Modifiers: Difference between revisions
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'''Modifiers''' are designed to improve the characteristics of the ship. Installed in the slots of the appropriate type. The number of slots of each type of modifier on a ship depends on its rank and faction. | |||
Modifiers are divided into 5 types: | Modifiers are divided into 5 types: | ||
*Engine | *Engine | ||
*Capacitor | *Capacitor | ||
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Some ship modifiers are capable of active actions, for example, the installation of a temporary shield around the ship. Such modifiers work automatically, without the participation of the pilot. | Some ship modifiers are capable of active actions, for example, the installation of a temporary shield around the ship. Such modifiers work automatically, without the participation of the pilot. | ||
If several same modifiers are installed, the effectiveness of each one is reduced: up to 90% when two are installed and up to 80% when three are installed. | |||
You can read about addition the effects of modifiers '''[[Modifier effect addition|here]]'''. | |||
'''Common''' modifiers are available for installation on all ships of a suitable role (''exception'' - common engine modifiers are not available to the ships of the "Ellydium"). | '''Common''' modifiers are available for installation on all ships of a suitable role (''exception'' - common engine modifiers are not available to the ships of the "Ellydium"). | ||
Modifiers being '''unique and for premium ships of the same role | Modifiers being '''unique and for premium ships of the same role''' can only be installed on certain ships purchased for {{CR}}, and on all premium ships of the same role of a suitable rank. | ||
'''Unique''' modifiers can only be installed on the ship which they were created for. | '''Unique''' modifiers can only be installed on the ship which they were created for. | ||
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Modifiers by ''''[[Ellydium]]'''' technologies can be installed on alien ships, and some - on human ships of suitable role. | Modifiers by ''''[[Ellydium]]'''' technologies can be installed on alien ships, and some - on human ships of suitable role. | ||
The colour of the bar at the bottom of the modifier icon (in [[Atlas]] - the frame around the modifier and the number) indicates its level: from {{Mk.1}} (white) to {{Mk. | The colour of the bar at the bottom of the modifier icon (in [[Atlas]] - the frame around the modifier and the number) indicates its level: from {{Mk.1}} (white) to {{Mk.5}} (orange). Yellow colour means that the modifier is bought for {{GS}}. | ||
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;"> | <div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;"> | ||
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''Engine modifiers'''</div> | <div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''Engine modifiers'''</div> | ||
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[[File:Maneuver co-processor.jpg |link=Maneuver co-processor|70px]] | [[File:Maneuver co-processor.jpg |link=Maneuver co-processor|70px]] | ||
[[File:Cooldown priority.jpg |link=Cooldown priority|70px]] | [[File:Cooldown priority.jpg |link=Cooldown priority|70px]] | ||
[[File:BoostersOverLoader_Icon.png |link=Seeress tetroxide injector|70px]] | |||
[[File:Afterburner cooler.jpg |link=Afterburner cooler|70px]] | |||
'''- unique''' | '''- unique''' | ||
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[[File:Safety switch.jpg |link=Safety switch|70px]] | [[File:Safety switch.jpg |link=Safety switch|70px]] | ||
[[File:'Rain season' transformer.jpg |link='Rain season' transformer|70px]] | [[File:'Rain season' transformer.jpg |link='Rain season' transformer|70px]] | ||
[[File:Adaptation mechanism.jpg |link=Adaptation mechanism|70px]] | [[File:Adaptation mechanism.jpg |link=Adaptation mechanism|Adaptation mechanism 12|70px]] | ||
[[File:Progressive energy flow.jpg |link=Progressive energy flow|70px]] | [[File:Progressive energy flow.jpg |link=Progressive energy flow|70px]] | ||
[[File:Volumetric energy absorber.jpg |link=Volumetric energy absorber|70px]] | [[File:Volumetric energy absorber.jpg |link=Volumetric energy absorber|70px]] | ||
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[[File:Emergency shield recharge.jpg |link=Emergency shield recharge|70px]] | [[File:Emergency shield recharge.jpg |link=Emergency shield recharge|70px]] | ||
[[File:'SHROUD' generator.jpg |link='SHROUD' generator|70px]] | [[File:'SHROUD' generator.jpg |link='SHROUD' generator|70px]] | ||
[[File:Critical counter.jpg |link=Critical counter|70px]] | [[File:Critical counter.jpg |link=Critical counter|70px]] | ||
'''- unique and for premium ships of the same role''' | '''- unique and for premium ships of the same role''' | ||
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[[File:Module cooler icon.png |link=Module cooler|70px]] | [[File:Module cooler icon.png |link=Module cooler|70px]] | ||
[[File:Reserve generator.jpg |link=Reserve generator|70px]] | [[File:Reserve generator.jpg |link=Reserve generator|70px]] | ||
[[File:Active repairs system.jpg |link=Active repairs system|70px]] | |||
[[File:ImplsDischarger Icon.png |link='Baphomet' pulse discharger|70px]] | |||
[[File:Adaptation mechanism.jpg |link=Adaptation mechanism|Adaptation mechanism 17|70px]] | |||
[[File:Emergency protocol.jpg |link=Emergency protocol|70px]] | |||
[[File:Matter accelerator.jpg |link=Matter accelerator|70px]] | |||
'''- unique''' | '''- unique''' | ||
