Modifiers: Difference between revisions

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Designed to improve the characteristics of the ship. Installed in the slots of the appropriate type. The number of slots of each type of modifier on a ship depends on its rank and faction.
'''Modifiers''' are designed to improve the characteristics of the ship. Installed in the slots of the appropriate type. The number of slots of each type of modifier on a ship depends on its rank and faction.


Modifiers are divided into 5 types:
Modifiers are divided into 5 types:
*Engine
*Engine
*Capacitor
*Capacitor
*Shield
*Shield
*Hull
*Hull
*Computer
*CPU


Some ship modifiers are capable of active actions, for example, the installation of a temporary shield around the ship. Such modifiers work automatically, without the participation of the pilot.
Some ship modifiers are capable of active actions, for example, the installation of a temporary shield around the ship. Such modifiers work automatically, without the participation of the pilot.


'''Common''' modifiers are available for installation on all ships of a suitable role (''exception'' - common engine modifiers are not available to the ships of the "Ellydium"). Brief information about some common modifiers you can read here: <spoiler>
If several same modifiers are installed, the effectiveness of each one is reduced: up to 90% when two are installed and up to 80% when three are installed.


==Engine==
You can read about addition the effects of modifiers '''[[Modifier effect addition|here]]'''.
{| class=wikitable
!Name
!Icon
!Description
!Ranks
|-
|Collision Compensator
|[[File:CollisionComp Icon.png            |link=Collision Compensator|70px]]
|Reduces collision damage and increases rotation and maneuvering speed.
|1+
|-
|Inertial Stabilizer
|[[File:InertialStabilizer Icon.png        |link=Inertial Stabilizer|70px]]
|Increases strafe speed and acceleration.
|11+
|-
|Vernier Engines
|[[File:RotationThruster Icon.png          |link=Vernier Engines|70px]]
|Increases rotation speed.
|7+
|-
|Catalyst Injector
|[[File:KatalizatorInjector Icon.png      |link=Catalyst Injector|70px]]
|Increases speed.
|5+
|-
|Tetroxide Injector
|[[File:BoostersOverLoader_Icon.png        |link=Tetroxide Injector|70px]]
|Increases acceleration and strafe acceleration, reduces afterburner energy cost.
|8+
|-
|Auxiliary Generator
|[[File:EngineGenerator Icon.png          |link=Auxiliary Generator|70px]]
|Increases speed at the cost of increased afterburner energy use.
|3+
|-
|Shared Cooler
|[[File:Shared cooler icon.png            |link=Shared Cooler|70px]]
|Reduces weapon heating rate.
|9+
|-
|Cruise Engine Modification
|[[File:Cruise engine modificator icon.png |link=Cruise Engine Modification|70px]]
|Increases maximum speed and afterburner speed at cost of energy consumption and handing. [[Fighters]] only.
|7+
|}


==Capacitor==
'''Common''' modifiers are available for installation on all ships of a suitable role (''exception'' - common engine modifiers are not available to the ships of the "Ellydium").


{| class=wikitable
Modifiers being '''unique and for premium ships of the same role''' can only be installed on certain ships purchased for {{CR}}, and on all premium ships of the same role of a suitable rank.
!Name
!Icon
!Description
!Ranks
|-
|Iridium Heatsink
|[[File:WeaponCoolant Icon.png            |link=Iridium Heatsink|70px]]
|Increases weapon rate of fire.
|9+
|-
|Emergency Barrier
|[[File:EmergencyBarrier Icon.png          |link=Emergency Barrier|70px]]
|Grants you invulnerability when you reach 15% hull strength. Has a cooldown.
|5+
|-
|Acceleration Coils
|[[File:Acceleration coils icon.png        |link=Acceleration Coils|70px]]
|Increases projectile speed. [[Frigates]] only.
|6+
|-
|Leak Stabilizer
|[[File:ExtCapacitorBattary Icon.png      |link=Leak Stabilizer|70px]]
|Increases capacitor volume.
|4+
|-
|Voltage Regulator
|[[File:CapacitorRecharging Icon.png      |link=Voltage Regulator|70px]]
|Increases capacitor recharge.
|1+
|-
|Pulse Discharger
|[[File:ImplsDischarger Icon.png          |link=Pulse Discharger|70px]]
|Increases main weapon damage at the cost of capacitor recharge.
|5+
|-
|Multiphase Generator
|[[File:CmplxBatt Icon.png                |link=Multiphase Generator|70px]]
|Increases capacitor volume and recharge.
|10+
|-
|Capacitor Power Relay
|[[File:CpctrPwrRelay Icon.png            |link=Capacitor Power Relay|70px]]
|Increases shield recharge at the cost of capacitor recharge.
|11+
|-
|Power Unit Conduit
|[[File:CptrEnrgBridge Icon.png            |link=Power Unit Conduit|70px]]
|Increases speed at the cost of capacitor volume.
|8+
|}


==Shield==
'''Unique''' modifiers can only be installed on the ship which they were created for.
 
