Sai: Difference between revisions
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|ShipName = Sai | |ShipName = Sai | ||
|ShipLOR = Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed. | |ShipLOR = Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed. | ||
Cartel managed to get their hands on several [[Superkite]] vessels. Pirate engineers studied the interceptor's construction and converted it. This model has a unique microwarp engine and powerful thrusters assembled by hand. Later, Sai was equipped with a reinforced nose and a titanium blade, which brought it fame of a miniature ram, punching holes in fighters. | |||
|shipClass_text = Interceptor | |shipClass_text = Interceptor | ||
|shipClass_link = Interceptor | |shipClass_link = Interceptor | ||
Line 16: | Line 18: | ||
|specialAbility_text = Microwarp engine | |specialAbility_text = Microwarp engine | ||
|specialAbility_link = Microwarp engine | |specialAbility_link = Microwarp engine | ||
|specialAbility_icon = | |specialAbility_icon = Recon micro warp.png | ||
|price = | |price = | ||
|currency = | |currency = DLC | ||
<!-- Image block --> | <!-- Image block --> | ||
|shipImage_Animation = R3ST3PRT.gif | |shipImage_Animation = R3ST3PRT.gif | ||
Line 32: | Line 34: | ||
|module_cpu_count = 1 | |module_cpu_count = 1 | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File: | |stock_WEAPON_01 = [[File:Plasma Gun 12.jpg|link=Plasma Gun|Plasma Gun 12|70px]] | ||
|stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]] | |stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]] | ||
|stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]] | |stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]] | ||
|stock_ACTIVE_01 = [[File: | |stock_ACTIVE_01 = [[File:Spy_Drones.png |link=Spy Drones Container|70px]] | ||
|stock_ACTIVE_02 = [[File: | |stock_ACTIVE_02 = [[File:Micro-locator.png |link=Micro-locator|70px]] | ||
|stock_ACTIVE_03 = [[File: | |stock_ACTIVE_03 = [[File:ShieldRestoreSmall_Icon.png |link=Shield Booster S|70px]] | ||
|stock_ACTIVE_04 = [[File: | |stock_ACTIVE_04 = [[File:RepairDronesSmall_Icon.png |link=Repair Kit S|70px]] | ||
|stock_ENGINE_MOD_01 = [[File: | |stock_ENGINE_MOD_01 = [[File:CollisionComp Icon.png |link=Collision Compensator|60px]] | ||
|stock_ENGINE_MOD_02 = [[File: | |stock_ENGINE_MOD_02 = [[File:RotationThruster Icon.png |link=Vernier Engines|60px]] | ||
|stock_ENGINE_MOD_03 = [[File: | |stock_ENGINE_MOD_03 = [[File:KatalizatorInjector Icon.png |link=Catalyst Injector|60px]] | ||
|stock_CAPACITOR_MOD_01 = [[File: | |stock_CAPACITOR_MOD_01 = [[File:EmergencyBarrier Icon.png |link=Emergency Barrier|60px]] | ||
| | |stock_CAPACITOR_MOD_02 = [[File:WeaponCoolant Icon.png |link=Iridium Heatsink|60px]] | ||
|stock_ARMOR_MOD_01 = [[File: | |stock_SHIELD_MOD_01 = [[File:Adaptive shield icon.png |link=Adaptive Shield|60px]] | ||
|stock_SHIELD_MOD_02 = [[File:CuttedShieldHolder Icon.png |link=Compact Shield Generator|60px]] | |||
|stock_ARMOR_MOD_01 = [[File:ResistHullKinetic Icon.png |link=Reactive Armor|60px]] | |||
|stock_CPU_MOD_01 = [[File:BattleScanner Icon.png |link=Electronic Guidance|60px]] | |||
<!-- Technical specifications block --> | <!-- Technical specifications block --> | ||
|module_active_count = 4 | |module_active_count = 4 | ||
|module_engine_count = 3 | |module_engine_count = 3 | ||
|module_hull_count = 1 | |module_hull_count = 1 | ||
