycost = | |specialAbility3_energycost = | ||
|specialAbility1_recharge = ''' | |specialAbility1_recharge = '''40''' s. | ||
|specialAbility2_recharge = '''45''' s. | |specialAbility2_recharge = '''45''' s. | ||
|specialAbility3_recharge = | |specialAbility3_recharge = |
Latest revision as of 10:50, 30 April 2023
Survivability* | 12722 |
Hull | 4047 |
Shield | 7442 |
Energy | 415 |
Speed | 367 |
Available from the beginning:
Beacon capture speed increased by 20%.
Maximum speed increased by 5%.
Available at experience level 2:
Critical chance increased by 30%.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Cost of manufacturing | 10000000 |
Cost of refitting | 1000000 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: Jericho
Class: Interceptor
Role: Covert Ops
Rank: 16
Description
This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.
This ship has pre-installed modifier slots: 1 engine, 2 capacitors, 3 shields, 1 hull and 2 cpu.
Covert Ops ships are designed for sudden hit and run attacks on individual enemy ships. A special plasma web allows these ships to cause damage to the enemy without any direct contact.
Kusarigama is the newest covert ops ship of the Liu family. Rumour has it that the technologies from the Temple of Last Hope were used in its creation. Now this AI-controlled ship can often be encountered in the Jericho sectors. In the future, it is planned to supply a weakened version of Kusarigama to the UMC in order for it to be tested by mercenaries.
Unique ship equipment
Weapon
- A deadly kinetic weapon with a projectile aim assist system. The number of projectiles that can lock in on one target is limited.
Active module
- Activating the module generates a powerful plasma arc in front of the ship, dealing thermal damage to enemy ships and reducing their shield and hull resistance.
Manufacturing
Special module
You must select one of the following special modules. If there is one special module, you won't have to choose.
Bonuses
You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.
Maximum speed increased by 10%. | |
Rotation speed increased by 25%. | |
Strafe speed increased by 30%. | |
Effects of "Covert Ops modules" increased by 20%. | |
Reloading rate of "Covert Ops modules" reduced by 20%. | |
Energy consumption of "Covert Ops modules" reduced by 25%. |
Available equipment
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
15 | 45 | -15 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Player Builds