{| class=wikitable
!Name
!Icon
!Description
!Ranks
|-
|Energy Recuperation System
|[[File:Recuperator Icon.png              |link=Energy Recuperation System|70px]]
|Converts some damage taken in to energy. [[Fighters]] only.
|8+
|-
|Thermal Modulator
|[[File:ResistShldThermal Icon.png        |link=Thermal Modulator|70px]]
|Increases shield thermal resistance.
|5+
|-
|EM Diffuser
|[[File:ResistShieldEMP Icon.png          |link=EM-diffuser|70px]]
|Increases shield EM resistance.
|6+
|-
|Variative Shield Projector
|[[File:ResistShieldKin Icon.png          |link=Variative Shield Projector|70px]]
|Increases shield kinetic resistance.
|7+
|-
|Auxiliary Shield Projector
|[[File:ShieldExtender Icon.png            |link=Auxiliary Shield Projector|70px]]
|Increases shield strength.
|4+
|-
|Asynchronous Shield Projector
|[[File:AddShldGen Icon.png                |link=Asynchronous Shield Projector|70px]]
|Increases shield regeneration.
|1+
|-
|Shield Splitter
|[[File:ExtShld Icon.png                  |link=Shield Splitter|70px]]
|Greatly increases shield strength at the cost of acceleration.
|7+
|-
|Adaptive Shield
|[[File:Adaptive shield icon.png          |link=Adaptive Shield|70px]]
|Increases shield and hull reisstances while the ship is flying at maximum speed.
|9+
|-
|Compact Shield Generator
|[[File:CuttedShieldHolder Icon.png        |link=Compact Shield Generator|70px]]
|Increases capacitor volume at the cost of shield strength.
|8+
|-
|Submatter Shield
|[[File:SubmatterShield Icon.png          |link=Submatter Shield|70px]]
|Increases speed at the cost of shield resistances.
|12+
|-
|Multipurpose shield
|[[File:Multipurpose shield.jpg            |link=Multipurpose shield|70px]]
|Redirects collisions and 'hull damage' effects to shield. Increases shield charge. [[Jericho]] only.
|3+
|}
 
==Hull==
 
{| class=wikitable
!Name
!Icon
!Description
!Ranks
|-
|Thermal Insulator
|[[File:ResistHullThermal Icon.png        |link=Thermal Insulator|70px]]
|Increases hull thermal resistance.
|4+
|-
|EM Insulation
|[[File:Em-insulation icon.png            |link=EM-insulation|70px]]
|Increases hull EM resistance.
|1+
|-
|Reactive Armor
|[[File:ResistHullKinetic Icon.png        |link=Reactive Armor|70px]]
|Increases hull kinetic resistance.
|6+
|-
|Improved Missile Pylons
|[[File:FastMissileRacks Icon.png          |link=Improved Missile Pylons|70px]]
|Improves missile reload time.
|9+
|-
|Reinforced Beams
|[[File:ArmorPlates Icon.png              |link=Reinforced Beams|70px]]
|Increases hull strength.
|1+
|-
|Armor-Plated Hull
|[[File:HeavyArmor Icon.png                |link=Armor-Plated Hull|70px]]
|Greatly increases hull strength at the cost of speed.
|6+
|-
|Regenerative Coating
|[[File:AutoRepairUnit Icon.png            |link=Regenerative Coating|70px]]
|Slowly regenerates hull strength.
|7+
|-
|Lightweight Hull
|[[File:LightArmor Icon.png                |link=Lightweight Hull|70px]]
|Increases speed at the cost of hull strength.
|10+
|-
|Galvanized Armor
|[[File:CompositeArmor Icon.png            |link=Galvanized Armor|70px]]
|Increases hull resistances at the cost of rotation speed.
|9+
|-
|Passive Armor
|[[File:PassiveArmor Icon.png              |link=Passive Armor|70px]]
|Increases energy regeneration rate at the cost of hull resistances.
|8+
|-
|Crystal Plates
|[[File:Crystal Plates.png                |link=Crystal Plates|70px]]
|Increases hull resistance for each of enemies dealing damage to the ship.
|6+
|-
|Extended Hull
|align="center"|[[File:Extended hull icon.png            |link=Extended Hull|50px]]
|Increases hull strength and cargo bay space in [[Open Space]].
|6+
|}
 
