Karud: Difference between revisions
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|specialAbility_link = Metastable Energy Field Generator | |specialAbility_link = Metastable Energy Field Generator | ||
|specialAbility_icon = blackoutgenerator.png | |specialAbility_icon = blackoutgenerator.png | ||
|price = | |price = 600 | ||
|currency = | |currency = parts | ||
<!-- Image block --> | <!-- Image block --> | ||
|shipImage_Animation = R2ST5P.gif | |shipImage_Animation = R2ST5P.gif |
Revision as of 16:14, 22 September 2016
Karud
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Allows you to receive in the victorious battle details of the 15 rank ships.
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Allows you to receive in the victorious battle details of the 15 rank ships.
The maximum level of experience — 10
Survivability* | 11757 |
Hull | 4048 |
Shield | 7442 |
Energy | 369 |
Speed | 384 |
Available from the beginning:
Beacon capture speed increased by 20%.
Time to weapon heating increased by 50%.
Maximum speed increased by 10%.
Critical damage increased by 20%.
Equipment upon purchase
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor |
|
CPU |
Special module |
Buying price | 600 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: Jericho
Class: Interceptor
Role: ECM
Rank: 15
Description
'Experimental interceptor'.
Available equipment
Active Multipurpose Modules
Shield
Ship has no shield slots
Hull
Ship has no hull slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||
|