Brokk: Difference between revisions
(Blanked the page) |
No edit summary |
||
Line 1: | Line 1: | ||
{{Ship | |||
<!-- Main block --> | |||
|craft = yes | |||
|ShipName = Brokk | |||
|ShipLOR = Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team. | |||
Brokk is a project of the Shipyards of Earth, one of the top-3 engineering frigates of the century. The project's lead designer was able to create an Engineering vessel just as effective as its Federation peers, and at the same time maintaining high firepower traditional for imperial ships. According to rumours, the renowned ship designer started the project's development ‘on a dare’ having heard unflattering remarks about the effectiveness of [[Garm]] and [[Minotaur]] from his Federation colleagues. To confirm this theory many cite the name of the ship, similar to the name of a dwarf, who according to an ancient legend, won a bet and sewed a god's mouth. | |||
==Unique ship equipment== | |||
===Weapon=== | |||
'''[[WL 13 Emitter]]''' | |||
:If the beam hits allies, restores their shield and hull. Consumes energy. | |||
|shipClass_text = Frigate | |||
|shipClass_link = Frigate | |||
|tier = 5 | |||
|rank = 13 | |||
|shipRole_text = Engineering | |||
|shipRole_link = Engineering | |||
|shipRole_image = role_engineer.png | |||
|raceName = EMPIRE | |||
|race_link = EMPIRE | |||
|raceNameLink = EMPIRE | |||
|raceImage = empire.png | |||
|specialAbility_text = 'Gremlin' Drones | |||
|specialAbility_link = 'Gremlin' Drones | |||
|specialAbility_icon = 'Gremlin' Drones.png | |||
|price = 600 | |||
|currency = [[File:ShipPart_Brokk.png|link=Ship parts]] | |||
<!-- Image block --> | |||
|shipImage_Animation = R1LT5P.gif | |||
|shipImage_FrontView = R1LT5P_2.png | |||
|shipImage_SideView = R1LT5P_3.png | |||
|shipImage_UpView = R1LT5P_1.png | |||
<!-- Module's slots --> | |||
|module_active_count = 4 | |||
|module_engine_count = 0 | |||
|module_hull_count = 2 | |||
|module_shield_count = 2 | |||
|module_capacitor_count = 3 | |||
|module_cpu_count = 2 | |||
<!-- Stock fit --> | |||
|stock_WEAPON_01 = [[File:Laser_Basic_Icon.png|link=Beam Cannon|Beam Cannon 17|70px]] | |||
|stock_AMMO_01 = [[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]] | |||
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]] | |||
|stock_ACTIVE_01 = [[File:Mass_Shield_Generator.png |link=Mass Shield Generator|70px]] | |||
|stock_ACTIVE_02 = [[File:Nanodrone_Cloud.png |link=Nanodrone Cloud|70px]] | |||
|stock_ACTIVE_03 = [[File:Autonomous_Repair_Station.png |link=Autonomous Repair Station|70px]] | |||
|stock_ACTIVE_04 = [[File:Static_Barrier.png |link=Static Barrier|70px]] | |||
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging Icon.png |link=Voltage Regulator|60px]] | |||
|stock_CAPACITOR_MOD_02 = [[File:ImplsDischarger Icon.png |link=Pulse Discharger|60px]] | |||
|stock_CAPACITOR_MOD_03 = [[File:CmplxBatt Icon.png |link=Multiphase Generator|60px]] | |||
|stock_SHIELD_MOD_01 = [[File:CuttedShieldHolder Icon.png |link=Compact Shield Generator|60px]] | |||
|stock_SHIELD_MOD_02 = [[File:ResistShieldEMP Icon.png |link=EM-diffuser|60px]] | |||
|stock_ARMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] | |||
|stock_ARMOR_MOD_02 = [[File:ResistHullKinetic Icon.png |link=Reactive Armor|60px]] | |||
|stock_CPU_MOD_01 = [[File:ScoutScanner Icon.png |link=Enhanced Scanner|60px]] | |||
