Grim: Difference between revisions
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|ShipName = Grim | |ShipName = Grim | ||
|ShipLOR = ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences. | |ShipLOR = ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences. | ||
Handicraft pirates. It is not known which model the pirate engineers used to create this car, but the design is more like "[[Neutron]]". Grim is equipped with powerful defense systems and is strong enough for a long-term attack on the enemy. | |||
|shipClass_text = Interceptor | |shipClass_text = Interceptor | ||
|shipClass_link = Interceptor | |shipClass_link = Interceptor | ||
Line 16: | Line 18: | ||
|specialAbility_text = Metastable Energy Field Generator | |specialAbility_text = Metastable Energy Field Generator | ||
|specialAbility_link = Metastable Energy Field Generator | |specialAbility_link = Metastable Energy Field Generator | ||
|specialAbility_icon = | |specialAbility_icon = Ecm mefg.png | ||
|price = | |price = | ||
|currency = | |currency = DLC | ||
<!-- Image block --> | <!-- Image block --> | ||
|shipImage_Animation = R1ST3PRT.gif | |shipImage_Animation = R1ST3PRT.gif | ||
Line 32: | Line 34: | ||
|module_cpu_count = 1 | |module_cpu_count = 1 | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File: | |stock_WEAPON_01 = [[File:Plasma Gun 8.jpg|link=Plasma Gun|Plasma Gun 8|70px]] | ||
|stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]] | |stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]] | ||
|stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]] | |stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]] | ||
|stock_ACTIVE_01 = [[File: | |stock_ACTIVE_01 = [[File:Ion_Emitter.png |link=Ion Diffuser|70px]] | ||
|stock_ACTIVE_02 = [[File: | |stock_ACTIVE_02 = [[File:Energy_Absorber.png |link=Energy Absorber|70px]] | ||
|stock_ACTIVE_03 = [[File: | |stock_ACTIVE_03 = [[File:Stasis_Generator.png |link=Stasis Generator|70px]] | ||
|stock_ACTIVE_04 = [[File: | |stock_ACTIVE_04 = [[File:AdaptiveArmorBoost_Icon.png |link=Nanocomposite Coating|70px]] | ||
|stock_ENGINE_MOD_01 = [[File: | |stock_ENGINE_MOD_01 = [[File:RotationThruster Icon.png |link=Vernier Engines|60px]] | ||
|stock_CAPACITOR_MOD_01 = [[File: | |stock_ENGINE_MOD_02 = [[File:CollisionComp Icon.png |link=Collision Compensator|60px]] | ||
| | |stock_CAPACITOR_MOD_01 = [[File:EmergencyBarrier Icon.png |link=Emergency Barrier|60px]] | ||
| | |stock_SHIELD_MOD_01 = [[File:ResistShieldEMP Icon.png |link=EM-diffuser|60px]] | ||
|stock_ARMOR_MOD_03 = [[File: | |stock_SHIELD_MOD_02 = [[File:ResistShldThermal Icon.png |link=Thermal Modulator|60px]] | ||
| | |stock_ARMOR_MOD_01 = [[File:ResistHullKinetic Icon.png |link=Reactive Armor|60px]] | ||
|stock_ARMOR_MOD_02 = [[File:ArmorPlates Icon.png |link=Reinforced Beams|60px]] | |||
|stock_ARMOR_MOD_03 = [[File:ResistHullThermal Icon.png |link=Thermal Insulator|60px]] | |||
|stock_CPU_MOD_01 = [[File:WideScanner Icon.png |link=Infrared Scanner|60px]] | |||
<!-- Technical specifications block --> | <!-- Technical specifications block --> | ||
|module_active_count = 4 | |module_active_count = 4 | ||
|module_engine_count = | |module_engine_count = 2 | ||
|module_hull_count = 3 | |module_hull_count = 3 | ||
|module_shield_count = | |module_shield_count = 2 | ||
|module_capacitor_count = 1 | |module_capacitor_count = 1 | ||
|module_cpu_count = 1 | |module_cpu_count = 1 | ||
<!-- Damage resist subblock --> | <!-- Damage resist subblock --> | ||
