This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.
Naglfar is a miracle of the Sentinels. Supposedly, such ships were designed for the expedition to sector 1337. Soon after, they disappeared.
Among the mercenaries, it is rumored that a single ship of this kind caused the destruction of an entire UMC station. It returned from the expedition defiled, as if it itself had become an artifact of the Precursors. The people around the artifact were going insane. They were killing themselves to end the suffering.
One mercenary met the Sentinel and survived. He called him Naglfar and became a faithful comrade to him. Since then, other ships of this kind have begun to emerge. Fearless mercenaries are not afraid of rumors and make contact with the ships. Perhaps their minds are also protected from ancient curses.
Unique ship equipment
- If the enemy is destroyed after being hit, the player’s ship receives damage resistance for some time.
- Increases resistance for each ally within a small radius. Additionally, it significantly increases shield damage resistance and accelerates the ship for a short time.
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
|Shield resistance||Hull resistance|
|to thermal weapon, (pts.)||to kinetic weapon, (pts.)||to EM weapon, (pts.)||to thermal weapon, (pts.)||to kinetic weapon, (pts.)||to EM weapon, (pts.)|
Ship's characteristics on different experience levels
|capacity, (pts.)||for afterburner, (pts./s)||regeneration, (pts./s)||capacity, (pts.)||regeneration, (pts./s)||range, (m)||target lock time, (s)|
Ship's speed on different experience levels
|Level||Speed||Acceleration, (m/s2)||Strafe, (m/s)||Pitch, (deg./s)||Roll, (deg./s)|
|march, (m/s)||afterburner, (m/s)|