|stock_CPU_MOD_02 = [[File:ProtonWall Icon.png |link='Proton Wall' System|60px]] | |||
<!-- Damage resist subblock --> | |||
|hull_resist_thermal = 25 | |||
|hull_resist_kinetic = <nowiki>-</nowiki>5 | |||
|hull_resist_emp = 55 | |||
|shield_resist_thermal = 0 | |||
|shield_resist_kinetic = 30 | |||
|shield_resist_emp = <nowiki>-</nowiki>30 | |||
|hull_resist_thermal_calc = 25 | |||
|hull_resist_kinetic_calc = -5 | |||
|hull_resist_emp_calc = 55 | |||
|shield_resist_thermal_calc = 0 | |||
|shield_resist_kinetic_calc = 30 | |||
|shield_resist_emp_calc = -30 | |||
<!-- Synergy = 10 --> | |||
|synLevel_syn10 = 10 | |||
|max_speed_syn10 = 231 | |||
|max_speed_boost_syn10 = 277 | |||
|acceleration_syn10 = 62 | |||
|acceleration_boost_syn10 = 124 | |||
|boost_energy_cost_syn10 = 233 | |||
|boost_energy_min_syn10 = 130 | |||
|strafe_speed_x_syn10 = 61 | |||
|strafe_speed_y_syn10 = 61 | |||
|rot_speed_x_syn10 = 30 | |||
|rot_speed_y_syn10 = 30 | |||
|rot_speed_z_syn10 = 36 | |||
|energy_max_syn10 = 1053 | |||
|energy_regen_syn10 = 204 | |||
|hull_max_syn10 = 19632 | |||
|shield_max_syn10 = 12530 | |||
|shield_regen_syn10 = 114 | |||
|vision_radius_syn10 = 3000 | |||
|lock_time_syn10 = 2 | |||
<!-- Default bonus block --> | |||
|damage_mul = '''7%''' | |||
|damage_mul_synLvl = 0 | |||
<!-- Synergy unlocked bonus block --> | |||
|max_speed_mul = '''10%''' | |||
|max_speed_mul_synLvl = 2 | |||
|module_deploy_cooldown_mul = '''20%''' | |||
|module_deploy_cooldown_mul_synLvl = 4 | |||
|hull_resist_all_add = '''10''' | |||
|hull_resist_all_add_synLvl = 8 | |||
}} | |||
[[Category:Ships]] | |||
[[Category:Empire ships]] | |||
[[Category:Frigate ships]] | |||
[[Category:Engineering ships]] |
Revision as of 06:53, 23 October 2019
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Allows you to receive in the victorious battle details of the 13 rank ships.
Survivability* | 35851 |
Hull | 19632 |
Shield | 12530 |
Energy | 1053 |
Speed | 231 |
Available from the beginning:
Main weapon damage increased by 7%.
Maximum speed increased by 10%.
Reloading rate of "Engineering modules" reduced by 20%.
Hull resistance to all damage increased by 10 pts.
Weapons | |
Active modules | |
Ship modifiers | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Manufacturing | 600 x |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: EMPIRE
Class: Frigate
Role: Engineering
Rank: 13
Description
This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.
Brokk is a project of the Shipyards of Earth, one of the top-3 engineering frigates of the century. The project's lead designer was able to create an Engineering vessel just as effective as its Federation peers, and at the same time maintaining high firepower traditional for imperial ships. According to rumours, the renowned ship designer started the project's development ‘on a dare’ having heard unflattering remarks about the effectiveness of Garm and Minotaur from his Federation colleagues. To confirm this theory many cite the name of the ship, similar to the name of a dwarf, who according to an ancient legend, won a bet and sewed a god's mouth.
Unique ship equipment
Weapon
- If the beam hits allies, restores their shield and hull. Consumes energy.
Available equipment
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 25 | -5 | 55 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||
|