==CPU==
{| class=wikitable
!Name
!Icon
!Description
!Ranks
|-
|Electronic Guidance
|[[File:BattleScanner Icon.png            |link=Electronic Guidance|70px]]
|Reduces main weapon spread.
|4+
|-
|'Horizon' Module
|[[File:RangeMasterUnit Icon.png          |link='Horizon' Module|70px]]
|Increases main weapon range.
|7+
|-
|'Proton Wall' System
|[[File:ProtonWall Icon.png                |link='Proton Wall' System|70px]]
|Reduces controlling effects' duration.
|5+
|-
|Enhanced Scanner
|[[File:ScoutScanner Icon.png              |link=Enhanced Scanner|70px]]
|Increases sensor range and critical hit chance.
|1+
|-
|Overclocked CPU
|[[File:TurboScanner Icon.png              |link=Overclocked CPU|70px]]
|Reduces target lock time.
|1+
|-
|Target Tracking Coprocessor
|[[File:CoProcessor Icon.png              |link=Target Tracking Coprocessor|70px]]
|Increases critical damage bonus.
|12+
|-
|Infrared Scanner
|[[File:WideScanner Icon.png              |link=Infrared Scanner|70px]]
|Increases critical chance.
|7+
|-
|'Duelist' protocol
|[[File:'Duelist' protocol.jpg            |link='Duelist' protocol|70px]]
|Increases main weapon damage if there is 1 enemy in '''1500''' m. range. [[Recon]] only.
|3+
|-
|Gun adapter
|[[File:Gun adapter.jpg                    |link=Gun adapter|70px]]
|Increases main weapon damage for every enemy in '''3000''' m. range. [[Guard]] only.
|8+
|-
|Spatial Scanner
|align="center"|[[File:Spatial scanner icon.png          |link=Spatial Scanner|50px]]
|Increases critical chance and activates radar for item search in [[Open Space]].
|6+
|}
</spoiler>
 
Modifiers being '''unique and for premium ships of the same role (experimental)''' can only be installed on certain ships purchased for {{CR}}, and on all premium ships of the same role of a suitable rank. About them you can read [https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ at forum], in patchnotes 1.5.0-1.5.0f and 1.5.2.
 
'''Unique''' modifiers can only be installed on the ship for which they were created.


Modifiers by ''''[[Ellydium]]'''' technologies can be installed on alien ships, and some - on human ships of suitable role.
Modifiers by ''''[[Ellydium]]'''' technologies can be installed on alien ships, and some - on human ships of suitable role.


The color of the bar at the bottom of the modifier icon (in [[Atlas]] - the frame around the modifier and the number) indicates its level: from {{Mk.1}} (white) to {{Mk.4}} (purple). Yellow color means that the modifier is bought for {{GS}}.
The colour of the bar at the bottom of the modifier icon (in [[Atlas]] - the frame around the modifier and the number) indicates its level: from {{Mk.1}} (white) to {{Mk.5}} (orange). Yellow colour means that the modifier is bought for {{GS}}.
 
You can visit [http://wiki.star-conflict.ru/index.php?title=%D0%9C%D0%BE%D0%B4%D0%B8%D1%84%D0%B8%D0%BA%D0%B0%D1%82%D0%BE%D1%80%D1%8B_%D0%BA%D0%BE%D1%80%D0%B0%D0%B1%D0%BB%D1%8F Russian Wiki] for modifiers' characteristics.


{| border=0
|height=5|
|}
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;">
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;">
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''Engine modifiers'''</div>
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''Engine modifiers'''</div>
Line 346: Line 50:
[[File:Maneuver co-processor.jpg          |link=Maneuver co-processor|70px]]
[[File:Maneuver co-processor.jpg          |link=Maneuver co-processor|70px]]
[[File:Cooldown priority.jpg              |link=Cooldown priority|70px]]
[[File:Cooldown priority.jpg              |link=Cooldown priority|70px]]
[[File:BoostersOverLoader_Icon.png        |link=Seeress tetroxide injector|70px]]
[[File:Afterburner cooler.jpg            |link=Afterburner cooler|70px]]
'''- unique'''
'''- unique'''