|module_shield_count = | |module_shield_count = 2 | ||
|module_capacitor_count = | |module_capacitor_count = 2 | ||
|module_cpu_count = 1 | |module_cpu_count = 1 | ||
<!-- Damage resist subblock --> | <!-- Damage resist subblock --> | ||
Line 67: | Line 72: | ||
<!-- Synergy = 9 --> | <!-- Synergy = 9 --> | ||
|synLevel_syn9 = 9 | |synLevel_syn9 = 9 | ||
|max_speed_syn9 = | |max_speed_syn9 = 396 | ||
|max_speed_boost_syn9 = | |max_speed_boost_syn9 = 475 | ||
|acceleration_syn9 = 201 | |acceleration_syn9 = 201 | ||
|acceleration_boost_syn9 = 402 | |acceleration_boost_syn9 = 402 | ||
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|rot_speed_y_syn9 = 102 | |rot_speed_y_syn9 = 102 | ||
|rot_speed_z_syn9 = 78 | |rot_speed_z_syn9 = 78 | ||
|energy_max_syn9 = | |energy_max_syn9 = 418 | ||
|energy_regen_syn9 = | |energy_regen_syn9 = 81 | ||
|hull_max_syn9 = 3057 | |hull_max_syn9 = 3057 | ||
|shield_max_syn9 = 3439 | |shield_max_syn9 = 3439 | ||
|shield_regen_syn9 = | |shield_regen_syn9 = 96 | ||
|vision_radius_syn9 = 5700 | |vision_radius_syn9 = 5700 | ||
|lock_time_syn9 = 2 | |lock_time_syn9 = 2 | ||
<!-- Default bonus block --> | <!-- Default bonus block --> | ||
|beacon_capture_mul = 35% | |beacon_capture_mul = '''35%''' | ||
|beacon_capture_mul_synLvl = 0 | |beacon_capture_mul_synLvl = 0 | ||
|vision_radius_mul = '''50%''' | |||
|vision_radius_mul = 50% | |||
|vision_radius_mul_synLvl = 0 | |vision_radius_mul_synLvl = 0 | ||
<!-- Synergy unlocked bonus block --> | <!-- Synergy unlocked bonus block --> | ||
|crit_chance_add = | |crit_chance_add = '''21%''' | ||
|crit_chance_add_synLvl = 2 | |crit_chance_add_synLvl = 2 | ||
|crit_damage_add = 20% | |crit_damage_add = '''20%''' | ||
|crit_damage_add_synLvl = 4 | |crit_damage_add_synLvl = 4 | ||
|boost_energy_cost_per_second_mul = 25% | |boost_energy_cost_per_second_mul = '''25%''' | ||
|boost_energy_cost_per_second_mul_synLvl = 8 | |boost_energy_cost_per_second_mul_synLvl = 8 | ||
}} | }} | ||
[[Category:Ships]] | |||
[[Category:Federation ships]] | [[Category:Federation ships]] | ||
[[Category:Interceptor ships]] | [[Category:Interceptor ships]] | ||
[[Category:Recon ships]] | [[Category:Recon ships]] |
Revision as of 18:47, 23 April 2019
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Survivability* | 6747 |
Hull | 3057 |
Shield | 3439 |
Energy | 418 |
Speed | 396 |
Available from the beginning:
Beacon capture speed increased by 35%.
Sensor range increased by 50%.
Critical chance increased by 21%.
Critical damage increased by 20%.
Afterburner energy draw reduced by 25%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Buying price |
* All specifications are shown for the ship with the maximum level of experience (9) without equipment
General information
Faction: Federation
Class: Interceptor
Role: Recon
Rank: 9
Description
This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.
Cartel managed to get their hands on several Superkite vessels. Pirate engineers studied the interceptor's construction and converted it. This model has a unique microwarp engine and powerful thrusters assembled by hand. Later, Sai was equipped with a reinforced nose and a titanium blade, which brought it fame of a miniature ram, punching holes in fighters.
Available equipment
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||
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