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[[File:Resonating shield.jpg |link=Resonating shield|70px]] | [[File:Resonating shield.jpg |link=Resonating shield|70px]] | ||
[[File:Camouflage shield refractor.jpg |link=Camouflage shield refractor|70px]] | [[File:Camouflage shield refractor.jpg |link=Camouflage shield refractor|70px]] | ||
[[File:Dead hand.jpg | [[File:Dead hand.jpg |link=Dead hand|70px]] | ||
[[File:Crystal combat recuperator.jpg |link=Crystal combat recuperator|70px]] | |||
'''- Ellydium''' | '''- Ellydium''' | ||
<hr> | <hr> | ||
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[[File:Maneuver blocker.jpg |link=Maneuver blocker|70px]] | [[File:Maneuver blocker.jpg |link=Maneuver blocker|70px]] | ||
[[File:'Reaper-8' converter.jpg |link='Reaper-8' converter|70px]] | [[File:'Reaper-8' converter.jpg |link='Reaper-8' converter|70px]] | ||
[[File:Reserve shield system.jpg |link=Reserve shield system|70px]] | [[File:Reserve shield system.jpg |link=Reserve shield system|Reserve shield system 12|70px]] | ||
'''- unique and for premium ships of the same role''' | '''- unique and for premium ships of the same role''' | ||
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[[File:Enhanced shield.jpg |link=Enhanced shield|70px]] | [[File:Enhanced shield.jpg |link=Enhanced shield|70px]] | ||
[[File:Safety speed boost.jpg |link=Safety speed boost|70px]] | [[File:Safety speed boost.jpg |link=Safety speed boost|70px]] | ||
[[File:Recuperator Icon.png |link='Baphomet' energy recuperation system|70px]] | |||
[[File:'Salamander' adaptive polarizer.jpg|link='Salamander' adaptive polarizer|70px]] | |||
[[File:Reserve shield system.jpg |link=Reserve shield system|Reserve shield system 17|70px]] | |||
'''- unique''' | '''- unique''' | ||
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[[File:Emergency hack system.jpg |link=Emergency hack system|70px]] | [[File:Emergency hack system.jpg |link=Emergency hack system|70px]] | ||
[[File:Emitter overload.jpg |link=Emitter overload|70px]] | [[File:Emitter overload.jpg |link=Emitter overload|70px]] | ||
[[File:FastMissileRacks Icon.png |link=Improved Seeress pylons|70px]] | |||
'''- unique''' | '''- unique''' | ||
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[[File:Matter Absorber.jpg |link=Matter Absorber|70px]] | [[File:Matter Absorber.jpg |link=Matter Absorber|70px]] | ||
[[File:Virtual particle condenser.jpg |link=Virtual particle condenser|70px]] | [[File:Virtual particle condenser.jpg |link=Virtual particle condenser|70px]] | ||
[[File:Adaptive hull regenerator.jpg |link=Adaptive hull regenerator|70px]] | |||
'''- Ellydium''' | '''- Ellydium''' | ||
<hr> | <hr> | ||
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[[File:TY-7 optics system.jpg |link=TY-7 optics system|70px]] | [[File:TY-7 optics system.jpg |link=TY-7 optics system|70px]] | ||
[[File:Structure analyzer.jpg |link=Structure analyzer|70px]] | [[File:Structure analyzer.jpg |link=Structure analyzer|70px]] | ||
[[File:Cyberdeck terminal.jpg |link=Cyberdeck terminal|70px]] | |||
[[File:'Event-24' Horizon Module.jpg |link='Event-24' Horizon Module|70px]] | |||
[[File:Plasma summator.jpg |link=Plasma summator|70px]] | |||
[[File:Heat flux optimization.jpg |link=Heat flux optimization|70px]] | |||
[[File:'Night hawk' camo system.jpg |link='Night hawk' camo system|70px]] | |||
'''- unique''' | '''- unique''' | ||
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[[File:Cooling distributor.jpg |link=Cooling distributor|70px]] | [[File:Cooling distributor.jpg |link=Cooling distributor|70px]] | ||
[[File:Combat control.jpg |link=Combat control|70px]] | [[File:Combat control.jpg |link=Combat control|70px]] | ||
[[File:Destabilizing crystal.jpg |link=Destabilizing crystal|70px]] | |||
'''- Ellydium''' | '''- Ellydium''' | ||
<hr> | <hr> |
Latest revision as of 10:17, 25 October 2024
Modifiers are designed to improve the characteristics of the ship. Installed in the slots of the appropriate type. The number of slots of each type of modifier on a ship depends on its rank and faction.
Modifiers are divided into 5 types:
- Engine
- Capacitor
- Shield
- Hull
- CPU
Some ship modifiers are capable of active actions, for example, the installation of a temporary shield around the ship. Such modifiers work automatically, without the participation of the pilot.
If several same modifiers are installed, the effectiveness of each one is reduced: up to 90% when two are installed and up to 80% when three are installed.
You can read about addition the effects of modifiers here.
Common modifiers are available for installation on all ships of a suitable role (exception - common engine modifiers are not available to the ships of the "Ellydium").
Modifiers being unique and for premium ships of the same role can only be installed on certain ships purchased for , and on all premium ships of the same role of a suitable rank.
Unique modifiers can only be installed on the ship which they were created for.
Modifiers by 'Ellydium' technologies can be installed on alien ships, and some - on human ships of suitable role.
The colour of the bar at the bottom of the modifier icon (in Atlas - the frame around the modifier and the number) indicates its level: from Mk.1 (white) to Mk.5 (orange). Yellow colour means that the modifier is bought for .
- unique and for premium ships of the same role
- unique and for premium ships of the same role
- unique and for premium ships of the same role
- unique and for premium ships of the same role
- unique and for premium ships of the same role