Line 380: Line 86:
[[File:Safety switch.jpg                  |link=Safety switch|70px]]
[[File:Safety switch.jpg                  |link=Safety switch|70px]]
[[File:'Rain season' transformer.jpg      |link='Rain season' transformer|70px]]
[[File:'Rain season' transformer.jpg      |link='Rain season' transformer|70px]]
[[File:Adaptation mechanism.jpg          |link=Adaptation mechanism|70px]]
[[File:Adaptation mechanism.jpg          |link=Adaptation mechanism|Adaptation mechanism 12|70px]]
[[File:Progressive energy flow.jpg        |link=Progressive energy flow|70px]]
[[File:Progressive energy flow.jpg        |link=Progressive energy flow|70px]]
[[File:Volumetric energy absorber.jpg    |link=Volumetric energy absorber|70px]]
[[File:Volumetric energy absorber.jpg    |link=Volumetric energy absorber|70px]]
Line 387: Line 93:
[[File:Emergency shield recharge.jpg      |link=Emergency shield recharge|70px]]
[[File:Emergency shield recharge.jpg      |link=Emergency shield recharge|70px]]
[[File:'SHROUD' generator.jpg            |link='SHROUD' generator|70px]]
[[File:'SHROUD' generator.jpg            |link='SHROUD' generator|70px]]
[[File:Critical counter.jpg              |link=Critical counter|70px]]
[[File:Critical counter.jpg              |link=Critical counter|70px]]
'''- unique and for premium ships of the same role'''
'''- unique and for premium ships of the same role'''
Line 393: Line 98:
[[File:Module cooler icon.png            |link=Module cooler|70px]]
[[File:Module cooler icon.png            |link=Module cooler|70px]]
[[File:Reserve generator.jpg              |link=Reserve generator|70px]]
[[File:Reserve generator.jpg              |link=Reserve generator|70px]]
[[File:Active repairs system.jpg          |link=Active repairs system|70px]]
[[File:ImplsDischarger Icon.png          |link='Baphomet' pulse discharger|70px]]
[[File:Adaptation mechanism.jpg          |link=Adaptation mechanism|Adaptation mechanism 17|70px]]
[[File:Emergency protocol.jpg            |link=Emergency protocol|70px]]
[[File:Matter accelerator.jpg            |link=Matter accelerator|70px]]
'''- unique'''
'''- unique'''


Line 398: Line 108:
[[File:Resonating shield.jpg              |link=Resonating shield|70px]]
[[File:Resonating shield.jpg              |link=Resonating shield|70px]]
[[File:Camouflage shield refractor.jpg    |link=Camouflage shield refractor|70px]]
[[File:Camouflage shield refractor.jpg    |link=Camouflage shield refractor|70px]]
[[File:Dead hand.jpg                      |link=Dead hand|70px]]
[[File:Crystal combat recuperator.jpg    |link=Crystal combat recuperator|70px]]
'''- Ellydium'''
'''- Ellydium'''
<hr>
<hr>
Line 427: Line 139:
[[File:Maneuver blocker.jpg              |link=Maneuver blocker|70px]]
[[File:Maneuver blocker.jpg              |link=Maneuver blocker|70px]]
[[File:'Reaper-8' converter.jpg          |link='Reaper-8' converter|70px]]
[[File:'Reaper-8' converter.jpg          |link='Reaper-8' converter|70px]]
[[File:Reserve shield system.jpg          |link=Reserve shield system|70px]]
[[File:Reserve shield system.jpg          |link=Reserve shield system|Reserve shield system 12|70px]]
'''- unique and for premium ships of the same role'''
'''- unique and for premium ships of the same role'''


Line 436: Line 148:
[[File:Enhanced shield.jpg                |link=Enhanced shield|70px]]
[[File:Enhanced shield.jpg                |link=Enhanced shield|70px]]
[[File:Safety speed boost.jpg            |link=Safety speed boost|70px]]
[[File:Safety speed boost.jpg            |link=Safety speed boost|70px]]
[[File:Recuperator Icon.png              |link='Baphomet' energy recuperation system|70px]]
[[File:'Salamander' adaptive polarizer.jpg|link='Salamander' adaptive polarizer|70px]]
[[File:Reserve shield system.jpg          |link=Reserve shield system|Reserve shield system 17|70px]]
'''- unique'''
'''- unique'''


Line 470: Line 185:
[[File:'Wounded Beast' protocol.jpg      |link='Wounded Beast' protocol|70px]]
[[File:'Wounded Beast' protocol.jpg      |link='Wounded Beast' protocol|70px]]
[[File:Emergency hack system.jpg          |link=Emergency hack system|70px]]
[[File:Emergency hack system.jpg          |link=Emergency hack system|70px]]
[[File:Emitter overload.jpg              |link=Emitter overload|70px]]
[[File:FastMissileRacks Icon.png          |link=Improved Seeress pylons|70px]]
'''- unique'''
'''- unique'''