|hull_resist_thermal = | |hull_resist_thermal = 25 | ||
|hull_resist_kinetic = <nowiki>-</nowiki> | |hull_resist_kinetic = <nowiki>-</nowiki>5 | ||
|hull_resist_emp = | |hull_resist_emp = 55 | ||
|shield_resist_thermal = 0 | |shield_resist_thermal = 0 | ||
|shield_resist_kinetic = 30 | |shield_resist_kinetic = 30 | ||
|shield_resist_emp = <nowiki>-</nowiki>30 | |shield_resist_emp = <nowiki>-</nowiki>30 | ||
|hull_resist_thermal_calc = | |hull_resist_thermal_calc = 25 | ||
|hull_resist_kinetic_calc = - | |hull_resist_kinetic_calc = -5 | ||
|hull_resist_emp_calc = | |hull_resist_emp_calc = 55 | ||
|shield_resist_thermal_calc = 0 | |shield_resist_thermal_calc = 0 | ||
|shield_resist_kinetic_calc = 30 | |shield_resist_kinetic_calc = 30 | ||
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<!-- Synergy = 9 --> | <!-- Synergy = 9 --> | ||
|synLevel_syn9 = 9 | |synLevel_syn9 = 9 | ||
|max_speed_syn9 = | |max_speed_syn9 = 330 | ||
|max_speed_boost_syn9 = | |max_speed_boost_syn9 = 396 | ||
|acceleration_syn9 = 201 | |acceleration_syn9 = 201 | ||
|acceleration_boost_syn9 = 402 | |acceleration_boost_syn9 = 402 | ||
Line 86: | Line 91: | ||
|lock_time_syn9 = 1 | |lock_time_syn9 = 1 | ||
<!-- Default bonus block --> | <!-- Default bonus block --> | ||
|beacon_capture_mul = 20% | |beacon_capture_mul = '''20%''' | ||
|beacon_capture_mul_synLvl = 0 | |beacon_capture_mul_synLvl = 0 | ||
|damage_mul = 7% | |damage_mul = '''7%''' | ||
|damage_mul_synLvl = 0 | |damage_mul_synLvl = 0 | ||
|crit_chance_add = 6% | |crit_chance_add = '''6%''' | ||
|crit_chance_add_synLvl = 0 | |crit_chance_add_synLvl = 0 | ||
<!-- Synergy unlocked bonus block --> | <!-- Synergy unlocked bonus block --> | ||
|heat_add_mul = | |heat_add_mul = '''33,3%''' | ||
|heat_add_mul_synLvl = 2 | |heat_add_mul_synLvl = 2 | ||
|module_ecm_energy_cost_mul = | |module_ecm_energy_cost_mul = '''20%''' | ||
|module_ecm_energy_cost_mul_synLvl = 4 | |module_ecm_energy_cost_mul_synLvl = 4 | ||
|hull_resist_add = 10 | |hull_resist_add = '''10 pts''' | ||
|hull_resist_add_synLvl = 8 | |hull_resist_add_synLvl = 8 | ||
}} | }} | ||
[[Category:Ships]] | |||
[[Category:Empire ships]] | [[Category:Empire ships]] | ||
[[Category:Interceptor ships]] | [[Category:Interceptor ships]] | ||
[[Category:ECM ships]] | [[Category:ECM ships]] |
Revision as of 08:31, 21 April 2019
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Allows you to receive in the victorious battle details of the 8 rank ships.
Survivability* | 9598 |
Hull | 5197 |
Shield | 3427 |
Energy | 294 |
Speed | 330 |
Available from the beginning:
Beacon capture speed increased by 20%.
Main weapon damage increased by 7%.
Critical chance increased by 6%.
Time to weapon heating increased by 33,3%.
Energy consumption of "ECM modules" reduced by 20%.
Hull resistance to all types of damage increased by 10 pts.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Buying price |
* All specifications are shown for the ship with the maximum level of experience (9) without equipment
General information
Faction: EMPIRE
Class: Interceptor
Role: ECM
Rank: 8
Description
This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences.
Handicraft pirates. It is not known which model the pirate engineers used to create this car, but the design is more like "Neutron". Grim is equipped with powerful defense systems and is strong enough for a long-term attack on the enemy.
Available equipment
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 25 | -5 | 55 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||
|