Line 476: Line 193:
[[File:Matter Absorber.jpg                |link=Matter Absorber|70px]]
[[File:Matter Absorber.jpg                |link=Matter Absorber|70px]]
[[File:Virtual particle condenser.jpg    |link=Virtual particle condenser|70px]]
[[File:Virtual particle condenser.jpg    |link=Virtual particle condenser|70px]]
[[File:Adaptive hull regenerator.jpg      |link=Adaptive hull regenerator|70px]]
'''- Ellydium'''
'''- Ellydium'''
<hr>
<hr>
Line 490: Line 208:
[[File:'Duelist' protocol.jpg            |link='Duelist' protocol|70px]]
[[File:'Duelist' protocol.jpg            |link='Duelist' protocol|70px]]
[[File:Gun adapter.jpg                    |link=Gun adapter|70px]]
[[File:Gun adapter.jpg                    |link=Gun adapter|70px]]
[[File:Spatial scanner icon.png          |link=Spatial Scanner|50px]]
[[File:Spatial scanner icon.png          |link=Spatial Scanner|70px]]
'''- common'''
'''- common'''


Line 514: Line 232:
[[File:Disintegrator booster.jpg          |link=Disintegrator booster|70px]]
[[File:Disintegrator booster.jpg          |link=Disintegrator booster|70px]]
[[File:'Heir' algorithm.jpg              |link='Heir' algorithm|70px]]
[[File:'Heir' algorithm.jpg              |link='Heir' algorithm|70px]]
[[File:Improved repair algorithms.jpg    |link=Improved repair algorithms|70px]]
[[File:TY-7 optics system.jpg            |link=TY-7 optics system|70px]]
[[File:Structure analyzer.jpg            |link=Structure analyzer|70px]]
[[File:Cyberdeck terminal.jpg            |link=Cyberdeck terminal|70px]]
[[File:'Event-24' Horizon Module.jpg      |link='Event-24' Horizon Module|70px]]
[[File:Plasma summator.jpg                |link=Plasma summator|70px]]
[[File:Heat flux optimization.jpg        |link=Heat flux optimization|70px]]
[[File:'Night hawk' camo system.jpg      |link='Night hawk' camo system|70px]]
'''- unique'''
'''- unique'''


Line 522: Line 248:
[[File:Engineering regenerator.jpg        |link=Engineering regenerator|70px]]
[[File:Engineering regenerator.jpg        |link=Engineering regenerator|70px]]
[[File:Cooling distributor.jpg            |link=Cooling distributor|70px]]
[[File:Cooling distributor.jpg            |link=Cooling distributor|70px]]
[[File:Combat control.jpg                |link=Combat control|70px]]
[[File:Destabilizing crystal.jpg          |link=Destabilizing crystal|70px]]
'''- Ellydium'''
'''- Ellydium'''
<hr>
<hr>

Latest revision as of 10:17, 25 October 2024

Modifiers are designed to improve the characteristics of the ship. Installed in the slots of the appropriate type. The number of slots of each type of modifier on a ship depends on its rank and faction.

Modifiers are divided into 5 types:

  • Engine
  • Capacitor
  • Shield
  • Hull
  • CPU

Some ship modifiers are capable of active actions, for example, the installation of a temporary shield around the ship. Such modifiers work automatically, without the participation of the pilot.

If several same modifiers are installed, the effectiveness of each one is reduced: up to 90% when two are installed and up to 80% when three are installed.

You can read about addition the effects of modifiers here.

Common modifiers are available for installation on all ships of a suitable role (exception - common engine modifiers are not available to the ships of the "Ellydium").

Modifiers being unique and for premium ships of the same role can only be installed on certain ships purchased for , and on all premium ships of the same role of a suitable rank.

Unique modifiers can only be installed on the ship which they were created for.

Modifiers by 'Ellydium' technologies can be installed on alien ships, and some - on human ships of suitable role.

The colour of the bar at the bottom of the modifier icon (in Atlas - the frame around the modifier and the number) indicates its level: from Mk.1 (white) to Mk.5 (orange). Yellow colour means that the modifier is bought for .

Engine modifiers

- common (except Ellydium)

- unique and for premium ships of the same role

- unique

- Ellydium



Capacitor modifiers

- common

Adaptation mechanism 12 - unique and for premium ships of the same role

Adaptation mechanism 17 - unique

- Ellydium



Shield modifiers

- common

Reserve shield system 12 - unique and for premium ships of the same role

Reserve shield system 17 - unique

- Ellydium



Hull modifiers

- common

- unique and for premium ships of the same role

- unique

- Ellydium



CPU modifiers

- common

- unique and for premium ships of the same role

- unique

- Ellydium